Change HuiStatic.cpp to avoid VFP instructions in the static initialiser - avoids Bug 3937
/*
* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Defines CHuiAnimatedTexture base class, which can be used as
* a base class for application-specific animated textures.
*
*/
#ifndef __HUIANIMATEDTEXTURE_H__
#define __HUIANIMATEDTEXTURE_H__
#include <uiacceltk/HuiTexture.h>
#include <uiacceltk/HuiTimeObserver.h>
/* Forward declarations. */
class CHuiTextureManager;
/**
* Animated textures are informed of the progress of time. Before a display
* refresh occurs, the texture manager will tell all animated textures to
* update themselves.
*
* CHuiAnimatedTexture can be used as a base class for application-specific
* animated texture classes.
*/
class CHuiAnimatedTexture : public CBase,
public MHuiTexture,
public MHuiSegmentedTexture,
public MHuiTimeObserver
{
public:
/**
* Destructor.
*/
IMPORT_C ~CHuiAnimatedTexture();
public: // new methods
/**
* Returns the texture object associated with this animated texture.
*/
IMPORT_C CHuiTexture& Texture();
/**
* Called to update the texture when time progresses.
*/
virtual void AdvanceTime(TReal32 aElapsedTime) __SOFTFP = 0;
public: // from MHuiTexture
IMPORT_C MHuiSegmentedTexture* SegmentedTexture();
IMPORT_C const MHuiSegmentedTexture* SegmentedTexture() const;
IMPORT_C MHuiShadowedTexture* ShadowedTexture();
IMPORT_C const MHuiShadowedTexture* ShadowedTexture() const;
IMPORT_C TBool HasContent() const;
public: // MHuiSegmentedTexture
IMPORT_C TSize Size() const;
IMPORT_C TInt SegmentCount() const;
IMPORT_C TUint SegmentName(TInt aSegment) const;
IMPORT_C TSize SegmentSize(TInt aSegment) const;
IMPORT_C TSize SegmentTextureSize(TInt aSegment) const;
IMPORT_C TPoint SegmentOffset(TInt aSegment) const;
IMPORT_C TBool TextureChanged() const;
IMPORT_C void TextureClearChanged() const;
protected:
/**
* Default constructor.
*/
IMPORT_C CHuiAnimatedTexture(CHuiTextureManager& aManager);
/**
* Second-phase constructor.
*/
IMPORT_C void BaseConstructL();
protected: // from MHuiTexture
IMPORT_C void TextureExtension(const TUid& aExtensionUid, TAny** aExtensionParameters);
protected:
/** Texture manager who owns this texture. */
CHuiTextureManager& iManager;
/** Contents of the animated texture. */
CHuiTexture* iTexture;
private:
TAny* iSpare;
};
#endif // __HUIANIMATEDTEXTURE_H__