author | Jose Thachil<jose.thachil@cell-telecom.com> |
Wed, 12 May 2010 11:20:41 +0100 | |
branch | EGL_MERGE |
changeset 57 | 2bf8a359aa2f |
permissions | -rw-r--r-- |
57
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#ifndef __RIIMAGE_H |
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#define __RIIMAGE_H |
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/*------------------------------------------------------------------------ |
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* |
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* OpenVG 1.1 Reference Implementation |
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* ----------------------------------- |
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* |
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* Copyright (c) 2007 The Khronos Group Inc. |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and /or associated documentation files |
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* (the "Materials "), to deal in the Materials without restriction, |
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* including without limitation the rights to use, copy, modify, merge, |
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* publish, distribute, sublicense, and/or sell copies of the Materials, |
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* and to permit persons to whom the Materials are furnished to do so, |
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* subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included |
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* in all copies or substantial portions of the Materials. |
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* |
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR |
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* THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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* |
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*//** |
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* \file |
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* \brief Color and Image classes. |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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#ifndef OPENVG_H |
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#include "openvg.h" |
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#endif |
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#ifndef __RIMATH_H |
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#include "riMath.h" |
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#endif |
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#ifndef __RIARRAY_H |
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#include "riArray.h" |
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#endif |
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//============================================================================================== |
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namespace OpenVGRI |
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{ |
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/*-------------------------------------------------------------------*//*! |
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* \brief A class representing rectangles. |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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class Rectangle |
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{ |
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public: |
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Rectangle() : x(0), y(0), width(0), height(0) {} |
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Rectangle(int rx, int ry, int rw, int rh) : x(rx), y(ry), width(rw), height(rh) {} |
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void intersect(const Rectangle& r) |
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{ |
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if(width >= 0 && r.width >= 0 && height >= 0 && r.height >= 0) |
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{ |
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int x1 = RI_INT_MIN(RI_INT_ADDSATURATE(x, width), RI_INT_ADDSATURATE(r.x, r.width)); |
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x = RI_INT_MAX(x, r.x); |
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width = RI_INT_MAX(x1 - x, 0); |
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int y1 = RI_INT_MIN(RI_INT_ADDSATURATE(y, height), RI_INT_ADDSATURATE(r.y, r.height)); |
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y = RI_INT_MAX(y, r.y); |
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height = RI_INT_MAX(y1 - y, 0); |
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} |
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else |
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{ |
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x = 0; |
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y = 0; |
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width = 0; |
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height = 0; |
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} |
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} |
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int x; |
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int y; |
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int width; |
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int height; |
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}; |
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/*-------------------------------------------------------------------*//*! |
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* \brief A class representing color for processing and converting it |
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* to and from various surface formats. |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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class Color |
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101 |
{ |
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102 |
public: |
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103 |
enum InternalFormat |
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104 |
{ |
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105 |
lRGBA = 0, |
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106 |
sRGBA = 1, |
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107 |
lRGBA_PRE = 2, |
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sRGBA_PRE = 3, |
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109 |
lLA = 4, |
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sLA = 5, |
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111 |
lLA_PRE = 6, |
