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1 /* |
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2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: State machine state implementations |
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15 * |
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16 */ |
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17 |
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18 |
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19 |
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20 #include <akntranseffect.h> // for Transition effect enumerations |
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21 #include <alflogger.h> |
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22 #include "states.h" |
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23 |
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24 // --------------------------------------------------------------------------- |
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25 // --------------------------------------------------------------------------- |
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26 // CRestingState construction |
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27 // --------------------------------------------------------------------------- |
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28 // |
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29 CRestingState::CRestingState(MAlfDrawerEngine& aEngine, CStateHandler& aHandler) : |
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30 CStateBase(aEngine,aHandler) |
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31 { |
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32 } |
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33 |
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34 CStateBase* CRestingState::NewL(MAlfDrawerEngine& aEngine, CStateHandler& aHandler) |
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35 { |
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36 CRestingState* self = new (ELeave) CRestingState(aEngine,aHandler); |
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37 self->iStateInfo.iState = EResting; |
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38 return self; |
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39 } |
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40 |
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41 // --------------------------------------------------------------------------- |
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42 // CRestingState Signal handling |
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43 // --------------------------------------------------------------------------- |
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44 // |
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45 CStateBase* CRestingState::SignalL(TSignal aSignal) |
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46 { |
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47 __ALFFXLOGSTRING1("CRestingState::SignalL %d >>", aSignal); |
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48 TInt error = KErrNone; |
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49 switch( aSignal ) |
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50 { |
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51 case EBeginFullscreen: |
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52 if( !IsBlocked( iEngine.FromUid(), iEngine.ToUid() ) ) |
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53 { |
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54 iEngine.SendBeginFullscreen(); |
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55 return CPhase1State::NewL( iEngine,iHandler ); |
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56 } |
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57 return NULL; |
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58 |
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59 case EBeginComponent: |
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60 error = iEngine.SendBeginControlTransition(); |
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61 if ( error == KErrNone ) |
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62 { |
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63 return CControlState::NewL( iEngine, iHandler ); |
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64 } |
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65 return NULL; |
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66 |
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67 case EEndFullscreen: |
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68 // iEngine.SendEndFullscreen(); // TODO: revise? |
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69 // return CRestingState::NewL( iEngine, iHandler ); |
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70 |
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71 case EAbortFullscreen: |
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72 iEngine.SendAbortFullscreen(); |
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73 return CRestingState::NewL( iEngine, iHandler ); |
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74 } |
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75 return NULL; |
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76 } |
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77 |
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78 |
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79 // --------------------------------------------------------------------------- |
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80 // --------------------------------------------------------------------------- |
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81 // CControlState construction |
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82 // --------------------------------------------------------------------------- |
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83 // |
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84 CControlState::CControlState(MAlfDrawerEngine& aEngine, CStateHandler& aHandler) : |
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85 CStateBase(aEngine,aHandler) |
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86 { |
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87 } |
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88 |
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89 CStateBase* CControlState::NewL(MAlfDrawerEngine& aEngine, CStateHandler& aHandler) |
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90 { |
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91 CControlState* self = new (ELeave) CControlState(aEngine,aHandler); |
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92 self->iStateInfo.iState = EComponent; |
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93 return self; |
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94 } |
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95 |
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96 // --------------------------------------------------------------------------- |
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97 // CControlState signal handling |
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98 // --------------------------------------------------------------------------- |
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99 // |
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100 CStateBase* CControlState::SignalL(TSignal aSignal) |
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101 { |
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102 __ALFFXLOGSTRING1("CControlState::SignalL %d >>", aSignal); |
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103 |
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104 TInt error = KErrNone; |
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105 switch( aSignal ) |
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106 { |
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107 case EAbort: |
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108 case EAbortComponent: |
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109 iEngine.SendAbortControlTransition(); |
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110 return CRestingState::NewL( iEngine, iHandler ); |
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111 case EFinishComponent: |
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112 // do something to finish |
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113 iEngine.SendFinishControlTransition(); |
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114 return CRestingState::NewL( iEngine, iHandler ); |
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115 case EBeginFullscreen: |
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116 if( !IsBlocked( iEngine.FromUid(), iEngine.ToUid() ) ) |
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117 { |
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118 iEngine.SendBeginFullscreen(); |
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119 return CPhase1State::NewL( iEngine,iHandler ); |
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120 } |
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121 return NULL; |
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122 case EBeginComponent: |
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123 // we don't limit control transitions |
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124 // we don't have an ending signal for the controls now |
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125 // We may need something to be able to call |
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126 // SendFinishControlTransition |
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127 error = iEngine.SendBeginControlTransition(); |
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128 if ( error == KErrNone ) |
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129 { |
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130 return CControlState::NewL( iEngine, iHandler ); |
