|
1 /* |
|
2 * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. |
|
3 * |
|
4 * Redistribution and use in source and binary forms, with or without |
|
5 * modification, are permitted provided that the following conditions |
|
6 * are met: |
|
7 * 1. Redistributions of source code must retain the above copyright |
|
8 * notice, this list of conditions and the following disclaimer. |
|
9 * 2. Redistributions in binary form must reproduce the above copyright |
|
10 * notice, this list of conditions and the following disclaimer in the |
|
11 * documentation and/or other materials provided with the distribution. |
|
12 * |
|
13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
|
14 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
|
15 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
|
16 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
|
17 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
|
18 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
|
19 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
|
20 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
|
21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
|
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
|
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|
24 */ |
|
25 |
|
26 |
|
27 #ifndef RenderMathMLUnderOver_h |
|
28 #define RenderMathMLUnderOver_h |
|
29 |
|
30 #if ENABLE(MATHML) |
|
31 |
|
32 #include "RenderMathMLBlock.h" |
|
33 |
|
34 namespace WebCore { |
|
35 |
|
36 class RenderMathMLUnderOver : public RenderMathMLBlock { |
|
37 public: |
|
38 RenderMathMLUnderOver(Node* expression); |
|
39 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0); |
|
40 virtual void layout(); |
|
41 virtual bool hasBase() const { return true; } |
|
42 virtual int nonOperatorHeight() const; |
|
43 virtual int baselinePosition(bool , bool) const; |
|
44 virtual void stretchToHeight(int pixelHeight); |
|
45 private: |
|
46 enum UnderOverType { Under, Over, UnderOver }; |
|
47 UnderOverType m_kind; |
|
48 }; |
|
49 |
|
50 } |
|
51 |
|
52 #endif // ENABLE(MATHML) |
|
53 |
|
54 #endif // RenderMathMLUnderOver_h |