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sLA_PRE = 7 |
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113 |
}; |
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114 |
enum FormatBits |
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115 |
{ |
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NONLINEAR = (1<<0), |
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PREMULTIPLIED = (1<<1), |
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LUMINANCE = (1<<2) |
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119 |
}; |
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120 |
class Descriptor |
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121 |
{ |
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122 |
public: |
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bool isNonlinear() const { return (internalFormat & NONLINEAR) ? true : false; } |
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bool isPremultiplied() const { return (internalFormat & PREMULTIPLIED) ? true : false; } |
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bool isLuminance() const { return (internalFormat & LUMINANCE) ? true : false; } |
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bool isAlphaOnly() const { return (alphaBits && (redBits+greenBits+blueBits+luminanceBits) == 0) ? true : false; } |
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127 |
|
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128 |
int redBits; |
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int redShift; |
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int greenBits; |
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131 |
int greenShift; |
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132 |
int blueBits; |
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int blueShift; |
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int alphaBits; |
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135 |
int alphaShift; |
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136 |
int luminanceBits; |
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int luminanceShift; |
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138 |
VGImageFormat format; |
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139 |
InternalFormat internalFormat; |
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int bitsPerPixel; |
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141 |
}; |
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142 |
|
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143 |
RI_INLINE Color() : r(0.0f), g(0.0f), b(0.0f), a(0.0f), m_format(lRGBA) {} |
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144 |
RI_INLINE Color(RIfloat cl, RIfloat ca, InternalFormat cs) : r(cl), g(cl), b(cl), a(ca), m_format(cs) { RI_ASSERT(cs == lLA || cs == sLA || cs == lLA_PRE || cs == sLA_PRE); } |
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145 |
RI_INLINE Color(RIfloat cr, RIfloat cg, RIfloat cb, RIfloat ca, InternalFormat cs) : r(cr), g(cg), b(cb), a(ca), m_format(cs) { RI_ASSERT(cs == lRGBA || cs == sRGBA || cs == lRGBA_PRE || cs == sRGBA_PRE || cs == lLA || cs == sLA || cs == lLA_PRE || cs == sLA_PRE); } |
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146 |
RI_INLINE Color(const Color& c) : r(c.r), g(c.g), b(c.b), a(c.a), m_format(c.m_format) {} |
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RI_INLINE Color& operator=(const Color&c) { r = c.r; g = c.g; b = c.b; a = c.a; m_format = c.m_format; return *this; } |
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148 |
RI_INLINE void operator*=(RIfloat f) { r *= f; g *= f; b *= f; a*= f; } |
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149 |
RI_INLINE void operator+=(const Color& c1) { RI_ASSERT(m_format == c1.getInternalFormat()); r += c1.r; g += c1.g; b += c1.b; a += c1.a; } |
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RI_INLINE void operator-=(const Color& c1) { RI_ASSERT(m_format == c1.getInternalFormat()); r -= c1.r; g -= c1.g; b -= c1.b; a -= c1.a; } |
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151 |
|
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152 |
void set(RIfloat cl, RIfloat ca, InternalFormat cs) { RI_ASSERT(cs == lLA || cs == sLA || cs == lLA_PRE || cs == sLA_PRE); r = cl; g = cl; b = cl; a = ca; m_format = cs; } |
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153 |
void set(RIfloat cr, RIfloat cg, RIfloat cb, RIfloat ca, InternalFormat cs) { RI_ASSERT(cs == lRGBA || cs == sRGBA || cs == lRGBA_PRE || cs == sRGBA_PRE); r = cr; g = cg; b = cb; a = ca; m_format = cs; } |
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154 |
void unpack(unsigned int inputData, const Descriptor& inputDesc); |
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155 |
unsigned int pack(const Descriptor& outputDesc) const; |
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156 |
RI_INLINE InternalFormat getInternalFormat() const { return m_format; } |
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157 |
|
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158 |
//clamps nonpremultiplied colors and alpha to [0,1] range, and premultiplied alpha to [0,1], colors to [0,a] |
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159 |
void clamp() { a = RI_CLAMP(a,0.0f,1.0f); RIfloat u = (m_format & PREMULTIPLIED) ? a : (RIfloat)1.0f; r = RI_CLAMP(r,0.0f,u); g = RI_CLAMP(g,0.0f,u); b = RI_CLAMP(b,0.0f,u); } |
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160 |
void convert(InternalFormat outputFormat); |
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161 |
void premultiply() { if(!(m_format & PREMULTIPLIED)) { r *= a; g *= a; b *= a; m_format = (InternalFormat)(m_format | PREMULTIPLIED); } } |
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162 |
void unpremultiply() { if(m_format & PREMULTIPLIED) { RIfloat ooa = (a != 0.0f) ? 1.0f/a : (RIfloat)0.0f; r *= ooa; g *= ooa; b *= ooa; m_format = (InternalFormat)(m_format & ~PREMULTIPLIED); } } |
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163 |
void luminanceToRGB() { if(m_format & LUMINANCE) { RI_ASSERT(r == g && g == b); m_format = (InternalFormat)(m_format & ~LUMINANCE); } } |
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164 |
|
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165 |
bool isNonlinear() const { return (m_format & NONLINEAR) ? true : false; } |
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166 |
bool isPremultiplied() const { return (m_format & PREMULTIPLIED) ? true : false; } |
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167 |
bool isLuminance() const { return (m_format & LUMINANCE) ? true : false; } |
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|
168 |
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169 |
RI_INLINE void assertConsistency() const; |
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170 |
