windowing/windowserver/nonnga/CLIENT/RANIM.CPP
author Faisal Memon <faisal.memon@nokia.com>
Thu, 06 May 2010 11:31:11 +0100
branchNewGraphicsArchitecture
changeset 47 48b924ae7197
parent 0 5d03bc08d59c
permissions -rw-r--r--
Applied patch 1, to provide a syborg specific minigui oby file. Need to compare this with the "stripped" version currently in the tree. This supplied version applies for Nokia builds, but need to repeat the test for SF builds to see if pruning is needed, or if the file needs to be device-specific.
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// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// Shells Animate DLL
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// 
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//
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#include <e32std.h>
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#include "../SERVER/w32cmd.h"
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#include "w32comm.h"
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#include "CLIENT.H"
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EXPORT_C RAnimDll::RAnimDll()
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/** Default constructor. 
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RAnimDll is a lightweight class which can be allocated as a non-pointer member. 
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This constructor is provided to allow such a member to be instantiated while 
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its owner is constructed.
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Note that an RAnimDll constructed without a reference to a window server session 
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is invalid. */
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	{}
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EXPORT_C RAnimDll::RAnimDll(RWsSession &aWs) : MWsClientClass(aWs.iBuffer)
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/** Valid constructor. 
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To be useable, an animation DLL should always be constructed with a reference 
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to a window server session as argument.
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@param aWs Window server session to use. */
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	{}
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EXPORT_C RAnimDll::~RAnimDll()
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/** Empty virtual destructor. 
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Destroy() should be used to instead of this function to destroy both this 
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object and the server-side CAnimDll object.
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@see Destroy()
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@see Close() */
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	{}
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EXPORT_C void RAnimDll::Close()
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/** Closes an animation DLL. 
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Use this function to close a polymorphic DLL which was previously loaded on 
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the server. Cleans up and frees all resources belonging to the DLL but does 
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not delete it. Closing is in accordance with the RLibrary mechanism.
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Load() and Close() are symmetrical operations. A DLL can be re-loaded after 
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a close has been called on it.
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To both close and delete a previously loaded DLL, use Destroy(). */
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	{
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	if (iBuffer && iWsHandle)
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		Write(EWsAnimDllOpFree);
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	iWsHandle=NULL;
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	}
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EXPORT_C void RAnimDll::Destroy()
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/** Closes and deletes a previously loaded polymorphic DLL. 
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This function is equivalent to calling this->Close() followed by delete this, 
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in accordance with the RLibrary mechanism provided for managing polymorphic 
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DLLs. */
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	{
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	Close();
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	delete this;
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	}
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EXPORT_C TInt RAnimDll::Load(const TDesC &aFileName)
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/** Instructs the server to load an animation DLL. 
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Use this function to pass the name of a polymorphic DLL, the animation DLL, 
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for loading on the server side. Loading is in accordance with the RLibrary 
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mechanism. The DLL must conform to the interface defined by the window server, 
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otherwise an error will result. For requirements, see the description of CAnimDll.
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Load() and Close() are symmetrical operations. A DLL can be re-loaded after 
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a close has been called on it.
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This function always causes a flush of the window server buffer.
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@param aFileName Filename of the DLL to load. 
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@return KErrNone if successful, otherwise one of the system-wide error codes. 
