smsprotocols/smsstack/ems/inc/EMSAnimationIE.h
branchopencode
changeset 24 6638e7f4bd8f
parent 0 3553901f7fa8
--- a/smsprotocols/smsstack/ems/inc/EMSAnimationIE.h	Mon May 03 13:37:20 2010 +0300
+++ b/smsprotocols/smsstack/ems/inc/EMSAnimationIE.h	Thu May 06 15:10:38 2010 +0100
@@ -1,138 +1,138 @@
-/*
-* Copyright (c) 2009 Sony Ericsson Mobile Communications AB
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Sony Ericsson Mobile Communications AB - initial contribution.
-* Nokia Corporation - additional changes.
-* 
-* Contributors:
-* 
-* Description:
-* Implements the Enhanced SMS Animation Information Element.
-*/
-
-
-/**
- *  @file
- *  @internalComponent
- *  Defines  CEmsPreDefAnimation and CEmsAnimationIE classes
- */
-
-#ifndef __EMSAnimationIE_H__
-#define __EMSAnimationIE_H__
-
-#include <emspictureie.h>
-
-/**
- *  @internalComponent
- */
-#define KSmallAnimSize TSize(8,8)
-/**
- *  @internalComponent
- */
-#define KLargeAnimSize TSize(16,16)
-
-
-class CEmsPreDefAnimationIE : public CEmsInformationElement
-/**
- *  CEmsPreDefAnimationIE wraps the creation & modification of an EMS predefined animation
- *  information element into a single class.
- *  
- *  Format of PreDef animation Information Element.
- *  -----------------------------------------------
- *  
- *  Position (Octet)		Bit		Description
- *  1							Start Position
- *  2							PreDefined Animation Number
- *  
- *  The start position of the information element is relative to the PDU that contains the object.
- *  However when within this class it will be an converted to an absolute position within the message.
- *  
- *  @see 3gpp Spec V5 section 9.2.3.24.10.1.4
- *  @internalComponent
- */
-	{
-public:
-	// EIESize is 1 because start position is not included
-	enum {EIESize=1};
-	enum TAnimType{
-		EFlirty		=0x0,
-		EGlad		=0x1,
-		ESceptic	=0x2,
-		ESad		=0x3,
-		EWow		=0x4,
-		ECrying		=0x5,
-		EWinking	=0x6,
-		ELaughing	=0x7,
-		EIndifferent=0x8,
-		EKissing	=0x9,
-		EConfused	=0xA,
-		ETongueOut	=0xB,
-		EAngry		=0xC,
-		EGlasses	=0xD,
-		EDevil		=0xE};
-
-	IMPORT_C static CEmsPreDefAnimationIE* NewL(TAnimType aAnimValue=EFlirty);
-	IMPORT_C CEmsInformationElement* DuplicateL() const;
-	IMPORT_C void CopyL(const CEmsPreDefAnimationIE& aSrc);
-
-	IMPORT_C TAnimType Animation() const ;
-	IMPORT_C void SetAnimationL(TAnimType aValue);
-
-private:
-	CEmsPreDefAnimationIE(TAnimType aAnimValue);
-	CEmsPreDefAnimationIE();
-	virtual void EncodeBodyL(TPtr8 aPtr, TBool aIsForSerialisation) const;
-	virtual void DecodeBodyL(const TPtrC8 aPtr, TBool aIsFromSerialisation);
-	TAnimType iAnimNumber;
-	};
-
-
-
-
-class CEmsAnimationIE : public CEmsInformationElement
-/**
- *  CEmsAnimationIE wraps the creation & modification of both an EMS large animation & small animation
- *  information element into a single class.
- *  
- *  Format of Large/User Animation Information Element.
- *  -----------------------------------------------
- *  
- *  Position (Octet)		Bit		Description
- *  1							Start Position
- *  2..n						Animation Data
- *  
- *  The start position of the information element is relative to the PDU that contains the object.
- *  However when within this class it will be an converted to an absolute position within the message.
- *  
- *  @see 3gpp Spec V5 section 9.2.3.24.10.1.5/6
- *  @internalComponent
- */
-	{
-public:
-	enum {EFramesPerMsg=4};
-	enum {EIESmallSize=32, EIELargeSize=128};
-
-	static CEmsAnimationIE* NewL();
-	IMPORT_C static CEmsAnimationIE* NewL(const CFbsBitmap& aBitmap);
-	IMPORT_C ~CEmsAnimationIE();
-	IMPORT_C CEmsInformationElement* DuplicateL() const;
-	IMPORT_C void CopyL(const CEmsAnimationIE& aSrc);
-
-	IMPORT_C CFbsBitmap* GetBitmapL() const;
-
-private:
-	CEmsAnimationIE();
-	void ConstructL(const CFbsBitmap& aBitmap);
-	virtual void EncodeBodyL(TPtr8 aPtr, TBool aIsForSerialisation) const;
-	virtual void DecodeBodyL(const TPtrC8 aPtr, TBool aIsFromSerialisation);
-	CFbsBitmap* GetBitmapL(const TSize& aSize, const TDesC8& aDataBuf)const;
-	HBufC8* iData;
-	};
-
-#endif // __EMSAnimationIE_H__
+/*
+* Copyright (c) 2009 Sony Ericsson Mobile Communications AB
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Sony Ericsson Mobile Communications AB - initial contribution.
