--- a/webengine/webkitutils/stmgesturefw/inc/gestureframework.h Tue Feb 02 00:56:45 2010 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,104 +0,0 @@
-/*
-* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of the License "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-*
-*/
-
-#ifndef GESTUREFRAMEWORK_H
-#define GESTUREFRAMEWORK_H
-
-// INCLUDES
-#include <e32std.h>
-#include <e32base.h>
-#include "rt_gestureengineif.h"
-#include <rt_gestureif.h>
-#include <rt_gesturelistener.h>
-
-// external classes
-namespace stmUiEventEngine
-{
- class CStateMachine ;
-}
-
-// CLASS DECLARATION
-namespace stmGesture
-{
-// Forward declarations
-class CGestureFrameworkImpl ;
-
-/*!
- * Gesture framework contains the following elements
- * \li UI State Machine. This is the lower level driver handling the events and generating UI events.
- * Gesture framework creates an instance of the UI state machine and adds itself to be the UI event listener.
- * \li Gesture Engine. The gesture engine processes the UI events received via MUiEventObserver
- * and calls gesture recogniser interface MGestureRecogniserIf of all the gestures in the list.
- * \li Gesture Recognisers. Gesture recognisers scan the list of UI events and if they recognise
- * a gesture, they call the MGestureListener.
- */
-NONSHARABLE_CLASS( CGestureFramework ): public CBase
-{
-public:
- // Constructors and destructor
-
- /**
- * Destructor.
- */
- virtual ~CGestureFramework();
-
- /**
- * Two-phased constructor.
- */
- static CGestureFramework* NewL();
-
- /**
- * Two-phased constructor.
- */
- static CGestureFramework* NewLC();
-public:
- // new functions,
- static TVersion Version();
- /*!
- * Get the gesture engine interface
- */
- MGestureEngineIf* getGestureEngine() ;
- /*!
- * Get the underlying low level UI event interface
- */
- stmUiEventEngine::CStateMachine* getUiStateMachine() ;
- /*!
- * logging on or off
- */
- void enableLogging(bool loggingEnabled);
-
-private:
-
- /*!
- * Constructor for performing 1st stage construction
- */
- CGestureFramework();
-
- /*!
- * EPOC default constructor for performing 2nd stage construction
- */
- void ConstructL();
-
-private:
- CGestureFrameworkImpl* m_impl ;
-
- bool m_loggingenabled ;
-
-};
-
-} // namespace
-#endif // GESTUREFRAMEWORK_H