/*
* Copyright (C) 2008, 2009 Google Inc. All rights reserved.
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* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ScriptCallStack.h"
#include "InspectorValues.h"
#include "ScriptController.h"
#include "ScriptDebugServer.h"
#include "ScriptScope.h"
#include "V8Binding.h"
#include <v8-debug.h>
namespace WebCore {
static void getFrameLocation(v8::Handle<v8::StackFrame> frame, String* sourceName, int* sourceLineNumber, String* functionName)
{
ASSERT(!frame.IsEmpty());
v8::Local<v8::String> sourceNameValue(frame->GetScriptName());
v8::Local<v8::String> functionNameValue(frame->GetFunctionName());
*sourceName = sourceNameValue.IsEmpty() ? "" : toWebCoreString(sourceNameValue);
*functionName = functionNameValue.IsEmpty() ? "" : toWebCoreString(functionNameValue);
*sourceLineNumber = frame->GetLineNumber();
}
static void getTopFrameLocation(v8::Handle<v8::StackTrace> stackTrace, String* sourceName, int* sourceLineNumber, String* functionName)
{
if (stackTrace->GetFrameCount() <= 0) {
// Successfully grabbed stack trace, but there are no frames. It may happen in case of a syntax error for example.
// Fallback to setting lineNumber to 0, and source and function name to "undefined".
*sourceName = "undefined";
*sourceLineNumber = 0;
*functionName = "undefined";
} else {
v8::Handle<v8::StackFrame> frame = stackTrace->GetFrame(0);
getFrameLocation(frame, sourceName, sourceLineNumber, functionName);
}
}
static PassOwnPtr<ScriptCallFrame> toScriptCallFrame(v8::Handle<v8::StackFrame> frame)
{
String sourceName;
int sourceLineNumber;
String functionName;
getFrameLocation(frame, &sourceName, &sourceLineNumber, &functionName);
return new ScriptCallFrame(functionName, sourceName, sourceLineNumber);
}
static void toScriptCallFramesVector(v8::Local<v8::Context> context, v8::Handle<v8::StackTrace> stackTrace, Vector<OwnPtr<ScriptCallFrame> >& scriptCallFrames)
{
v8::Context::Scope contextScope(context);
int frameCount = stackTrace->GetFrameCount();
for (int i = 0; i < frameCount; i++) {
v8::Local<v8::StackFrame> stackFrame = stackTrace->GetFrame(i);
scriptCallFrames.append(toScriptCallFrame(stackFrame));
}
}
const int ScriptCallStack::maxCallStackSizeToCapture = 200;
PassOwnPtr<ScriptCallStack> ScriptCallStack::create(const v8::Arguments& arguments, unsigned skipArgumentCount, int framCountLimit)
{
v8::HandleScope scope;
v8::Local<v8::Context> context = v8::Context::GetCurrent();
v8::Context::Scope contextScope(context);
v8::Handle<v8::StackTrace> stackTrace(v8::StackTrace::CurrentStackTrace(framCountLimit));
if (stackTrace.IsEmpty())
return 0;
String sourceName;
int sourceLineNumber;
String functionName;
getTopFrameLocation(stackTrace, &sourceName, &sourceLineNumber, &functionName);
Vector<OwnPtr<ScriptCallFrame> > scriptCallFrames;
if (framCountLimit > 1)
toScriptCallFramesVector(context, stackTrace, scriptCallFrames);
return new ScriptCallStack(ScriptState::forContext(context), new ScriptCallFrame(functionName, sourceName, sourceLineNumber, arguments, skipArgumentCount), scriptCallFrames);
}
PassOwnPtr<ScriptCallStack> ScriptCallStack::create(ScriptState* state, v8::Handle<v8::StackTrace> stackTrace)
{
v8::HandleScope scope;
Vector<OwnPtr<ScriptCallFrame> > scriptCallFrames;
toScriptCallFramesVector(state->context(), stackTrace, scriptCallFrames);
String sourceName;
int sourceLineNumber;
String functionName;
getTopFrameLocation(stackTrace, &sourceName, &sourceLineNumber, &functionName);
return new ScriptCallStack(state, new ScriptCallFrame(functionName, sourceName, sourceLineNumber), scriptCallFrames);
}
ScriptCallStack::ScriptCallStack(ScriptState* scriptState, PassOwnPtr<ScriptCallFrame> topFrame, Vector<OwnPtr<ScriptCallFrame> >& scriptCallFrames)
: m_topFrame(topFrame)
, m_scriptState(scriptState)
{
m_scriptCallFrames.swap(scriptCallFrames);
}
ScriptCallStack::~ScriptCallStack()
{
}
const ScriptCallFrame& ScriptCallStack::at(unsigned index)
{
if (!index && m_topFrame)
return *m_topFrame;
return *m_scriptCallFrames.at(index);
}
unsigned ScriptCallStack::size()
{
if (m_scriptCallFrames.isEmpty())
return 1;
return m_scriptCallFrames.size();
}
bool ScriptCallStack::stackTrace(int frameLimit, const RefPtr<InspectorArray>& stackTrace)
{
#if ENABLE(INSPECTOR)
if (!v8::Context::InContext())
return false;
v8::Handle<v8::Context> context = v8::Context::GetCurrent();
if (context.IsEmpty())
return false;
v8::HandleScope scope;
v8::Context::Scope contextScope(context);
v8::Handle<v8::StackTrace> trace(v8::StackTrace::CurrentStackTrace(frameLimit));
int frameCount = trace->GetFrameCount();
if (trace.IsEmpty() || !frameCount)
return false;
for (int i = 0; i < frameCount; ++i) {
v8::Handle<v8::StackFrame> frame = trace->GetFrame(i);
RefPtr<InspectorObject> frameObject = InspectorObject::create();
v8::Local<v8::String> scriptName = frame->GetScriptName();
frameObject->setString("scriptName", scriptName.IsEmpty() ? "" : toWebCoreString(scriptName));
v8::Local<v8::String> functionName = frame->GetFunctionName();
frameObject->setString("functionName", functionName.IsEmpty() ? "" : toWebCoreString(functionName));
frameObject->setNumber("lineNumber", frame->GetLineNumber());
frameObject->setNumber("column", frame->GetColumn());
stackTrace->push(frameObject);
}
return true;
#else
return false;
#endif
}
} // namespace WebCore