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1 /**************************************************************************** |
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2 ** |
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3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
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4 ** All rights reserved. |
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5 ** Contact: Nokia Corporation (qt-info@nokia.com) |
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6 ** |
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7 ** This file is part of the Qt3D module of the Qt Toolkit. |
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8 ** |
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9 ** $QT_BEGIN_LICENSE:LGPL$ |
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10 ** No Commercial Usage |
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11 ** This file contains pre-release code and may not be distributed. |
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12 ** You may use this file in accordance with the terms and conditions |
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13 ** contained in the Technology Preview License Agreement accompanying |
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14 ** this package. |
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15 ** |
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16 ** GNU Lesser General Public License Usage |
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17 ** Alternatively, this file may be used under the terms of the GNU Lesser |
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18 ** General Public License version 2.1 as published by the Free Software |
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19 ** Foundation and appearing in the file LICENSE.LGPL included in the |
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20 ** packaging of this file. Please review the following information to |
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21 ** ensure the GNU Lesser General Public License version 2.1 requirements |
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22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. |
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23 ** |
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24 ** In addition, as a special exception, Nokia gives you certain additional |
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25 ** rights. These rights are described in the Nokia Qt LGPL Exception |
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26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. |
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27 ** |
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28 ** If you have questions regarding the use of this file, please contact |
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29 ** Nokia at qt-info@nokia.com. |
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30 ** |
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31 ** |
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32 ** |
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33 ** |
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34 ** |
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35 ** |
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36 ** |
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37 ** |
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38 ** $QT_END_LICENSE$ |
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39 ** |
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40 ****************************************************************************/ |
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41 |
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42 #ifndef LIGHT_H |
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43 #define LIGHT_H |
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44 |
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45 #include <QtCore/qobject.h> |
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46 #include <QtCore/qscopedpointer.h> |
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47 #include <QtGui/qcolor.h> |
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48 #include <QtGui/qvector3d.h> |
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49 #include <QtGui/qvector4d.h> |
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50 |
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51 class LightPrivate; |
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52 QT_BEGIN_NAMESPACE |
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53 class QMatrix4x4; |
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54 QT_END_NAMESPACE |
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55 |
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56 class Light : public QObject |
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57 { |
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58 Q_OBJECT |
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59 Q_ENUMS(LightType) |
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60 Q_PROPERTY(LightType type READ type) |
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61 Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged) |
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62 Q_PROPERTY(QVector3D direction READ direction WRITE setDirection NOTIFY directionChanged) |
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63 Q_PROPERTY(QColor ambientColor READ ambientColor WRITE setAmbientColor NOTIFY ambientColorChanged) |
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64 Q_PROPERTY(QColor diffuseColor READ diffuseColor WRITE setDiffuseColor NOTIFY diffuseColorChanged) |
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65 Q_PROPERTY(QColor specularColor READ specularColor WRITE setSpecularColor NOTIFY specularColorChanged) |
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66 Q_PROPERTY(QVector3D spotDirection READ spotDirection WRITE setSpotDirection NOTIFY spotDirectionChanged) |
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67 Q_PROPERTY(qreal spotExponent READ spotExponent WRITE setSpotExponent NOTIFY spotExponentChanged) |
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68 Q_PROPERTY(qreal spotAngle READ spotAngle WRITE setSpotAngle NOTIFY spotAngleChanged) |
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69 Q_PROPERTY(qreal constantAttenuation READ constantAttenuation WRITE setConstantAttenuation NOTIFY constantAttenuationChanged) |
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70 Q_PROPERTY(qreal linearAttenuation READ linearAttenuation WRITE setLinearAttenuation NOTIFY linearAttenuationChanged) |
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71 Q_PROPERTY(qreal quadraticAttenuation READ quadraticAttenuation WRITE setQuadraticAttenuation NOTIFY quadraticAttenuationChanged) |
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72 public: |
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73 enum LightType { |
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74 Directional, |
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75 Positional |
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76 }; |
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77 |
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78 Light(QObject *parent = 0); |
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79 ~Light(); |
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80 |
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81 Light::LightType type() const; |
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82 |
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83 QVector3D position() const; |
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84 void setPosition(const QVector3D& value); |
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85 |
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86 QVector3D direction() const; |
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87 void setDirection(const QVector3D& value); |
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88 |
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89 QColor ambientColor() const; |
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90 void setAmbientColor(const QColor& value); |
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91 |
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92 QColor diffuseColor() const; |
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93 void setDiffuseColor(const QColor& value); |
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94 |
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95 QColor specularColor() const; |
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96 void setSpecularColor(const QColor& value); |
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97 |
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98 QVector3D spotDirection() const; |
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99 void setSpotDirection(const QVector3D& value); |
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100 |
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101 qreal spotExponent() const; |
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102 void setSpotExponent(qreal value); |
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103 |
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104 qreal spotAngle() const; |
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105 void setSpotAngle(qreal value); |
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106 |
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107 qreal spotCosAngle() const; |
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108 |
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109 qreal constantAttenuation() const; |
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110 void setConstantAttenuation(qreal value); |
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111 |
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112 qreal linearAttenuation() const; |
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113 void setLinearAttenuation(qreal value); |
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114 |
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115 qreal quadraticAttenuation() const; |
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116 void setQuadraticAttenuation(qreal value); |
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117 |
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118 QVector4D eyePosition(const QMatrix4x4& transform) const; |
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119 QVector3D eyeSpotDirection(const QMatrix4x4& transform) const; |
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120 |
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121 Q_SIGNALS: |
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122 void positionChanged(); |
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123 void directionChanged(); |
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124 void ambientColorChanged(); |
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125 void diffuseColorChanged(); |
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126 void specularColorChanged(); |
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127 void spotDirectionChanged(); |
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128 void spotExponentChanged(); |
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129 void spotAngleChanged(); |
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130 void constantAttenuationChanged(); |
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131 void linearAttenuationChanged(); |
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132 void quadraticAttenuationChanged(); |
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133 void lightChanged(); |
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134 |
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135 private: |
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136 QScopedPointer<LightPrivate> d_ptr; |
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137 |
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138 Q_DECLARE_PRIVATE(Light) |
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139 Q_DISABLE_COPY(Light) |
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140 }; |
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141 |
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142 #endif |