/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "hoveringgesturerecogniser.h"
#include "GenericSimpleGesture.h"
#include "rt_uievent.h"
#include "filelogger.h"
using namespace stmGesture ;
extern long Mm2Pixels(long mm) ;
CHoveringGestureRecogniser::CHoveringGestureRecogniser(MGestureListener* aListener) :
CGestureRecogniser(aListener)
{
m_hovering = false ;
m_hoveringspeed = 0.9f ;
}
CHoveringGestureRecogniser* CHoveringGestureRecogniser::NewL(MGestureListener* aListener)
{
CHoveringGestureRecogniser* self = new (ELeave) CHoveringGestureRecogniser(aListener) ;
return self;
}
CHoveringGestureRecogniser::~CHoveringGestureRecogniser()
{
}
TGestureRecognitionState CHoveringGestureRecogniser::recognise(int numOfActiveStreams,
MGestureEngineIf* pge)
{
TGestureRecognitionState state = ENotMyGesture;
// Check if we are enabled or not
if (!m_gestureEnabled) return state ;
// Look at the events to see if it looks like hovering
if (numOfActiveStreams == 1)
{
// Then look at the event stream, it has to be tap and release
const stmUiEventEngine::MUiEvent* puie = pge->getUiEvents(0);
int countOfEvents = puie->countOfEvents() ;
stmUiEventEngine::TUiEventCode eventCode = puie->Code() ;
if (countOfEvents > 1) // do we have more than one event in the stream?
{
// Then look at the events to see if they are suitable for us
// should we check that all of the events are targeted to our window?
// currently we only check if the last one is for us and is EMove, then we pan...
if (puie->Target() == m_powner &&
eventCode == stmUiEventEngine::EMove) // The last one is move in our window
{
float speedX = puie->speedX() ;
float speedY = puie->speedY() ;
if (m_loggingenabled)
{
LOGARG("CHoveringGestureRecogniser: %d: num %d code %d, speed %f, limit %f",
m_hovering, countOfEvents, eventCode,
double(speedX), double(m_hoveringspeed));
}
// It might be hovering gesture in our window, handle it
if (!m_hovering)
{
// we are not yet hovering, so lets see if it is slow movement
// but it must be movement; if it is 0.0 do not hover
if ( ((speedX > 0.01f) ||(speedY > 0.01f)) &&
((speedX < m_hoveringspeed) || (speedY < m_hoveringspeed))
)
{
state = EGestureActive;
m_hovering = true;
}
}
if (m_hovering)
{
// after we've started hovering, the speed could be increased a little before we loose hovering
// but this adjustment is not implemented now...
if (speedX < m_hoveringspeed || speedY < m_hoveringspeed)
{
using stmUiEventEngine::TUiEventSpeed;
state = EGestureActive;
TUiEventSpeed speedIf(speedX, speedY);
stmGesture::TDirectionalGesture pgest(
KUid,
puie->CurrentXY(),
puie->PreviousXY(),
&speedIf,
m_loggingenabled);
// Call the listener to inform that a Hover has occurred...
m_listener->gestureEnter(pgest);
}
}
}
else if (m_hovering)
{
if (eventCode == stmUiEventEngine::ERelease) // The last one is release in any window
{
m_hovering = false ;
// release will handle informing of the listener
}
}
}
else
{
// count of events == 1, lets see if it is EMove, then we take it and start hovering
if (puie->Target() == m_powner &&
eventCode == stmUiEventEngine::EMove) // The only one is move in our window
{
if (m_loggingenabled)
{
LOGARG("CHoveringGestureRecogniser: move: num %d code %d", countOfEvents, eventCode);
}
state = EGestureActive;
stmGesture::TDirectionalGesture pgest(
KUid,
puie->CurrentXY(),
puie->PreviousXY(),
puie,
m_loggingenabled);
// Call the listener to inform that a Hover has occurred...
m_listener->gestureEnter(pgest);
}
}
}
if (state == ENotMyGesture)
{
// if it was not our gesture, then the state can not be hovering...
m_hovering = false ;
}
return state;
}
void CHoveringGestureRecogniser::release(MGestureEngineIf* /*ge*/)
{
m_hovering = false ;
m_listener->gestureExit(KUid) ;
}
void CHoveringGestureRecogniser::setHoveringSpeed(float aSpeed) __SOFTFP
{
m_hoveringspeed = aSpeed ;
}