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@panic TW32Panic 17 in debug builds if called on an already constructed object.*/
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	{
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	 __ASSERT_DEBUG(iWsHandle == KNullHandle, Panic(EW32PanicGraphicDoubleConstruction));
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	TWsClCmdLoadAnimDll load;
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	load.length=aFileName.Length();
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	TInt ret;
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	ret=iBuffer->WriteReplyWs(&load,sizeof(load),aFileName.Ptr(),aFileName.Size(),EWsClOpCreateAnimDll);
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	if (ret<0)
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		return(ret);
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	iWsHandle=ret;
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	return(KErrNone);
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	}
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TInt RAnimDll::CommandReply(TInt aHandle, TInt aOpcode, const TDesC8& aArgs, const TIpcArgs* aIpcArgs)
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	{
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	TInt params[2];
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	params[0]=aHandle;
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	params[1]=aOpcode;
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	return(WriteReply(&params,sizeof(params),aArgs.Ptr(),aArgs.Length(),EWsAnimDllOpCommandReply,aIpcArgs));
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	}
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   116
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TInt RAnimDll::CommandReply(TInt aHandle, TInt aOpcode, const TIpcArgs* aIpcArgs)
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	{
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	TInt params[2];
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	params[0]=aHandle;
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	params[1]=aOpcode;
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	return(WriteReply(&params,sizeof(params),EWsAnimDllOpCommandReply,aIpcArgs));
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	}
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void RAnimDll::Command(TInt aHandle, TInt aOpcode, const TPtrC8 &aArgs)
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	{
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	TInt params[2];
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	params[0]=aHandle;
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	params[1]=aOpcode;
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	Write(&params,sizeof(params),aArgs.Ptr(),aArgs.Length(),EWsAnimDllOpCommand);
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	}
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void RAnimDll::Command(TInt aHandle, TInt aOpcode)
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	{
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	TInt params[2];
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	params[0]=aHandle;
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	params[1]=aOpcode;
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	Write(&params,sizeof(params),EWsAnimDllOpCommand);
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	}
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void RAnimDll::AsyncCommandReply(TRequestStatus& aStatus, TInt aOpcode, TIpcArgs& aIpcArgs)
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	{
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	__ASSERT_DEBUG((aOpcode&EWservMessAnimDllAsyncCommand)==0, Assert(EW32AssertIllegalOpcode));
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	aIpcArgs.Set(KAsyncMessageSlotAnimDllHandle,iWsHandle);
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	iBuffer->Flush(); // needs to happen first so that things occur in their correct order, and because this asynchronous function uses a different mechanism, i.e. assigns different meanings to, say, the first slot in the TIpcArgs
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	iBuffer->Session()->SendReceive((aOpcode|EWservMessAnimDllAsyncCommand),aIpcArgs,aStatus);
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	}
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TInt RAnimDll::CreateInstance(TInt32& aHandle, const MWsClientClass &aDevice, TInt aType, const TDesC8 &aArgs, TInt aOpcode, const TIpcArgs* aIpcArgs)
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	{
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	TInt params[2];
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	params[0]=aDevice.WsHandle();
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	params[1]=aType;
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	const TInt returnValue=WriteReply(&params,sizeof(params),aArgs.Ptr(),aArgs.Length(),aOpcode,aIpcArgs);
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	if (returnValue>=0)
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		{
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		aHandle=returnValue;
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		return KErrNone;
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		}
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	return returnValue;
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	}
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void RAnimDll::DestroyInstance(TInt aHandle)
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	{
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	WriteReplyInt(aHandle,EWsAnimDllOpDestroyInstance);
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	}
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EXPORT_C RAnim::RAnim() : iHandle(0)
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/** Default constructor. Developers should use the other constructor overload. */
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	{}
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EXPORT_C RAnim::RAnim(RAnimDll &aDll) : iHandle(0),iAnimDll(&aDll)
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/** Protected C++ constructor.
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This constructor should be used to construct an animation object from a given 
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animation DLL. The DLL must be loaded first, see the discussion of RAnimDll.
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@param aDll The animation DLL. */
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	{}
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EXPORT_C RAnim::~RAnim()
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/** Empty virtual destructor. */
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	{}
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EXPORT_C TInt RAnim::Construct(const RWindowBase &aDevice, TInt aType, const TDesC8 &aParams)
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/** Completes construction of the object based on a window device, and creates 
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the server-side animation system. 
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Construction information is passed to the server side via aType and aParams. 
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The server then passes the information to the function CreateInstanceL() inside 
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the Anim DLL.
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This function always causes a flush of the window server buffer.
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@param aDevice A window device. 
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@param aType The type of this animation object, as understood by CAnimDll::CreateInstanceL(). 
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@param aParams Packaged arguments which will be passed to the server side object 
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to tell it how to construct itself or initialise itself. 
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@return KErrNone if successful, otherwise one of the system-wide error codes. 
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@see CAnim::ConstructL()
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@see CAnimDll::CreateInstanceL() */
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	{
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	return iAnimDll->CreateInstance(iHandle, aDevice, aType, aParams, EWsAnimDllOpCreateInstance, NULL);
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	}
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EXPORT_C TInt RAnim::Construct(const RWindowBase &aDevice, TInt aType, const TDesC8 &aParams, const TIpcArgs& aIpcArgs)
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/** Completes construction of the object based on a window device, and creates 
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the server-side animation system. 
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Construction information is passed to the server side via aType and aParams. 
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The server then passes the information to the function CreateInstanceL() inside 
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the Anim DLL.
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This function always causes a flush of the window server buffer.
