graphicsaccelaration/vgi/inc/vg/vgcontext.h
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/*
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* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). 
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: Internal binding API for OpenVG, used for managing OpenVG rendering contexts.
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*
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*/
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#ifndef _OPENVG_CONTEXT_H
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#define _OPENVG_CONTEXT_H
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#include <VG/openvg.h>
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/*
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Implementation note: all VGI_ERROR_xxx should be negative and well below standard Symbian error codes!
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*/
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enum {
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	VGI_OK                              = 0,						
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	VGI_ERROR_OUT_OF_MEMORY             = (-10000),
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	VGI_ERROR_INVALID_ARGUMENTS         = (-10001),
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	VGI_ERROR_ALREADY_EXISTS            = (-10002),
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	VGI_ERROR_COLORSPACE_NOT_SUPPORTED  = (-10003),
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    VGI_ERROR_NOT_SUPPORTED             = (-10004),
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    VGI_ERROR_ILLEGAL_IMAGE_HANDLE      = (-10005),
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    VGI_ERROR_IMAGE_IN_USE              = (-10006),
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    VGI_ERROR_ILLEGAL_OPERATION         = (-10007),
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};
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typedef enum {
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	VGI_COLORSPACE_LINEAR,
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	VGI_COLORSPACE_SRGB
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} VGIColorSpace;
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typedef enum {
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	VGI_COLOR_BUFFER_FORMAT_RGB565,
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	VGI_COLOR_BUFFER_FORMAT_RGB888,
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	VGI_COLOR_BUFFER_FORMAT_XRGB8888,
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	VGI_COLOR_BUFFER_FORMAT_ARGB8888,
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	VGI_COLOR_BUFFER_FORMAT_ARGB8888_PRE,
0
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	VGI_COLOR_BUFFER_FORMAT_XRGB4444,
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} VGIColorBufferFormat;
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typedef enum {
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   VGI_SKIP_TRANSPARENT_PIXELS,
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   VGI_COPY_TRANSPARENT_PIXELS,
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} VGICopyToTargetHint;
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#ifdef GRAPHICS_LIBVGI_DLL
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	#define VGI_API_CALL		__declspec(dllexport)
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#else
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	#define VGI_API_CALL		__declspec(dllimport)
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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 * OpenVG is initialized with the selected size and colorspace. A single rendering context is created and
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 * made active (there is no support for multiple contexts). Single rendering (back buffer) surface is created
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 * by OpenVG and made active for Read and Write.
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 * @param width of the rendering surface (back buffer) size in pixels.
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 * @param height of the rendering surface (back buffer) size in pixels.
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 * @param colorSpace space to be used. Must be either VGI_COLORSPACE_LINEAR or VGI_COLORSPACE_SRGB.
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 * @return Returns VGI_OK if initialization was successful. Returns error code VGI_ERROR_INVALID_ARGUMENTS
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 *         if width or height are negative. Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient
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 *         free memory to complete the initialization (smaller size for back buffer or smaller antialiasing setting may
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 *         work). Returns error code VGI_ERROR_ALREADY_EXISTS if the surface and context already exists in this
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 *         process & thread (call VGITerminate to reset). Returns error code VGI_ERROR_COLORSPACE_NOT_SUPPORTED
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 *         if the given colorspace is not supported by the implementation.
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 */
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VGI_API_CALL int VGIInitialize( int width, int height, VGIColorSpace colorSpace );
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/**
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 * OpenVG is initialized with the selected size and colorspace. A single rendering context is created and
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 * made active (there is no support for multiple contexts). Single rendering (back buffer) surface is created
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 * by OpenVG and made active for Read and Write.
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 * @param width of the rendering surface (back buffer) size in pixels.
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 * @param height of the rendering surface (back buffer) size in pixels.
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 * @param colorSpace space to be used. Must be either VGI_COLORSPACE_LINEAR or VGI_COLORSPACE_SRGB.
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 * @param premultiplied flag indicates whether to create a premultiplied or non-premultiplied rendering surface.
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 * @return Returns VGI_OK if initialization was successful. Returns error code VGI_ERROR_INVALID_ARGUMENTS
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 *         if width or height are negative. Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient
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 *         free memory to complete the initialization (smaller size for back buffer or smaller antialiasing setting may
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 *         work). Returns error code VGI_ERROR_ALREADY_EXISTS if the surface and context already exists in this
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 *         process & thread (call VGITerminate to reset). Returns error code VGI_ERROR_COLORSPACE_NOT_SUPPORTED
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 *         if the given colorspace is not supported by the implementation.
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 */
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VGI_API_CALL int VGIInitializeEx( int width, int height, VGIColorSpace colorSpace, int premultiplied, int conformant );
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/**
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 * Copies the current contents of the internal back buffer to the given target buffer using the given stride
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 * and format. Back buffer contents may be undefined after this function as it marks the start of new frame.
