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/*
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* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: NVG Decoder source file
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*
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*/
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#include "OpenVGHandleStore.h"
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COpenVGHandleStore::COpenVGHandleStore()
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{
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}
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COpenVGHandleStore::~COpenVGHandleStore()
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{
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TInt handleListCount = iHandles.Count();
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for (TInt i = 0; i < handleListCount; i++)
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{
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if (iHandles[i].iVGHandle)
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{
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switch (iHandles[i].iHandleType)
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{
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case TLVVGHandlePair::EVGPath:
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vgDestroyPath(iHandles[i].iVGHandle);
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break;
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case TLVVGHandlePair::EVGPaint:
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vgDestroyPaint(iHandles[i].iVGHandle);
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break;
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case TLVVGHandlePair::EVGImage:
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vgDestroyImage(iHandles[i].iVGHandle);
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break;
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}
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}
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}
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iHandles.Close();
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}
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COpenVGHandleStore * COpenVGHandleStore::NewL()
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{
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COpenVGHandleStore* self = COpenVGHandleStore::NewLC();
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CleanupStack::Pop(self);
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return self;
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}
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COpenVGHandleStore * COpenVGHandleStore::NewLC()
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{
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COpenVGHandleStore* self = new (ELeave) COpenVGHandleStore;
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CleanupStack::PushL(self);
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self->ConstructL();
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return self;
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}
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void COpenVGHandleStore::ConstructL()
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{
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}
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