qtmobility/examples/sensors/cubehouse/painter.h
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     1 /****************************************************************************
       
     2 **
       
     3 ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     4 ** All rights reserved.
       
     5 ** Contact: Nokia Corporation (qt-info@nokia.com)
       
     6 **
       
     7 ** This file is part of the Qt3D module of the Qt Toolkit.
       
     8 **
       
     9 ** $QT_BEGIN_LICENSE:LGPL$
       
    10 ** No Commercial Usage
       
    11 ** This file contains pre-release code and may not be distributed.
       
    12 ** You may use this file in accordance with the terms and conditions
       
    13 ** contained in the Technology Preview License Agreement accompanying
       
    14 ** this package.
       
    15 **
       
    16 ** GNU Lesser General Public License Usage
       
    17 ** Alternatively, this file may be used under the terms of the GNU Lesser
       
    18 ** General Public License version 2.1 as published by the Free Software
       
    19 ** Foundation and appearing in the file LICENSE.LGPL included in the
       
    20 ** packaging of this file.  Please review the following information to
       
    21 ** ensure the GNU Lesser General Public License version 2.1 requirements
       
    22 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
       
    23 **
       
    24 ** In addition, as a special exception, Nokia gives you certain additional
       
    25 ** rights.  These rights are described in the Nokia Qt LGPL Exception
       
    26 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
       
    27 **
       
    28 ** If you have questions regarding the use of this file, please contact
       
    29 ** Nokia at qt-info@nokia.com.
       
    30 **
       
    31 **
       
    32 **
       
    33 **
       
    34 **
       
    35 **
       
    36 **
       
    37 **
       
    38 ** $QT_END_LICENSE$
       
    39 **
       
    40 ****************************************************************************/
       
    41 
       
    42 #ifndef PAINTER_H
       
    43 #define PAINTER_H
       
    44 
       
    45 #include <QtOpenGL/qgl.h>
       
    46 #include <QtGui/qmatrix4x4.h>
       
    47 
       
    48 class Light;
       
    49 class LightModel;
       
    50 class Material;
       
    51 class QGLShaderProgram;
       
    52 
       
    53 class Painter
       
    54 {
       
    55 public:
       
    56     Painter() : light(0), lightModel(0) {}
       
    57     virtual ~Painter() {}
       
    58 
       
    59     virtual void setMatrices(const QMatrix4x4 &mv, const QMatrix4x4 &proj) = 0;
       
    60     virtual void selectMaterial(Material *material) = 0;
       
    61     virtual void selectTexturedMaterial(Material *material) = 0;
       
    62     virtual void setVertices(const float *array, int stride) = 0;
       
    63     virtual void setTexCoords(const float *array, int stride) = 0;
       
    64     virtual void setNormals(const float *array, int stride) = 0;
       
    65 
       
    66     void drawQuad(const QVector3D &c1, const QVector3D &c2,
       
    67                   const QVector3D &c3, const QVector3D &c4,
       
    68                   const QVector3D &normal);
       
    69 
       
    70     void setLight(Light *value) { light = value; }
       
    71     void setLightModel(LightModel *value) { lightModel = value; }
       
    72 
       
    73 protected:
       
    74     Light *light;
       
    75     LightModel *lightModel;
       
    76 };
       
    77 
       
    78 class FixedFunctionPainter : public Painter
       
    79 {
       
    80 public:
       
    81     FixedFunctionPainter();
       
    82 
       
    83     void setMatrices(const QMatrix4x4 &mv, const QMatrix4x4 &proj);
       
    84     void selectMaterial(Material *material);
       
    85     void selectTexturedMaterial(Material *material);
       
    86     void setVertices(const float *array, int stride);
       
    87     void setTexCoords(const float *array, int stride);
       
    88     void setNormals(const float *array, int stride);
       
    89 };
       
    90 
       
    91 class ShaderPainter : public Painter
       
    92 {
       
    93 public:
       
    94     ShaderPainter();
       
    95     ~ShaderPainter();
       
    96 
       
    97     void setMatrices(const QMatrix4x4 &mv, const QMatrix4x4 &proj);
       
    98     void selectMaterial(Material *material);
       
    99     void selectTexturedMaterial(Material *material);
       
   100     void setVertices(const float *array, int stride);
       
   101     void setTexCoords(const float *array, int stride);
       
   102     void setNormals(const float *array, int stride);
       
   103 
       
   104 private:
       
   105     QGLShaderProgram *materialProgram;
       
   106     QGLShaderProgram *textureProgram;
       
   107     QGLShaderProgram *currentProgram;
       
   108     QMatrix4x4 combinedMatrix;
       
   109     QMatrix4x4 modelViewMatrix;
       
   110     QMatrix3x3 normalMatrix;
       
   111     bool matricesChanged;
       
   112 
       
   113     void updateMaterials(QGLShaderProgram *program, Material *material);
       
   114 };
       
   115 
       
   116 #endif