searchengine/oss/loc/analysis/inc/private/statemachine.h
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23:d4d56f5e7c55 24:65456528cac2
       
     1 /*
       
     2 * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description: 
       
    15 *
       
    16 */
       
    17 
       
    18 #ifndef STATEMACHINE_H_
       
    19 #define STATEMACHINE_H_
       
    20 
       
    21 #include <stdint.h>
       
    22 
       
    23 namespace analysis {
       
    24 
       
    25 	typedef uint8_t byte_t; 
       
    26 
       
    27 	/**
       
    28 	 * Points to the beginning of the state in the memory
       
    29 	 */
       
    30 	typedef byte_t* StatePointer;
       
    31 
       
    32 	/**
       
    33 	 * Points to the begining of the state as calculated
       
    34 	 * from the beginning of the state machine blob. Can be
       
    35 	 * turned into a StatePointer by combining it with the 
       
    36 	 * state machine blob pointer. 
       
    37 	 */
       
    38 	typedef unsigned int StateOffset;
       
    39 
       
    40 	/**
       
    41 	 * Can be used for navigating throught the state machine
       
    42 	 * staets. In a sense 'a pointer' to some state. Can be used 
       
    43 	 * to read information of the state or to jump to another location
       
    44 	 * Must be reset before usage.
       
    45 	 * 
       
    46 	 * @tparam Encoding describes encoding of the state machine binary
       
    47 	 */
       
    48 	template <class Encoding>
       
    49 	class StateCursor {
       
    50 		
       
    51 	public:
       
    52 		/** Constructs the cursor. */
       
    53 		StateCursor();
       
    54 		
       
    55 		/** 
       
    56 		 * Resets the state cursor to point to a new location. After
       
    57 		 * first reset other methods can be used.
       
    58 		 * @param blob State machine binary. Ownership NOT transferred 
       
    59 		 * @param offset Points to a state within the state machine binary 
       
    60 		 */
       
    61 		void reset(byte_t* blob, StateOffset offset);
       
    62 		
       
    63 		/** 
       
    64 		 * Describes, if this state is a terminal state.
       
    65 		 * @note Must not be used before reset() is once called  
       
    66 		 */
       
    67 		bool isFinal();
       
    68 		
       
    69 		/** 
       
    70 		 * Moves to next state based on the input. Returns false, 
       
    71 		 * if no transition for input was found.
       
    72 		 * @note Must not be used before reset() is once called  
       
    73 		 * @param c An input character. 
       
    74 		 * @returns True, if state did change, false otherwise  
       
    75 		 */
       
    76 		bool next(wchar_t c);
       
    77 		
       
    78 	private: 
       
    79 		/** State machine binary. Does NOT hold ownership */
       
    80 		byte_t* blob_; 
       
    81 		
       
    82 		/** Raw memory pointer to the state. State is within state machine binary */
       
    83 		StatePointer pointer_; 
       
    84 	};
       
    85 
       
    86 	/**
       
    87 	 * Represents the state machine. Mainly wraps the state machine binary.
       
    88 	 * Can be used to reset StateCursors
       
    89 	 *   
       
    90 	 * @tparam Encoding describes the encoding of the state machine binary
       
    91 	 */
       
    92 	template<class Encoding>
       
    93 	class StateMachine {
       
    94 		public: 
       
    95 		
       
    96 			static const StateOffset ROOT_STATE_OFFSET;
       
    97 			
       
    98 		public:
       
    99 		
       
   100 			/** 
       
   101 			 * Constructs state. State machine is not functional, before
       
   102 			 * reset is called
       
   103 			 */
       
   104 			StateMachine();
       
   105 			
       
   106 			/**
       
   107 			 * Loads the state machine with the state machine binary.
       
   108 			 * @param blob The state machine binary. Ownership is NOT transferred.
       
   109 			 */
       
   110 			void reset(byte_t* blob); 
       
   111 			
       
   112 			/**
       
   113 			 * Resets the cursor to point out to this state machine's
       
   114 			 * root state.
       
   115 			 * @param cursor this cursor is set to point to the state machine's root state. 
       
   116 			 * @note Must not be called before StateMachine is properly reset
       
   117 			 */
       
   118 			void rootState(StateCursor<Encoding>& cursor);
       
   119 			
       
   120 		private: 
       
   121 			
       
   122 			/** State machine binary. Does NOT hold ownership */
       
   123 			byte_t* blob_;
       
   124 	};
       
   125 }
       
   126 
       
   127 #include "statemachine.inl"
       
   128 
       
   129 #endif /* STATEMACHINE_H_ */