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1 /* |
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2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of the License "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 #ifndef GESTUREFRAMEWORK_H |
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19 #define GESTUREFRAMEWORK_H |
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20 |
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21 // INCLUDES |
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22 #include <e32std.h> |
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23 #include <e32base.h> |
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24 #include "rt_gestureengineif.h" |
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25 #include <rt_gestureif.h> |
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26 #include <rt_gesturelistener.h> |
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27 |
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28 // external classes |
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29 namespace stmUiEventEngine |
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30 { |
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31 class CStateMachine ; |
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32 } |
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33 |
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34 // CLASS DECLARATION |
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35 namespace stmGesture |
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36 { |
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37 // Forward declarations |
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38 class CGestureFrameworkImpl ; |
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39 |
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40 /*! |
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41 * Gesture framework contains the following elements |
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42 * \li UI State Machine. This is the lower level driver handling the events and generating UI events. |
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43 * Gesture framework creates an instance of the UI state machine and adds itself to be the UI event listener. |
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44 * \li Gesture Engine. The gesture engine processes the UI events received via MUiEventObserver |
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45 * and calls gesture recogniser interface MGestureRecogniserIf of all the gestures in the list. |
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46 * \li Gesture Recognisers. Gesture recognisers scan the list of UI events and if they recognise |
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47 * a gesture, they call the MGestureListener. |
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48 */ |
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49 NONSHARABLE_CLASS( CGestureFramework ): public CBase |
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50 { |
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51 public: |
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52 // Constructors and destructor |
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53 |
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54 /** |
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55 * Destructor. |
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56 */ |
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57 virtual ~CGestureFramework(); |
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58 |
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59 /** |
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60 * Two-phased constructor. |
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61 */ |
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62 static CGestureFramework* NewL(); |
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63 |
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64 /** |
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65 * Two-phased constructor. |
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66 */ |
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67 static CGestureFramework* NewLC(); |
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68 public: |
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69 // new functions, |
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70 static TVersion Version(); |
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71 /*! |
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72 * Get the gesture engine interface |
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73 */ |
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74 MGestureEngineIf* getGestureEngine() ; |
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75 /*! |
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76 * Get the underlying low level UI event interface |
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77 */ |
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78 stmUiEventEngine::CStateMachine* getUiStateMachine() ; |
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79 /*! |
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80 * logging on or off |
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81 */ |
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82 void enableLogging(bool loggingEnabled); |
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83 |
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84 private: |
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85 |
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86 /*! |
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87 * Constructor for performing 1st stage construction |
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88 */ |
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89 CGestureFramework(); |
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90 |
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91 /*! |
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92 * EPOC default constructor for performing 2nd stage construction |
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93 */ |
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94 void ConstructL(); |
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95 |
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96 private: |
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97 CGestureFrameworkImpl* m_impl ; |
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98 |
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99 bool m_loggingenabled ; |
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100 |
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101 }; |
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102 |
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103 } // namespace |
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104 #endif // GESTUREFRAMEWORK_H |