webengine/webkitutils/stmgesturefw/src/gestureframeworkimpl.cpp
changeset 42 d39add9822e2
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38:6297cdf66332 42:d39add9822e2
       
     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of the License "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Gesture helper implementation
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 #include "gestureframeworkimpl.h"
       
    20 #include "GestureEngine.h"
       
    21 #include "statemachine.h"
       
    22 
       
    23 using namespace stmGesture ;
       
    24 
       
    25 CGestureFrameworkImpl::CGestureFrameworkImpl()
       
    26 {
       
    27     // No implementation required
       
    28 }
       
    29 
       
    30 CGestureFrameworkImpl::~CGestureFrameworkImpl()
       
    31 {
       
    32     m_statemachine->removeUiEventObserver(m_gestureEngine) ;
       
    33     delete m_gestureEngine ;
       
    34     delete m_statemachine ;
       
    35 }
       
    36 
       
    37 CGestureFrameworkImpl* CGestureFrameworkImpl::NewLC()
       
    38 {
       
    39     CGestureFrameworkImpl* self = new (ELeave) CGestureFrameworkImpl();
       
    40     CleanupStack::PushL(self);
       
    41     self->ConstructL();
       
    42     return self;
       
    43 }
       
    44 
       
    45 CGestureFrameworkImpl* CGestureFrameworkImpl::NewL()
       
    46 {
       
    47     CGestureFrameworkImpl* self = CGestureFrameworkImpl::NewLC();
       
    48     CleanupStack::Pop(self);
       
    49     return self;
       
    50 }
       
    51 
       
    52 void CGestureFrameworkImpl::ConstructL()
       
    53 {
       
    54     /*!
       
    55      * create the gesture engine and the low level UI event engine
       
    56      */
       
    57     m_gestureEngine = new (ELeave)CGestureEngine() ;
       
    58     m_statemachine = stmUiEventEngine::CStateMachine::NewL() ;
       
    59     // TODO: all kinds of default settings for the lower layer, but in the test app
       
    60     // they are set from the settings menu so no need now...
       
    61     // Add the gesture engine to be the observer of UI events...
       
    62     m_statemachine->addUiEventObserver(m_gestureEngine) ;
       
    63 }
       
    64 MGestureEngineIf*  CGestureFrameworkImpl::getGestureEngine()
       
    65 {
       
    66     return m_gestureEngine ;
       
    67 }
       
    68 
       
    69 void CGestureFrameworkImpl::enableLogging(bool loggingEnabled) 
       
    70 {
       
    71 	m_loggingenabled = loggingEnabled;
       
    72 	if (m_gestureEngine)
       
    73 	{
       
    74 		m_gestureEngine->enableLogging(loggingEnabled) ;
       
    75 	}
       
    76 }
       
    77