WebCore/rendering/RenderSVGInline.cpp
changeset 0 4f2f89ce4247
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/WebCore/rendering/RenderSVGInline.cpp	Fri Sep 17 09:02:29 2010 +0300
@@ -0,0 +1,98 @@
+/*
+ * This file is part of the WebKit project.
+ *
+ * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
+ * Copyright (C) 2006 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB.  If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "RenderSVGInline.h"
+
+#include "SVGInlineFlowBox.h"
+
+namespace WebCore {
+    
+RenderSVGInline::RenderSVGInline(Node* n)
+    : RenderInline(n)
+{
+}
+
+InlineFlowBox* RenderSVGInline::createInlineFlowBox()
+{
+    InlineFlowBox* box = new (renderArena()) SVGInlineFlowBox(this);
+    box->setHasVirtualHeight();
+    return box;
+}
+
+FloatRect RenderSVGInline::objectBoundingBox() const
+{
+    if (const RenderObject* object = SVGRenderSupport::findTextRootObject(this))
+        return object->objectBoundingBox();
+
+    return FloatRect();
+}
+
+FloatRect RenderSVGInline::strokeBoundingBox() const
+{
+    if (const RenderObject* object = SVGRenderSupport::findTextRootObject(this))
+        return object->strokeBoundingBox();
+
+    return FloatRect();
+}
+
+FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const
+{
+    if (const RenderObject* object = SVGRenderSupport::findTextRootObject(this))
+        return object->repaintRectInLocalCoordinates();
+
+    return FloatRect();
+}
+
+IntRect RenderSVGInline::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
+{
+    return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer);
+}
+
+void RenderSVGInline::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
+{
+    SVGRenderSupport::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
+}
+
+void RenderSVGInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState& transformState) const
+{
+    SVGRenderSupport::mapLocalToContainer(this, repaintContainer, useTransforms, fixed, transformState);
+}
+
+void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads)
+{
+    const RenderObject* object = SVGRenderSupport::findTextRootObject(this);
+    if (!object)
+        return;
+
+    FloatRect textBoundingBox = object->strokeBoundingBox();
+    for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox())
+        quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->width(), box->height())));
+}
+
+
+}
+
+#endif // ENABLE(SVG)