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@param aDevice A window device. 
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@param aType The type of this animation object, as understood by CAnimDll::CreateInstanceL(). 
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@param aParams Packaged arguments which will be passed to the server side object 
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to tell it how to construct itself or initialise itself. 
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@param aIpcArgs Inter-process communication arguments which will be passed to the server side 
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object. Panics if the first "slot" is set to anything other than TIpcArgs::ENothing.
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@return KErrNone if successful, otherwise one of the system-wide error codes. 
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@see CAnim::ConstructL()
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@see CAnimDll::CreateInstanceL() */
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	{
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	return iAnimDll->CreateInstance(iHandle, aDevice, aType, aParams, EWsAnimDllOpCreateInstance, &aIpcArgs);
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	}
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EXPORT_C TInt RAnim::Construct(const RWsSprite &aDevice, TInt aType, const TDesC8 &aParams)
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/** Completes construction of the Anim DLL based on a sprite. 
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Construction information is passed to the server side via aType and aParams. 
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The server then passes the information to the function CreateInstanceL() inside 
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the Anim DLL.
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This function always causes a flush of the window server buffer.
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@param aDevice A sprite. 
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@param aType The type of this animation object, as understood by CAnimDll::CreateInstanceL(). 
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@param aParams Packaged arguments which will be passed to the server side object 
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to tell it how to construct itself or initialise itself. 
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@return KErrNone if successful, otherwise one of the system-wide error codes. 
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@see CAnim::ConstructL()
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@see CAnimDll::CreateInstanceL() */
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	{
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	return iAnimDll->CreateInstance(iHandle, aDevice, aType, aParams, EWsAnimDllOpCreateInstanceSprite, NULL);
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	}
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EXPORT_C TInt RAnim::Construct(const RWsSprite &aDevice, TInt aType, const TDesC8 &aParams, const TIpcArgs& aIpcArgs)
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/** Completes construction of the Anim DLL based on a sprite. 
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Construction information is passed to the server side via aType and aParams. 
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The server then passes the information to the function CreateInstanceL() inside 
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the Anim DLL.
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This function always causes a flush of the window server buffer.
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@param aDevice A sprite. 
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@param aType The type of this animation object, as understood by CAnimDll::CreateInstanceL(). 
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@param aParams Packaged arguments which will be passed to the server side object 
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to tell it how to construct itself or initialise itself. 
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@param aIpcArgs Inter-process communication arguments which will be passed to the server side 
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object. Panics if the first "slot" is set to anything other than TIpcArgs::ENothing.
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@return KErrNone if successful, otherwise one of the system-wide error codes. 
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@see CAnim::ConstructL()
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@see CAnimDll::CreateInstanceL() */
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	{
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	return iAnimDll->CreateInstance(iHandle, aDevice, aType, aParams, EWsAnimDllOpCreateInstanceSprite, &aIpcArgs);
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	}
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EXPORT_C TInt RAnim::CommandReply(TInt aOpcode)
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/** Sends a command to the server-side CAnim instance, and waits for a response. 
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This function executes synchronously and returns the code returned by the 
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server-side method CAnim::CommandReplyL(). The request is not buffered.
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@param aOpcode An opcode meaningful to the server-side CAnim-derived class. 
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@return A value defined by the animation writer. The value may, in some cases, 
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be defined to be an error code.
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This function always causes a flush of the window server buffer. 
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@see Command()
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@see AsyncCommandReply()
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@see CAnim::CommandReplyL() */
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	{
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	return(iAnimDll->CommandReply(iHandle,aOpcode));
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	}
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EXPORT_C TInt RAnim::CommandReply(TInt aOpcode, const TPtrC8 &aArgs)
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/** Sends a command and its arguments to the server-side CAnim instance, and waits 
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for a response. 
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The packaged command arguments are passed to the matching server side function, 
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where the behaviour should be implemented. The request is not buffered. The 
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function executes synchronously and returns the code returned by the server-side 
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method CAnim::CommandReplyL().
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This function always causes a flush of the window server buffer. 
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@param aOpcode An opcode meaningful to the server-side CAnim-derived class. 
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@param aArgs Packaged arguments which will be passed to the server side object. 
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@return A value defined by the animation writer. The value may, in some cases, 
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be defined to be an error code. 