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 * All target formats are supported by all implementations and the format bit pattern definitions match the
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 * Symbian formats (EColo64K, EColor16M, EColor16MU, EColor16MA). Target buffer memory is assumed to be generic
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 * system memory (MMU mapped).
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 * @param format Format that is to be used when writing data to the given target buffer. Must be one of the
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 *        VGI_COLOR_BUFFER_FORMAT_xxx values.
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 * @param bufferStride Amount of bytes from beginning of scanline to the beginning of the next.
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 *        Do NOT assume that width * bpp always equals stride!
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 * @param buffer Target buffer where the current back buffer is copied to.
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 *        The implementation uses internal back buffer and this target buffer is used only
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 *        during the execution of this method.
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 * @param maskStride Amount of bytes from beginning of scanline to the beginning of the next
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 *        in the target mask buffer. Do NOT assume that width * bpp always equals stride!
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 * @param mask Target buffer for the 8-bits per pixel destination alpha output
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 *        (only written to by the method if parameter is not NULL and format is other than VGI_BUFFER_FORMAT_ARGB8888)
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 * @param hint Specify how to process transparent pixels.
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 *         Value VGI_SKIP_TRANSPARENT_PIXELS means transparent pixels are not copied to the target buffer.
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 *         Value VGI_COPY_TRANSPARENT_PIXELS means every pixel transparent or not is copied to the target buffer.
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 * @return Returns VGI_OK if copying completed successfully. Returns error code VGI_ERROR_INVALID_ARGUMENTS
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 *         if bufferStride or maskStride are negative, if target buffer is either NULL or is not properly aligned. if
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 *         the format is invalid or if hint is neither VGI_SKIP_TRANSPARENT_PIXELS nor VGI_COPY_TRANSPARENT_PIXELS.
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 *         Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient
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 *         free memory to complete the copying (before returning this error code the implementation internally
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 *         calls VGITerminate() and current context and surface are lost.
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 */
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VGI_API_CALL int VGICopyToTarget( VGIColorBufferFormat format, int bufferStride, void *buffer, int maskStride, void *mask, VGICopyToTargetHint hint );
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/**
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 * Rendering surface and context are freed and may not be used after call to this method. OpenVG is terminated (all
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 * other related resources are freed). If this method is called before VGIInitialize, or VGITerminate is called after
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 * already being called, this method does nothing. In other words it is safe to call VGITerminate() multiple times
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 * sequentially.
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 */
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VGI_API_CALL void VGITerminate( void );
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/**
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 * Resizes the back buffer to have the given width and height . This method should always be used to resize the back buffer as in
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 * many implementations the resize operation can be handled more efficiently than a plain delete old, create new method.
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 * Old context is preserved and can be used after the resize operation. Contents of the new frame buffer are UNDEFINED.
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 * @param width Width of the back buffer after resize operation.
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 * @param height Height of the back buffer after resize operation.
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 * @return Returns VGI_OK if resize operation was successful. Returns error code VGI_ERROR_ILLEGAL_OPERATION if an image is currently
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 *    set as the render target. Returns error code VGI_ERROR_INVALID_ARGUMENTS if width
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 *    or height are negative or error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient free memory to allocate the back
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 *    buffer of given size (smaller size may work).
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 * @note: if VGI_ERROR_OUT_OF_MEMORY is returned, the original surface is lost and VGITerminate is called internally (context & surface is lost)
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 */
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VGI_API_CALL int VGIResize( int width, int height );
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/**
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 * Redirects rendering to an image.
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 * @param image Image to be set as the render target.
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 * @return Returns VGI_OK if successful.
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 *    Returns error code VGI_ERROR_ILLEGAL_IMAGE_HANDLE if image is not a valid image handle, or is not shared with the current context.
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 *    Returns error code VGI_ERROR_NOT_SUPPORTED if image is not of the same format as the "master surface".
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 *    Returns error code VGI_ERROR_IMAGE_IN_USE if image shares storage with any other image (via use of the vgChildImage function),
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 *      or is set as a paint pattern image on a paint object.
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 *    Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient free memory to perform the operation.
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 * @note: if VGI_ERROR_OUT_OF_MEMORY is returned, the original surface is lost and VGITerminate is called internally (context & surface is lost)
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 */
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VGI_API_CALL int VGIBindToImage( VGImage image );
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/**
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 * Reset the "master surface" as current render target .
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 * @return Returns VGI_OK if successful.
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 *    Returns error code VGI_ERROR_OUT_OF_MEMORY if there is insufficient free memory to perform the operation.
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 * @note: if VGI_ERROR_OUT_OF_MEMORY is returned, the original surface is lost and VGITerminate is called internally (context & surface is lost)
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 */
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VGI_API_CALL int VGIUnBindImage( void );
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#ifdef __cplusplus 
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} /* extern "C" */
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#endif
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#endif /* _OPENVG_CONTEXT_H */