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171 |
static Descriptor formatToDescriptor(VGImageFormat format); |
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172 |
static bool isValidDescriptor(const Descriptor& desc); |
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173 |
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174 |
RIfloat r; |
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175 |
RIfloat g; |
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176 |
RIfloat b; |
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177 |
RIfloat a; |
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178 |
private: |
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179 |
InternalFormat m_format; |
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180 |
}; |
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181 |
|
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182 |
RI_INLINE Color operator*(const Color& c, RIfloat f) { return Color(c.r*f, c.g*f, c.b*f, c.a*f, c.getInternalFormat()); } |
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183 |
RI_INLINE Color operator*(RIfloat f, const Color& c) { return Color(c.r*f, c.g*f, c.b*f, c.a*f, c.getInternalFormat()); } |
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184 |
RI_INLINE Color operator+(const Color& c0, const Color& c1) { RI_ASSERT(c0.getInternalFormat() == c1.getInternalFormat()); return Color(c0.r+c1.r, c0.g+c1.g, c0.b+c1.b, c0.a+c1.a, c0.getInternalFormat()); } |
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185 |
RI_INLINE Color operator-(const Color& c0, const Color& c1) { RI_ASSERT(c0.getInternalFormat() == c1.getInternalFormat()); return Color(c0.r-c1.r, c0.g-c1.g, c0.b-c1.b, c0.a-c1.a, c0.getInternalFormat()); } |
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186 |
RI_INLINE void Color::assertConsistency() const |
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187 |
{ |
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RI_ASSERT(r >= 0.0f && r <= 1.0f); |
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RI_ASSERT(g >= 0.0f && g <= 1.0f); |
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RI_ASSERT(b >= 0.0f && b <= 1.0f); |
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RI_ASSERT(a >= 0.0f && a <= 1.0f); |
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RI_ASSERT(!isPremultiplied() || (r <= a && g <= a && b <= a)); //premultiplied colors must have color channels less than or equal to alpha |
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RI_ASSERT((isLuminance() && r == g && r == b) || !isLuminance()); //if luminance, r=g=b |
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} |
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//============================================================================================== |
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/*-------------------------------------------------------------------*//*! |
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* \brief Storage and operations for VGImage. |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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class Surface; |
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class Image |
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{ |
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public: |
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Image(const Color::Descriptor& desc, int width, int height, VGbitfield allowedQuality); //throws bad_alloc |
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//use data from a memory buffer. NOTE: data is not copied, so it is user's responsibility to make sure the data remains valid while the Image is in use. |
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Image(const Color::Descriptor& desc, int width, int height, int stride, RIuint8* data); //throws bad_alloc |
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//child image constructor |
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Image(Image* parent, int x, int y, int width, int height); //throws bad_alloc |
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~Image(); |
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const Color::Descriptor& getDescriptor() const { return m_desc; } |
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int getWidth() const { return m_width; } |
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int getHeight() const { return m_height; } |
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int getStride() const { return m_stride; } |
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Image* getParent() const { return m_parent; } |
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VGbitfield getAllowedQuality() const { return m_allowedQuality; } |
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void addInUse() { m_inUse++; } |
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void removeInUse() { RI_ASSERT(m_inUse > 0); m_inUse--; } |
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int isInUse() const { return m_inUse; } |
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RIuint8* getData() const { return m_data; } |
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void addReference() { m_referenceCount++; } |
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int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
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bool overlaps(const Image* src) const; |
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229 |
|
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void clear(const Color& clearColor, int x, int y, int w, int h); |
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void blit(const Image& src, int sx, int sy, int dx, int dy, int w, int h, bool dither); //throws bad_alloc |
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void blit(const Surface* src, int sx, int sy, int dx, int dy, int w, int h); //throws bad_alloc |
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233 |
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Color readPixel(int x, int y) const; |
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void writePixel(int x, int y, const Color& c); |
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void writeFilteredPixel(int x, int y, const Color& c, VGbitfield channelMask); |
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RIfloat readMaskPixel(int x, int y) const; //can read any image format |
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void writeMaskPixel(int x, int y, RIfloat m); //can write only to VG_A_x |
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240 |
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Color resample(RIfloat x, RIfloat y, const Matrix3x3& surfaceToImage, VGImageQuality quality, VGTilingMode tilingMode, const Color& tileFillColor); //throws bad_alloc |
