Change HuiStatic.cpp to avoid VFP instructions in the static initialiser - avoids Bug 3937
/*
* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Definition of MHuiBitmapProvider, an interface that provides
* a bitmap and its alpha mask when requested.
*
*/
#ifndef __HUIBITMAPPROVIDER_H__
#define __HUIBITMAPPROVIDER_H__
class CFbsBitmap;
/**
* MHuiBitmapProvider is an interface that provides a bitmap and its alpha
* mask when requested.
*
* By storing MHuiBitmapProviders in the CHuiTextureManager we can delete and
* regenerate the textures used by the toolkit as needed - enabling improved
* use of memory resource, such as when the application goes to background.
* In this case, when we want to restore all the textures, we may just recall
* the providers to reload the textures.
*
* Typically, control classes would implement the ProvideBitmapL method of this
* class, which would handle all the loading or generation needed to produce the
* bitmaps stored by the TextureManager.
*
* A provider should exist as long as the associated texture is stored within
* the texture manager.
*/
class MHuiBitmapProvider
{
public:
IMPORT_C virtual ~MHuiBitmapProvider();
/**
* Provide a bitmap and mask from the given UID.
* This method should create a bitmap and its mask, usually by loading it from disk.
*
* @param aId TextureManager id of this bitmap, may be used for extracting
* an icon resource.
* @param aBitmap Output parameter for the provider: On return, has to store
* a pointer to the generated bitmap. Ownership transferred to caller.
* The support for input CFbsBitmap formats varies between
* different renderers. See \ref cfbsbitmapsupport
* Table describing renderer bitmap support.
* @param aMaskBitmap
* Output parameter for the provider: On return, has to store
* a pointer to the generated alpha mask or <code>NULL</code>
* if there is no mask. Ownership of the bitmap is transferred
* to the caller.
*
* @see CHuiTextureManager::CreateTextureL()
*/
virtual void ProvideBitmapL(TInt aId, CFbsBitmap*& aBitmap, CFbsBitmap*& aMaskBitmap) = 0;
};
#endif // __HUIBITMAPPROVIDER_H__