+* Nokia Corporation - additional changes.
+* 
+* Contributors:
+* 
+* Description:
+* Implements the Enhanced SMS Animation Information Element.
+*/
+
+
+/**
+ *  @file
+ *  @internalComponent
+ *  Defines  CEmsPreDefAnimation and CEmsAnimationIE classes
+ */
+
+#ifndef __EMSAnimationIE_H__
+#define __EMSAnimationIE_H__
+
+#include <emspictureie.h>
+
+/**
+ *  @internalComponent
+ */
+#define KSmallAnimSize TSize(8,8)
+/**
+ *  @internalComponent
+ */
+#define KLargeAnimSize TSize(16,16)
+
+
+class CEmsPreDefAnimationIE : public CEmsInformationElement
+/**
+ *  CEmsPreDefAnimationIE wraps the creation & modification of an EMS predefined animation
+ *  information element into a single class.
+ *  
+ *  Format of PreDef animation Information Element.
+ *  -----------------------------------------------
+ *  
+ *  Position (Octet)		Bit		Description
+ *  1							Start Position
+ *  2							PreDefined Animation Number
+ *  
+ *  The start position of the information element is relative to the PDU that contains the object.
+ *  However when within this class it will be an converted to an absolute position within the message.
+ *  
+ *  @see 3gpp Spec V5 section 9.2.3.24.10.1.4
+ *  @internalComponent
+ */
+	{
+public:
+	// EIESize is 1 because start position is not included
+	enum {EIESize=1};
+	enum TAnimType{
+		EFlirty		=0x0,
+		EGlad		=0x1,
+		ESceptic	=0x2,
+		ESad		=0x3,
+		EWow		=0x4,
+		ECrying		=0x5,
+		EWinking	=0x6,
+		ELaughing	=0x7,
+		EIndifferent=0x8,
+		EKissing	=0x9,
+		EConfused	=0xA,
+		ETongueOut	=0xB,
+		EAngry		=0xC,
+		EGlasses	=0xD,
+		EDevil		=0xE};
+
+	IMPORT_C static CEmsPreDefAnimationIE* NewL(TAnimType aAnimValue=EFlirty);
+	IMPORT_C CEmsInformationElement* DuplicateL() const;
+	IMPORT_C void CopyL(const CEmsPreDefAnimationIE& aSrc);
+
+	IMPORT_C TAnimType Animation() const ;
+	IMPORT_C void SetAnimationL(TAnimType aValue);
+
+private:
+	CEmsPreDefAnimationIE(TAnimType aAnimValue);
+	CEmsPreDefAnimationIE();
+	virtual void EncodeBodyL(TPtr8 aPtr, TBool aIsForSerialisation) const;
+	virtual void DecodeBodyL(const TPtrC8 aPtr, TBool aIsFromSerialisation);
+	TAnimType iAnimNumber;
+	};
+
+
+
+
+class CEmsAnimationIE : public CEmsInformationElement
+/**
+ *  CEmsAnimationIE wraps the creation & modification of both an EMS large animation & small animation
+ *  information element into a single class.
+ *  
+ *  Format of Large/User Animation Information Element.
+ *  -----------------------------------------------
+ *  
+ *  Position (Octet)		Bit		Description
+ *  1							Start Position
+ *  2..n						Animation Data
+ *  
+ *  The start position of the information element is relative to the PDU that contains the object.
+ *  However when within this class it will be an converted to an absolute position within the message.
+ *  
+ *  @see 3gpp Spec V5 section 9.2.3.24.10.1.5/6
+ *  @internalComponent
+ */
+	{
+public:
+	enum {EFramesPerMsg=4};
+	enum {EIESmallSize=32, EIELargeSize=128};
+
+	static CEmsAnimationIE* NewL();
+	IMPORT_C static CEmsAnimationIE* NewL(const CFbsBitmap& aBitmap);
+	IMPORT_C ~CEmsAnimationIE();
+	IMPORT_C CEmsInformationElement* DuplicateL() const;
+	IMPORT_C void CopyL(const CEmsAnimationIE& aSrc);
+
+	IMPORT_C CFbsBitmap* GetBitmapL() const;
+
+private:
+	CEmsAnimationIE();
+	void ConstructL(const CFbsBitmap& aBitmap);
+	virtual void EncodeBodyL(TPtr8 aPtr, TBool aIsForSerialisation) const;
+	virtual void DecodeBodyL(const TPtrC8 aPtr, TBool aIsFromSerialisation);
+	CFbsBitmap* GetBitmapL(const TSize& aSize, const TDesC8& aDataBuf)const;
+	HBufC8* iData;
+	};
+
+#endif // __EMSAnimationIE_H__