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void makeMipMaps(); //throws bad_alloc |
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243 |
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void colorMatrix(const Image& src, const RIfloat* matrix, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
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void convolve(const Image& src, int kernelWidth, int kernelHeight, int shiftX, int shiftY, const RIint16* kernel, RIfloat scale, RIfloat bias, VGTilingMode tilingMode, const Color& edgeFillColor, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
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void separableConvolve(const Image& src, int kernelWidth, int kernelHeight, int shiftX, int shiftY, const RIint16* kernelX, const RIint16* kernelY, RIfloat scale, RIfloat bias, VGTilingMode tilingMode, const Color& edgeFillColor, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
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void gaussianBlur(const Image& src, RIfloat stdDeviationX, RIfloat stdDeviationY, VGTilingMode tilingMode, const Color& edgeFillColor, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
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void lookup(const Image& src, const RIuint8 * redLUT, const RIuint8 * greenLUT, const RIuint8 * blueLUT, const RIuint8 * alphaLUT, bool outputLinear, bool outputPremultiplied, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
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void lookupSingle(const Image& src, const RIuint32 * lookupTable, VGImageChannel sourceChannel, bool outputLinear, bool outputPremultiplied, bool filterFormatLinear, bool filterFormatPremultiplied, VGbitfield channelMask); |
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private: |
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Image(const Image&); //!< Not allowed. |
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void operator=(const Image&); //!< Not allowed. |
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Color readTexel(int u, int v, int level, VGTilingMode tilingMode, const Color& tileFillColor) const; |
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Color::Descriptor m_desc; |
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int m_width; |
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int m_height; |
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VGbitfield m_allowedQuality; |
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int m_inUse; |
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int m_stride; |
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RIuint8* m_data; |
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int m_referenceCount; |
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bool m_ownsData; |
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Image* m_parent; |
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int m_storageOffsetX; |
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int m_storageOffsetY; |
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bool m_mipmapsValid; |
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Array<Image*> m_mipmaps; |
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}; |
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/*-------------------------------------------------------------------*//*! |
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* \brief Surface class abstracting multisampled rendering surface. |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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class Surface |
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{ |
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public: |
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Surface(const Color::Descriptor& desc, int width, int height, int numSamples); //throws bad_alloc |
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Surface(Image* image); //throws bad_alloc |
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Surface(const Color::Descriptor& desc, int width, int height, int stride, RIuint8* data); //throws bad_alloc |
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~Surface(); |
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RI_INLINE const Color::Descriptor& getDescriptor() const { return m_image->getDescriptor(); } |
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RI_INLINE int getWidth() const { return m_width; } |
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RI_INLINE int getHeight() const { return m_height; } |
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RI_INLINE int getNumSamples() const { return m_numSamples; } |
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RI_INLINE void addReference() { m_referenceCount++; } |
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RI_INLINE int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
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RI_INLINE int isInUse() const { return m_image->isInUse(); } |
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RI_INLINE bool isInUse(Image* image) const { return image == m_image ? true : false; } |
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void clear(const Color& clearColor, int x, int y, int w, int h); |
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void clear(const Color& clearColor, int x, int y, int w, int h, const Array<Rectangle>& scissors); |
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void blit(const Image& src, int sx, int sy, int dx, int dy, int w, int h); //throws bad_alloc |
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void blit(const Image& src, int sx, int sy, int dx, int dy, int w, int h, const Array<Rectangle>& scissors); //throws bad_alloc |
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void blit(const Surface* src, int sx, int sy, int dx, int dy, int w, int h); //throws bad_alloc |
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void blit(const Surface* src, int sx, int sy, int dx, int dy, int w, int h, const Array<Rectangle>& scissors); //throws bad_alloc |
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void mask(const Image* src, VGMaskOperation operation, int x, int y, int w, int h); |
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void mask(const Surface* src, VGMaskOperation operation, int x, int y, int w, int h); |
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RI_INLINE Color readSample(int x, int y, int sample) const { return m_image->readPixel(x*m_numSamples+sample, y); } |
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RI_INLINE void writeSample(int x, int y, int sample, const Color& c) { m_image->writePixel(x*m_numSamples+sample, y, c); } |
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RIfloat readMaskCoverage(int x, int y) const; |