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@see Command()
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@see AsyncCommandReply()
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@see CAnim::CommandReplyL() */
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	{
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	return(iAnimDll->CommandReply(iHandle,aOpcode, aArgs));
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	}
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EXPORT_C TInt RAnim::CommandReply(TInt aOpcode, const TDesC8& aArgs, const TIpcArgs& aIpcArgs)
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/** Sends a command and its arguments to the server-side CAnim instance, and waits 
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for a response. 
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The IPC (inter-process communication) arguments are passed to the matching server side function, 
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where the behaviour should be implemented. The request is not buffered. The 
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function executes synchronously and returns the code returned by the server-side 
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method CAnim::CommandReplyL(). The first slot of the TIpcArgs parameter is reserved for 
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internal use.
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This function always causes a flush of the window server buffer. 
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@param aOpcode An opcode meaningful to the server-side CAnim-derived class. 
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@param aArgs Packaged arguments which will be passed to the server side object. 
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@param aIpcArgs Inter-process communication arguments which will be passed to the server side 
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object. Panics if the first "slot" is set to anything other than TIpcArgs::ENothing.
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@return A value defined by the animation writer. The value may, in some cases, 
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   329
be defined to be an error code. 
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   330
@see Command()
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   331
@see AsyncCommandReply()
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diff changeset
   332
@see CAnim::CommandReplyL() */
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diff changeset
   333
	{
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diff changeset
   334
	return(iAnimDll->CommandReply(iHandle,aOpcode,aArgs,&aIpcArgs));
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   335
	}
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diff changeset
   336
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diff changeset
   337
EXPORT_C void RAnim::Command(TInt aOpcode)
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   338
/** Sends a command to the server-side CAnim instance, and returns immediately. 
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diff changeset
   339
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   340
Commands issued by this function may be buffered before being passed to the 
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diff changeset
   341
server.
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diff changeset
   342
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diff changeset
   343
Server-side errors cannot be detected, so Command() should not be used for 
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diff changeset
   344
operations which could fail or which may leave. Use CommandReply() for those. 
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diff changeset
   345
Although the window server will not fail due to errors not being returned 
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diff changeset
   346
to the client side, client side behaviour will almost certainly not be correct 
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diff changeset
   347
if errors have been generated but not received.
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diff changeset
   348
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diff changeset
   349
Use of this function results in a server-side call to the equivalent CAnim::Command().
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   350
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   351
@param aOpcode An operation meaningful to the server-side CAnim object. 
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   352
@see CommandReply()
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diff changeset
   353
@see AsyncCommandReply()
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diff changeset
   354
@see CAnim::Command() */
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diff changeset
   355
	{
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   356
	iAnimDll->Command(iHandle,aOpcode);
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   357
	}
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diff changeset
   358
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diff changeset
   359
EXPORT_C void RAnim::Command(TInt aOpcode, const TPtrC8 &aArgs)
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diff changeset
   360
/** Sends a command and its arguments to the server-side CAnim instance, and returns 
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diff changeset
   361
immediately. 
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diff changeset
   362
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diff changeset
   363
Commands issued by this function may be buffered before being passed to the 
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parents:
diff changeset
   364
server.
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parents:
diff changeset
   365
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parents:
diff changeset
   366
Server-side errors cannot be detected, so Command() should not be used for 
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parents:
diff changeset
   367
operations which could fail or which may leave. Use CommandReply() for those. 
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parents:
diff changeset
   368
Although the window server will not fail due to errors not being returned 
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parents:
diff changeset
   369
to the client side, client side behaviour will almost certainly not be correct 
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parents:
diff changeset
   370
if errors have been generated but not received.
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parents:
diff changeset
   371
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parents:
diff changeset
   372
Use of this function results in a server-side call to the equivalent CAnim::Command().
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parents:
diff changeset
   373
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diff changeset
   374
@param aOpcode An operation meaningful to the server-side CAnim object. 
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diff changeset
   375
@param aArgs Packaged arguments which will be passed to the server side object. 
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diff changeset
   376
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diff changeset
   377
@see CommandReply()
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parents:
diff changeset
   378
@see AsyncCommandReply()
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parents:
diff changeset
   379
@see CAnim::Command() */
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parents:
diff changeset
   380
	{
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parents:
diff changeset
   381
	iAnimDll->Command(iHandle,aOpcode, aArgs);
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diff changeset
   382
	}
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parents:
diff changeset
   383
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parents:
diff changeset
   384
EXPORT_C void RAnim::AsyncCommandReply(TRequestStatus& aRequestStatus,TInt aOpcode, const TIpcArgs& aIpcArgs)
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parents:
diff changeset
   385
/** Sends a command and its arguments to the server-side CAnim instance asynchronously. 
