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1 /* |
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2 * Copyright (c) 2008-2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Common compiler options for coretoolkit and renderers |
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15 * |
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16 */ |
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17 |
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18 |
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19 // This file is a collection of options that affect both hitchcock.dll |
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20 // and the different backends. |
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21 // Both coretoolkit.mmp and all renderer backend .mmp files must include |
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22 // this file to make sure the flags are defined in all relevant places |
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23 // and no conflicts arise because some flag has a different value in one place |
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24 // MACRO affects the source files, #define affects .mmp files |
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25 |
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26 |
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27 // Uses glReadPixels instead of glCopyTexSubImage in CHuiGles10TextureProcessor. |
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28 // and CHuiGles20TextureProcessor. |
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29 // If there is a need to control the renderers separately, move this to each |
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30 // .mmp file and turn on for each renderer separately |
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31 // This flag is not used in hitchcock.dll |
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32 // MACRO HUI_PROCESSOR_READPIXELS |
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33 |
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34 // Use this to compile on software driver. Will disable full screen anti-aliasing. |
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35 // This does not seem to have any effect at the moment |
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36 // MACRO OPENGLES_SW_DRIVER |
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37 |
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38 // Here is the common control for disabling all default render surface |
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39 // handling in systems that do not support pBuffers. |
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40 // Has no effect on BitGDI. |
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41 // The disabling can be done for all renderers or only for some |
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42 // If disabled, a display must be created before textures can be loaded. |
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43 // If pBuffers are to be disabled for all, remove comments from both #define and MACRO |
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44 |
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45 // #define DISABLE_ALL_DEFAULT_RENDER_SURFACES |
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46 // MACRO DISABLE_ALL_DEFAULT_RENDER_SURFACES |
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47 |
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48 // Do not turn the flags on by hand in .cpp files, they are needed |
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49 // both in HuiDisplay.cpp and in the individual renderers |
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50 |
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51 #ifdef DISABLE_ALL_DEFAULT_RENDER_SURFACES |
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52 // These are always left without comment marks because they are |
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53 // controlled by the common flag. |
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54 MACRO GLES10_DISABLE_DEFAULT_RENDER_SURFACE |
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55 MACRO GLES20_DISABLE_DEFAULT_RENDER_SURFACE |
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56 MACRO VG10_DISABLE_DEFAULT_RENDER_SURFACE |
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57 #else |
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58 // These are the individual definitions to be used to disable |
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59 // the pBuffer only for some renderers and allow others to use it. |
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60 // If the flag that disables all pBuffers is turned on, |
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61 // setting these individual flags here has no effect. |
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62 // MACRO GLES10_DISABLE_DEFAULT_RENDER_SURFACE |
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63 MACRO GLES20_DISABLE_DEFAULT_RENDER_SURFACE |
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64 MACRO VG10_DISABLE_DEFAULT_RENDER_SURFACE |
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65 #endif |
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66 |