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void writeMaskCoverage(int x, int y, RIfloat m); |
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unsigned int readMaskMSAA(int x, int y) const; |
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void writeMaskMSAA(int x, int y, unsigned int m); |
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313 |
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Color FSAAResolve(int x, int y) const; //for fb=>img: vgGetPixels, vgReadPixels |
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private: |
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Surface(const Surface&); //!< Not allowed. |
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void operator=(const Surface&); //!< Not allowed. |
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struct ScissorEdge |
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{ |
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ScissorEdge() : x(0), miny(0), maxy(0), direction(0) {} |
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bool operator<(const ScissorEdge& e) const { return x < e.x; } |
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int x; |
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int miny; |
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int maxy; |
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int direction; //1 start, -1 end |
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}; |
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328 |
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int m_width; |
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int m_height; |
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int m_numSamples; |
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int m_referenceCount; |
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Image* m_image; |
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}; |
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/*-------------------------------------------------------------------*//*! |
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* \brief Drawable class for encapsulating color and mask buffers. |
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* \param |
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* \return |
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* \note |
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*//*-------------------------------------------------------------------*/ |
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class Drawable |
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{ |
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public: |
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Drawable(const Color::Descriptor& desc, int width, int height, int numSamples, int maskBits); //throws bad_alloc |
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Drawable(Image* image, int maskBits); //throws bad_alloc |
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Drawable(const Color::Descriptor& desc, int width, int height, int stride, RIuint8* data, int maskBits); //throws bad_alloc |
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~Drawable(); |
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RI_INLINE const Color::Descriptor& getDescriptor() const { return m_color->getDescriptor(); } |
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RI_INLINE int getNumMaskBits() const { if(!m_mask) return 0; return m_mask->getDescriptor().alphaBits; } |
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RI_INLINE int getWidth() const { return m_color->getWidth(); } |
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RI_INLINE int getHeight() const { return m_color->getHeight(); } |
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RI_INLINE int getNumSamples() const { return m_color->getNumSamples(); } |
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RI_INLINE void addReference() { m_referenceCount++; } |
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RI_INLINE int removeReference() { m_referenceCount--; RI_ASSERT(m_referenceCount >= 0); return m_referenceCount; } |
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RI_INLINE int isInUse() const { return m_color->isInUse() || (m_mask && m_mask->isInUse()); } |
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RI_INLINE bool isInUse(Image* image) const { return m_color->isInUse(image) || (m_mask && m_mask->isInUse(image)); } |
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RI_INLINE Surface* getColorBuffer() const { return m_color; } |
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RI_INLINE Surface* getMaskBuffer() const { return m_mask; } |
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|
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void resize(int newWidth, int newHeight); //throws bad_alloc |
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364 |
private: |
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Drawable(const Drawable&); //!< Not allowed. |
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void operator=(const Drawable&); //!< Not allowed. |
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|
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int m_referenceCount; |
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Surface* m_color; |
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Surface* m_mask; |
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}; |
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373 |
//============================================================================================== |
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Create EGL 1.4 implementation by merging eglrefimpl and EGL from sfopenvg
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} //namespace OpenVGRI |
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Create EGL 1.4 implementation by merging eglrefimpl and EGL from sfopenvg
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parents:
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376 |
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Create EGL 1.4 implementation by merging eglrefimpl and EGL from sfopenvg
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//============================================================================================== |
2bf8a359aa2f
Create EGL 1.4 implementation by merging eglrefimpl and EGL from sfopenvg
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parents:
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changeset
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378 |
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Create EGL 1.4 implementation by merging eglrefimpl and EGL from sfopenvg
Jose Thachil<jose.thachil@cell-telecom.com>
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#endif /* __RIIMAGE_H */ |