cellularsrvapitest/telephonydevsoundhaitest/scripts/multimedia_telephony-validation-manual-incomingcall_play.script
Latest bug-fixes with added tests.
//
// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
//! @file
//! @SYMTestSuiteName multimedia_telephony-validation-manual-incomingcall_play
//! @SYMScriptTestEnvironment This test script requires a basic ROM.
//
// Tests all public elements of the RMobileCall, CMMFDevSound, Crepository, CAudioInput
// classes as a means of confidence that the APIs work as expected.
//
// The purpose is to provide a regression test suite of PublishedAll
// APIs for: RMobileCall, CMMFDevSound, Crepository, CAudioInput
// Voice Call tests are intended for semi-automatic testing because dialing/ answering calls require user interaction.
//
LOAD_SUITE t_etelmm_devsound
START_TESTCASE MULTIMEDIA_TELEPHONY-VALIDATION-MANUAL-INCOMINGCALL_PLAY-0001
//!@SYMTestCaseID MULTIMEDIA_TELEPHONY-VALIDATION-MANUAL-INCOMINGCALL_PLAY-0001
//!@SYMAPI
//! RLine::Open(RPhone{ref}; const TDesC{ref});
//! RLine::NotifyMobileLineStatusChange (TRequestStatus{ref}; RMobileCall::TMobileCallStatus{ref});
//! RCall::OpenExistingCall(RLine{ref}; const TDesC{ref});
//! RCall::GetCaps(TCaps{ref});
//! TCallInfo::AnswerIncomingCall(const TDesC8{ref});
//! RCall::Dial(TRequestStatus{ref} aStatus,const TTelNumberC{ref});
//! TCallInfo::HangUp(TRequestStatus{ref});
//! RCall::Close( )
//! RLine::Close( )
//! CMMFDevSound::SetPrioritySettings(const TMMFPrioritySettings )
//! CMMFDevSound::Capabilities()
//! CMMFDevSound::SetConfigL(const TMMFCapabilities )
//! CMMFDevSound::PlayInitL()
//! CMMFDevSound::Stop()
//!@SYMAuthor JPacho
//!@SYMCreationDate 22/9/08
//!@SYMTestCaseDesc Mobile Terminated Voice Call GSM (volume 50 percent)
//!@SYMTestActions
//! 1. Create first DevSound instance
//! 2. Create second DevSound instance
//! 3. Create telephony audio routing instance
//! 4. Get available outputs
//! 5. Open telephony server
//! 6. Open mobile phone (RTelServer = telserver1; Phone = 0)
//! 7. Open line (Line = Voice1;RMobilePhone=mobilephone1)
//! 8. Notify incoming call (Call = 1)
//! 9. Open the existing call (RMobileLine=mobileline1;Call=1)
//! 10. Get VoiceCall capabilities for the call (RMobileLine=mobileline1;Capabilities = VoiceCall;Call = 1)
//! 11. Answer the incoming call (RMobileLine=mobileline1;Call = 1)
//! 12. Answer the incoming call result (RMobileLine=mobileline1;Call = 1)
//! 13. Initialize DevSound instance 2 (InitializeMode =EInitializeHwDeviceMode; Mode = EMMFStatePlaying; FourCC= MP3)
//! 14. Initialize DevSound instance 1 (InitializeMode =EInitializeHwDeviceMode; Mode = EMMFStateRecording; FourCC= MP3)
//! 15. Set priority settings DS instance 2 (Priority = {Priority, PriorityAudioPlayback}; Preference = {PriorityPreference, PriorityPreferenceAudioPlayback}; PriorityState=EMMFStatePlaying)
//! 16. Set priority settings DS instance 1 (Priority = {Priority, PriorityAudioPlayback}; Preference = {PriorityPreference, PriorityPreferenceAudioPlayback}; PriorityState=EMMFStateRecording)
//! 17. Get DS instance 2 capabilities
//! 18. Set Configuration DS instance 2 (Channels = EMMFStereo; Rate = EMMFSampleRate44100Hz)
//! 19. Get current output
//! 20. Set telephony output (Output=EEarPiece)
//! 21. Open file for play (Filename = {drive,mmc}\multimedia\mmf\devsound\mp3\MP3_44.1k_128kbps_st_Test3.mp3)
//! 22. Start playing in DevSound instance 2
//! 23. Set Volume instance 2 (Volume=50)
//! 24. Stop play
//! 25. Close file played
//! 26. Destroy DevSound instance 1
//! 27. Destroy DevSound instance 2
//! 28. Get call duration (RMobileLine=mobileline1; Call = 1)
