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1 /* |
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2 * Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Defines CHuiAnimatedTexture base class, which can be used as |
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15 * a base class for application-specific animated textures. |
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16 * |
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17 */ |
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18 |
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19 |
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20 |
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21 #ifndef __HUIANIMATEDTEXTURE_H__ |
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22 #define __HUIANIMATEDTEXTURE_H__ |
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23 |
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24 |
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25 #include <uiacceltk/HuiTexture.h> |
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26 #include <uiacceltk/HuiTimeObserver.h> |
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27 |
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28 |
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29 /* Forward declarations. */ |
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30 class CHuiTextureManager; |
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31 |
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32 |
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33 /** |
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34 * Animated textures are informed of the progress of time. Before a display |
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35 * refresh occurs, the texture manager will tell all animated textures to |
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36 * update themselves. |
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37 * |
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38 * CHuiAnimatedTexture can be used as a base class for application-specific |
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39 * animated texture classes. |
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40 */ |
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41 class CHuiAnimatedTexture : public CBase, |
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42 public MHuiTexture, |
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43 public MHuiSegmentedTexture, |
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44 public MHuiTimeObserver |
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45 { |
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46 public: |
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47 |
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48 /** |
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49 * Destructor. |
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50 */ |
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51 IMPORT_C ~CHuiAnimatedTexture(); |
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52 |
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53 |
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54 public: // new methods |
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55 |
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56 /** |
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57 * Returns the texture object associated with this animated texture. |
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58 */ |
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59 IMPORT_C CHuiTexture& Texture(); |
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60 |
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61 /** |
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62 * Called to update the texture when time progresses. |
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63 */ |
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64 virtual void AdvanceTime(TReal32 aElapsedTime) __SOFTFP = 0; |
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65 |
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66 |
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67 public: // from MHuiTexture |
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68 |
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69 IMPORT_C MHuiSegmentedTexture* SegmentedTexture(); |
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70 |
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71 IMPORT_C const MHuiSegmentedTexture* SegmentedTexture() const; |
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72 |
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73 IMPORT_C MHuiShadowedTexture* ShadowedTexture(); |
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74 |
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75 IMPORT_C const MHuiShadowedTexture* ShadowedTexture() const; |
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76 |
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77 IMPORT_C TBool HasContent() const; |
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78 |
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79 |
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80 public: // MHuiSegmentedTexture |
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81 |
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82 IMPORT_C TSize Size() const; |
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83 |
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84 IMPORT_C TInt SegmentCount() const; |
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85 |
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86 IMPORT_C TUint SegmentName(TInt aSegment) const; |
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87 |
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88 IMPORT_C TSize SegmentSize(TInt aSegment) const; |
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89 |
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90 IMPORT_C TSize SegmentTextureSize(TInt aSegment) const; |
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91 |
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92 IMPORT_C TPoint SegmentOffset(TInt aSegment) const; |
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93 |
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94 IMPORT_C TBool TextureChanged() const; |
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95 |
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96 IMPORT_C void TextureClearChanged() const; |
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97 |
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98 protected: |
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99 |
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100 /** |
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101 * Default constructor. |
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102 */ |
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103 IMPORT_C CHuiAnimatedTexture(CHuiTextureManager& aManager); |
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104 |
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105 /** |
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106 * Second-phase constructor. |
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107 */ |
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108 IMPORT_C void BaseConstructL(); |
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109 |
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110 protected: // from MHuiTexture |
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111 |
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112 IMPORT_C void TextureExtension(const TUid& aExtensionUid, TAny** aExtensionParameters); |
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113 |
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114 protected: |
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115 |
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116 /** Texture manager who owns this texture. */ |
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117 CHuiTextureManager& iManager; |
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118 |
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119 /** Contents of the animated texture. */ |
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120 CHuiTexture* iTexture; |
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121 private: |
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122 TAny* iSpare; |
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123 }; |
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124 |
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125 |
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126 #endif // __HUIANIMATEDTEXTURE_H__ |