--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/serialserver/c32serialserver/INC/cs_roles.inl Thu Dec 17 09:22:25 2009 +0200
@@ -0,0 +1,194 @@
+// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// CC32WorkerDataGlobals
+//
+//
+
+
+inline CC32WorkerThread* CC32WorkerDataGlobals::WorkerThread(TWorkerId aWorker) const
+ {
+ return GetWorkerGlobals(aWorker)->iWorker;
+ }
+
+//
+// CCSYInfo
+//
+
+
+inline void CCSYInfo::SetWorkerId(TInt aThreadNum)
+ {
+ iThreadNum=aThreadNum;
+ }
+
+inline TInt CCSYInfo::WorkerId() const
+ {
+ return iThreadNum;
+ }
+
+inline const HBufC8* CCSYInfo::GetCSYName() const
+ {
+ return iCSYName;
+ } // guaranteed to be non-null if NewL called.
+
+inline CSerial* CCSYInfo::GetCSYHandle() const
+ {
+ return iCSYHandle;
+ }
+
+
+inline TPtrC CCSYInfo::GetPortName() const
+ {
+ return iCSYPortPrefix;
+ }
+
+inline void CCSYInfo::IncAccessCount()
+ {
+ iAccessCount++;
+ }
+
+inline void CCSYInfo::DecAccessCount()
+ {
+ iAccessCount--;
+ }
+
+inline TInt CCSYInfo::AccessCount() const
+ {
+ return iAccessCount;
+ }
+
+inline TBool CCSYInfo::IsLoaded() const
+ {
+ return iLoaded;
+ }
+
+inline void CCSYInfo::SetLoadState(const TBool aLoaded)
+ {
+ iLoaded=aLoaded;
+ }
+
+inline void CCSYInfo::SetLoadIndex(TInt aIndex)
+ {
+ iLoadIndex = aIndex;
+ }
+
+inline TInt CCSYInfo::LoadIndex() const
+ {
+ return iLoadIndex;
+ }
+
+//
+// CC32ThreadInfo
+//
+
+inline const HBufC8* CC32ThreadManager::CC32ThreadInfo::ModuleName() const
+ {
+ return iModuleName;
+ }
+
+//
+// CC32ParsedIniData
+//
+
+inline void CC32ThreadManager::CC32ParsedIniData::SetWorkerId(const TInt aThreadNum)
+ {
+ iCMIWorkerId = aThreadNum;
+ }
+
+inline TInt CC32ThreadManager::CC32ParsedIniData::NumCSYs() const
+ {
+ return iCSYs.Count();
+ }
+
+inline TBool CC32ThreadManager::CC32ParsedIniData::IsPlayer() const
+ {
+ return iIsPlayer;
+ }
+
+inline TBool CC32ThreadManager::CC32ParsedIniData::IsDefaultThread() const
+ {
+ return iIsDefault;
+ }
+
+inline TInt CC32ThreadManager::CC32ParsedIniData::WorkerId() const
+ {
+ return iCMIWorkerId;
+ }
+
+//
+// CC32Dealer
+//
+
+
+inline TBool CC32Dealer::WorkerDataGlobalsExist() const
+ {
+ return (iWorkerDataGlobals != NULL);
+ }
+
+inline CC32WorkerDataGlobals& CC32Dealer::WorkerDataGlobals() const
+ {
+ ASSERT(iWorkerDataGlobals);
+ return *iWorkerDataGlobals;
+ }
+
+inline TBool CC32Dealer::StartupFailed() const
+ {
+ return iFailedStartup;
+ }
+
+/**
+Immediate shutdowns expose a number of additional race risks; in the face of one happening to
+any thread at all we stop attempting certain kinds of cleanup. This should be acceptable
+behaviour since at it will be the whole of C32 shutting down.
+*/
+inline void CC32Dealer::SetImmediateShutdownPresent()
+ {
+ iImmediateShutdownMark = ETrue;
+ }
+
+inline TBool CC32Dealer::TestImmediateShutdownPresent() const
+ {
+ return iImmediateShutdownMark;
+ }
+
+//
+// CC32Player
+//
+
+inline CC32WorkerThread& CC32Player::WorkerThread() const
+ {
+ return *iOwnerThread;
+ }
+
+inline CC32Dealer& CC32Player::CC32DealerByRef() const
+ {
+ return WorkerThread().DealerByRef();
+ }
+
+inline TWorkerId CC32Player::WorkerId() const
+ {
+ return WorkerThread().WorkerId();
+ }
+
+inline const RMessage2& CC32Player::Message() const
+ {
+ return *iCurrentMessage;
+ }
+
+inline CC32Player::TSubSessionContainer& CC32Player::SubSessions()
+ {
+ return iSubSessions;
+ }
+
+
+