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131 } |
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132 return NULL; |
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133 } |
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134 return NULL; |
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135 } |
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136 |
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137 // --------------------------------------------------------------------------- |
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138 // --------------------------------------------------------------------------- |
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139 // CPhase1State construction |
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140 // --------------------------------------------------------------------------- |
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141 // |
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142 CPhase1State::CPhase1State(MAlfDrawerEngine& aEngine, CStateHandler& aHandler) : |
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143 CStateBase(aEngine,aHandler) |
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144 { |
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145 } |
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146 |
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147 CStateBase* CPhase1State::NewL(MAlfDrawerEngine& aEngine, CStateHandler& aHandler) |
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148 { |
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149 CPhase1State* self = new (ELeave) CPhase1State(aEngine,aHandler); |
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150 self->iStateInfo.iState = EFullscreenPhase1; |
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151 self->iStateInfo.iAction = aEngine.Action(); |
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152 return self; |
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153 } |
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154 |
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155 // --------------------------------------------------------------------------- |
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156 // CPhase1State Signal handling |
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157 // --------------------------------------------------------------------------- |
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158 // |
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159 CStateBase* CPhase1State::SignalL(TSignal aSignal) |
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160 { |
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161 TInt error = KErrNone; |
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162 switch(aSignal) |
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163 { |
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164 case EAbort: |
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165 case EAbortFullscreen: |
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166 iEngine.SendAbortFullscreen(); |
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167 return CRestingState::NewL(iEngine,iHandler); |
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168 case EFinishFullscreen: |
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169 if ( !iEngine.EffectFinishedFullScreen() ) |
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170 { |
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171 iEngine.SendAbortFullscreen(); |
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172 } |
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173 return CRestingState::NewL(iEngine,iHandler); |
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174 case EEndFullscreen: |
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175 iEngine.SendEndFullscreen(); |
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176 return CPhase2State::NewL(iEngine,iHandler); |
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177 case EBeginFullscreen: |
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178 if(!IsBlocked(iEngine.FromUid(),iEngine.ToUid())) |
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179 { |
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180 iEngine.SendBeginFullscreen(); |
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181 } |
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182 return NULL; |
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183 case EBeginComponent: |
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184 error = iEngine.SendBeginControlTransition(); |
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185 if ( error == KErrNone ) |
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186 { |
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187 return CControlState::NewL( iEngine, iHandler ); |
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188 } |
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189 return NULL; |
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190 } |
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191 return NULL; |
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192 } |
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193 |
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194 // --------------------------------------------------------------------------- |
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195 // --------------------------------------------------------------------------- |
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196 // CPhase2State construction |
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197 // --------------------------------------------------------------------------- |
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198 // |
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199 CPhase2State::CPhase2State(MAlfDrawerEngine& aEngine, CStateHandler& aHandler) : |
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200 CStateBase(aEngine,aHandler) |
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201 { |
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202 } |
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203 |
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204 CStateBase* CPhase2State::NewL(MAlfDrawerEngine& aEngine, CStateHandler& aHandler) |
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205 { |
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206 CPhase2State* self = new (ELeave) CPhase2State(aEngine,aHandler); |
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207 self->iStateInfo.iState = EFullscreenPhase2; |
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208 self->iStateInfo.iAction = aEngine.Action(); |
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209 return self; |
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210 } |
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211 |
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212 // --------------------------------------------------------------------------- |
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213 // CPhase2State Signal handling |
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214 // --------------------------------------------------------------------------- |
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215 // |
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216 CStateBase* CPhase2State::SignalL(TSignal aSignal) |
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217 { |
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218 TInt error = KErrNone; |
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219 switch(aSignal) |
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220 { |
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221 case EAbort: |
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222 case EAbortFullscreen: |
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223 iEngine.SendAbortFullscreen(); |
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224 return CRestingState::NewL(iEngine,iHandler); |
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225 case EFinishFullscreen: |
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226 if ( ( iEngine.Action() == 1001 || iEngine.Action() == AknTransEffect::EApplicationExit ) && |
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227 !iEngine.EffectFinishedFullScreen() ) |
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228 { |
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229 iEngine.SendAbortFullscreen(); |
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230 } |
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231 return CRestingState::NewL(iEngine,iHandler); |
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232 case EBeginFullscreen: |
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233 if(!IsBlocked(iEngine.FromUid(),iEngine.ToUid())) |
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234 { |
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235 iEngine.SendBeginFullscreen(); |
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236 return CPhase1State::NewL(iEngine,iHandler); |
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237 } |
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238 return NULL; |
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239 case EBeginComponent: |
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240 error = iEngine.SendBeginControlTransition(); |
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241 if ( error == KErrNone ) |
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242 { |
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243 return CControlState::NewL( iEngine, iHandler ); |
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244 } |
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245 return NULL; |
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246 } |
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247 return NULL; |
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248 } |