uiacceltk/hitchcock/CommonInc/coretkoptions.mmh
author William Roberts <williamr@symbian.org>
Fri, 12 Nov 2010 11:42:24 +0000
branchRCL_3
changeset 66 8ee165fddeb6
parent 0 15bf7259bb7c
permissions -rw-r--r--
Change HuiStatic.cpp to avoid VFP instructions in the static initialiser - avoids Bug 3937

/*
* Copyright (c) 2008-2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:  Common compiler options for coretoolkit and renderers
*
*/


// This file is a collection of options that affect both hitchcock.dll
// and the different backends.
// Both coretoolkit.mmp and all renderer backend .mmp files must include
// this file to make sure the flags are defined in all relevant places
// and no conflicts arise because some flag has a different value in one place
// MACRO affects the source files, #define affects .mmp files


// Uses glReadPixels instead of glCopyTexSubImage in CHuiGles10TextureProcessor.
// and CHuiGles20TextureProcessor.
// If there is a need to control the renderers separately, move this to each
// .mmp file and turn on for each renderer separately
// This flag is not used in hitchcock.dll
// MACRO           HUI_PROCESSOR_READPIXELS

// Use this to compile on software driver. Will disable full screen anti-aliasing.
// This does not seem to have any effect at the moment
// MACRO           OPENGLES_SW_DRIVER

// Here is the common control for disabling all default render surface
// handling in systems that do not support pBuffers.
// Has no effect on BitGDI.
// The disabling can be done for all renderers or only for some
// If disabled, a display must be created before textures can be loaded.
// If pBuffers are to be disabled for all, remove comments from both #define and MACRO

// #define DISABLE_ALL_DEFAULT_RENDER_SURFACES
// MACRO DISABLE_ALL_DEFAULT_RENDER_SURFACES

// Do not turn the flags on by hand in .cpp files, they are needed
// both in HuiDisplay.cpp and in the individual renderers

#ifdef DISABLE_ALL_DEFAULT_RENDER_SURFACES
// These are always left without comment marks because they are
// controlled by the common flag.
MACRO           GLES10_DISABLE_DEFAULT_RENDER_SURFACE
MACRO           GLES20_DISABLE_DEFAULT_RENDER_SURFACE
MACRO           VG10_DISABLE_DEFAULT_RENDER_SURFACE
#else
// These are the individual definitions to be used to disable 
// the pBuffer only for some renderers and allow others to use it.
// If the flag that disables all pBuffers is turned on,
// setting these individual flags here has no effect.
// MACRO           GLES10_DISABLE_DEFAULT_RENDER_SURFACE
MACRO           GLES20_DISABLE_DEFAULT_RENDER_SURFACE
MACRO           VG10_DISABLE_DEFAULT_RENDER_SURFACE
#endif