--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/plugins/consoles/rcons/server/win32/SocketCommandHandler.h Wed Jun 23 15:52:26 2010 +0100
@@ -0,0 +1,94 @@
+// SocketCommandHandler.h
+//
+// Copyright (c) 2010 Accenture. All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of the "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Accenture - Initial contribution
+//
+
+#if !defined(AFX_SOCKETCOMMANDHANDLER_H__C4FCCE6D_0FA7_4D9F_AA7D_449E22C3ED74__INCLUDED_)
+#define AFX_SOCKETCOMMANDHANDLER_H__C4FCCE6D_0FA7_4D9F_AA7D_449E22C3ED74__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+
+#include "Base.h"
+#include "ClientSocket.h"
+
+
+class CDynamicReadBuffer;
+class CSocketCommandReader;
+
+
+class TPacketHeader
+ {
+public:
+ enum TPacketType
+ {
+ ECommandCreateConsoleWindow,
+ ECommandAttachKeyEventSocket,
+ ECommandWrite,
+ ECommandGetCursorPos,
+ ECommandSetAbsCursorPos,
+ ECommandSetRelCursorPos,
+ ECommandSetCursorHeight,
+ ECommandGetScreenSize,
+ ECommandSetTitle,
+ ECommandClearScreen,
+ ECommandClearToEndOfLine
+ };
+public:
+ TPacketType iType;
+ int iSize;
+ };
+
+
+class MSocketCommandHandler
+ {
+public:
+ virtual void HandleSocketCommand(TPacketHeader::TPacketType aCommand, const char* aPacket, int aPacketLength, CSocketCommandReader& aReader) = 0;
+ virtual void HandleSocketClosure(CSocketCommandReader& aReader) = 0;
+ };
+
+
+class CSocketCommandReader : public CBase, public MSocketReadHandler, public MSocketClosureObserver
+ {
+public:
+ static CSocketCommandReader* New(CClientSocket& aSocket, MSocketCommandHandler& aHandler);
+ virtual ~CSocketCommandReader();
+ void ChangeHandler(MSocketCommandHandler& aHandler);
+ void ReadCommand();
+ void SendResponse(char* aMessage, int aLength);
+ CClientSocket& ReleaseSocket();
+ CClientSocket& Socket() const;
+private:
+ CSocketCommandReader(CClientSocket& aSocket, MSocketCommandHandler& aHandler);
+ void Construct();
+ void QueueRead();
+private: // From MSocketReadHandler.
+ virtual void SocketReadComplete();
+private: // From MSocketClosureObserver.
+ virtual void HandleSocketClosure(CSocket& aSocket);
+private:
+ enum TState
+ {
+ EIdle,
+ EReadingHeader,
+ EReadingBody
+ };
+private:
+ CClientSocket* iSocket;
+ MSocketCommandHandler* iHandler;
+ TState iState;
+ TPacketHeader iPacketHeader;
+ CDynamicReadBuffer* iReadBuf;
+ };
+
+
+#endif // !defined(AFX_SOCKETCOMMANDHANDLER_H__C4FCCE6D_0FA7_4D9F_AA7D_449E22C3ED74__INCLUDED_)