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/*
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* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Graphics Extension Library source file
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*
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*/
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#include "GfxPolygonRendererP.h"
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#include "GfxPaint.h"
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#include "GfxColor.h"
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#include "GfxRendererInfoP.h"
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#include "GfxEdgeListP.h"
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// ---------------------------------------------------------------------------
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// Constructor
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// ---------------------------------------------------------------------------
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// --------------------------------------------------------------------------
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// TGfxPolygonRendererP::TGfxPolygonRendererP()
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// ---------------------------------------------------------------------------
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TGfxPolygonRendererP::TGfxPolygonRendererP()
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{
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}
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// --------------------------------------------------------------------------
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// void TGfxPolygonRendererP::InitializeP( CGfxEdgeListP* aEdgeList,
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// ---------------------------------------------------------------------------
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void TGfxPolygonRendererP::InitializeP( CGfxEdgeListP* aEdgeList,
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TGfxRendererInfoP* aRenderInfo,
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MGfxPaint* aPaint,
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TBool aWindingNoneZero )
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{
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iEdgeList = aEdgeList;
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iRenderInfo = aRenderInfo;
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iPaint = aPaint;
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iWindingNoneZero = aWindingNoneZero;
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}
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// --------------------------------------------------------------------------
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// void TGfxPolygonRendererP::RenderScanlineL( TInt aY, TUint32 /* aAlpha */ )
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// ---------------------------------------------------------------------------
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void TGfxPolygonRendererP::RenderScanlineL( TInt aY, TUint32 /* aAlpha */ )
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{
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if ( iRenderInfo->iClipMinY >= aY || aY > iRenderInfo->iClipMaxY )
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return;
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TInt edgeCount = iEdgeList->iEdgesCount;
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TGfxSegEdge dummyEdge;
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dummyEdge.iEnd = -1; // less than 0
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dummyEdge.iSign = 100; // neither -1, 0, or 1
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TUint16 flatColor;
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flatColor = TGfxColor( iPaint->FlatColor() ).ColorRgb();
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// ************ Buffer is 2 bytes per pixel **********
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TUint16* fb;
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fb = ( ( TUint16 * ) iRenderInfo->iDstBuf ) +
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aY * iRenderInfo->iWidth;
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TInt i, j;
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TInt edgeSignSum = 0;
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TBool fill = EFalse;
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TGfxSegEdge* lastEdge =& dummyEdge; // iEdgeList->EdgeList();
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TGfxSegEdge* currentEdge = iEdgeList->EdgeList();
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for ( i = 0; i < edgeCount; i++ )
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{
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// Fill between edges
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TInt32 fbXmin, fbXmax;
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if ( fill )
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{
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fbXmin = lastEdge->iStart + iEdgeList->iMinX;
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fbXmax = currentEdge->iEnd + iEdgeList->iMinX;
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if ( fbXmax >= iRenderInfo->iClipMinX &&
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fbXmin < iRenderInfo->iClipMaxX ) // inside clipping
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{
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if ( fbXmin < iRenderInfo->iClipMinX )
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{
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fbXmin = iRenderInfo->iClipMinX;
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}
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if ( iRenderInfo->iClipMaxX <= fbXmax )
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{
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fbXmax = iRenderInfo->iClipMaxX - 1;
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}
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TUint16* fbb =& fb[fbXmin];
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TInt fbw = fbXmax - fbXmin;
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if ( fbw > 10 )
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{
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DrawHLine( fbb, flatColor, fbXmin, fbw );
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}
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else
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{
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for ( j = fbXmin; j <= fbXmax ; j++ )
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*fbb++ = flatColor;
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}
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}
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} // end if (fill)
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// update sum of sign and determine fill/non-fill
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if ( iWindingNoneZero )
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{
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fill = ( edgeSignSum += currentEdge->iSign ); // Non-zero rule.
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}
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else
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{
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fill = ( ++edgeSignSum & 1 ); // Even/odd rule.
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}
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lastEdge = currentEdge;
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currentEdge = currentEdge->iNext;
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} // end for i (each edges)
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}
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