--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/mathml/RenderMathMLUnderOver.h Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+#ifndef RenderMathMLUnderOver_h
+#define RenderMathMLUnderOver_h
+
+#if ENABLE(MATHML)
+
+#include "RenderMathMLBlock.h"
+
+namespace WebCore {
+
+class RenderMathMLUnderOver : public RenderMathMLBlock {
+public:
+ RenderMathMLUnderOver(Node* expression);
+ virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
+ virtual void layout();
+ virtual bool hasBase() const { return true; }
+ virtual int nonOperatorHeight() const;
+ virtual int baselinePosition(bool , bool) const;
+ virtual void stretchToHeight(int pixelHeight);
+private:
+ enum UnderOverType { Under, Over, UnderOver };
+ UnderOverType m_kind;
+};
+
+}
+
+#endif // ENABLE(MATHML)
+
+#endif // RenderMathMLUnderOver_h