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parents:
diff changeset
   386
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parents:
diff changeset
   387
The IPC (inter-process communication) arguments are passed to the CAnim-derived class' 
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parents:
diff changeset
   388
CommandReplyL function, where the behaviour should be implemented. The request is not 
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   389
buffered - rather the function executes asynchronously. The first and second slots of the 
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   390
TIpcArgs parameter are reserved for internal use. 
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parents:
diff changeset
   391
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parents:
diff changeset
   392
If the code calling this function is itself an API that is asynchronous (i.e. if the 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   393
TRequestStatus passed into this function is simply a parameter to a higher-level API), then that 
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   394
higher-level API should typically provide a corresponding "Cancel" function that its own clients 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   395
can use to cancel their asynchronous request - this would typically be implemented by the 
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parents:
diff changeset
   396
higher-level API by using RAnim::CommandReply.
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parents:
diff changeset
   397
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parents:
diff changeset
   398
@param aRequestStatus Set initially by the function to KRequestPending. Then when this 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   399
asynchronous function at some potentially later point in time "completes", aRequestStatus 
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   400
is set to the completion code which is a value defined by the animation writer (i.e. the value 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   401
that the server-side CAnim-derived class' CommandReplyL returns or leaves with). The value may, 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   402
in some cases, be defined to be an error code. 
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   403
@param aOpcode An opcode meaningful to the server-side CAnim-derived class. 
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   404
@param aIpcArgs Inter-process communication arguments which will be passed to the server side 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   405
object. Panics if either the first or second "slot" is set to anything other than 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   406
TIpcArgs::ENothing.
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parents:
diff changeset
   407
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parents:
diff changeset
   408
@see CommandReply()
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parents:
diff changeset
   409
@see Command()
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   410
@see CAnim::CommandReplyL() */
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   411
	{
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parents:
diff changeset
   412
	TIpcArgs ipcArgs;
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parents:
diff changeset
   413
	ipcArgs=aIpcArgs; // GCC doesn't seem to like doing a copy constructor on TIpcArgs, probably because it's confused by all the templated-ness of TIpcArgs' constructors
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parents:
diff changeset
   414
	// check that the caller hasn't used the first or second slot (the first is set by the RAnimDll::AsyncCommandReply call below)
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   415
	ipcArgs.Set(KAsyncMessageSlotAnimDllHandle,TIpcArgs::ENothing);
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   416
	ipcArgs.Set(KAsyncMessageSlotAnimHandle,TIpcArgs::ENothing);
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   417
	__ASSERT_ALWAYS(Mem::Compare(REINTERPRET_CAST(const TUint8*, &ipcArgs), sizeof(TIpcArgs), REINTERPRET_CAST(const TUint8*, &aIpcArgs), sizeof(TIpcArgs))==0,Panic(EW32PanicUsingReservedIpcSlot));
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   418
	ipcArgs.Set(KAsyncMessageSlotAnimHandle,iHandle);
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   419
	iAnimDll->AsyncCommandReply(aRequestStatus, aOpcode, ipcArgs);
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parents:
diff changeset
   420
	}
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parents:
diff changeset
   421
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   422
EXPORT_C void RAnim::Close()
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   423
/** Sends the close command.
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   424
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   425
This frees resources belonging to an animation object. It would be called 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   426
to release resources when the RAnim is owned in-line by another object (so 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   427
that destruction is automatic). 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   428
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   429
This function always causes a flush of the window server buffer. */
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   430
	{
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   431
	if (iHandle!=0)
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   432
		{
5d03bc08d59c Revision: 201003
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parents:
diff changeset
   433
		iAnimDll->DestroyInstance(iHandle);
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   434
		iHandle=0;
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
parents:
diff changeset
   435
		}
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parents:
diff changeset
   436
	}
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parents:
diff changeset
   437
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parents:
diff changeset
   438
EXPORT_C void RAnim::Destroy()
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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/** Closes and deletes the server-side animation object. 
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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   440
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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This should be called on heap allocated objects. 
5d03bc08d59c Revision: 201003
Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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   442
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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This function always causes a flush of the window server buffer. */
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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	{
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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	Close();
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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	delete this;
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Dremov Kirill (Nokia-D-MSW/Tampere) <kirill.dremov@nokia.com>
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	}