//! 29. Hang up (RMobileLine=mobileline1; Call = 1)
//! 30. Close call (RMobileLine=mobileline1; Call = 1)
//! 31. Close line
//! 32. Close mobile phone
//! 33. Close telephony server
//! 34. Destroy telephony routing instance
//!@SYMTestStatus On Work
//!@SYMTestPriority High
//!@SYMTestExpectedResults
//! Function does not leave nor panic. Call is received and answered, then starts the play to the end, later stops the play and finally the call is hanged it up
//!@SYMTestType CIT
START_TEST_BLOCK 300 t_etelmm_devsound \mixed_technology\telephony_devsound\multimedia_telephony-validation-manual-incomingcall_play.ini
CREATE_OBJECT CMMFDevSound devsound1
CREATE_OBJECT CMMFDevSound devsound2
CREATE_OBJECT RTelServer telserver1
CREATE_OBJECT RMobilePhone mobilephone1
CREATE_OBJECT RMobileLine mobileline1
CREATE_OBJECT RMobileCall mobilecall1
CREATE_OBJECT CTelephonyAudioRouting telephonyaudiorouting1
COMMAND devsound1 NewL
COMMAND devsound2 NewL
COMMAND telephonyaudiorouting1 NewL
COMMAND telephonyaudiorouting1 AvailableOutputs
COMMAND telserver1 Connect
COMMAND mobilephone1 Open MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-Open_command06
COMMAND mobileline1 Open MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-Open_command07
COMMAND mobileline1 NotifyIncomingCall MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-NotifyIncomingCall_command08
OUTSTANDING
COMMAND mobilecall1 OpenExistingCall MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-OpenExistingCall_command09
COMMAND mobilecall1 GetCaps MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-GetCaps_command10
COMMAND mobilecall1 AnswerIncomingCall MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-AnswerIncomingCall_command11
OUTSTANDING
COMMAND mobilecall1 AnswerIncomingCallPost MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-AnswerIncomingCallPost_command12
OUTSTANDING
DELAY 5000000
COMMAND devsound2 InitializeL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-InitializeL_command13
OUTSTANDING
COMMAND devsound1 InitializeL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-InitializeL_command14
OUTSTANDING
COMMAND devsound2 SetPrioritySettings MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetPrioritySettings_command15
COMMAND devsound1 SetPrioritySettings MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetPrioritySettings_command16
COMMAND devsound2 Capabilities
COMMAND devsound2 SetConfigL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetConfigL_command18
COMMAND telephonyaudiorouting1 Output
COMMAND telephonyaudiorouting1 SetOutputL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetOutputL_command20
OUTSTANDING
DELAY 2500000
COMMAND devsound2 OpenFile MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-OpenFile_command21
COMMAND devsound2 PlayInitL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-PlayInitL_command22
OUTSTANDING
DELAY 2500000
COMMAND devsound2 SetVolume MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetVolume_command23
DELAY 10000000
COMMAND devsound2 Stop
COMMAND devsound2 CloseFile
COMMAND devsound1 ~
COMMAND devsound2 ~
COMMAND mobilecall1 GetCallDuration MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-GetCallDuration_command28
COMMAND mobilecall1 HangUp MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-HangUp_command29
OUTSTANDING
COMMAND mobilecall1 Close MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-Close_command30
COMMAND mobileline1 Close
COMMAND mobilephone1 Close
COMMAND telserver1 Close
COMMAND telephonyaudiorouting1 ~
END_TEST_BLOCK
END_TESTCASE MULTIMEDIA_TELEPHONY-VALIDATION-MANUAL-INCOMINGCALL_PLAY-0001