graphicsdeviceinterface/colourpalette/bwins/paletteu.def
author Faisal Memon <faisal.memon@nokia.com>
Fri, 14 May 2010 17:03:25 +0100
branchNewGraphicsArchitecture
changeset 67 9c70c0a878c0
parent 0 5d03bc08d59c
permissions -rw-r--r--
Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
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EXPORTS
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	?Color16array@DynamicPalette@@SAPBKXZ @ 1 NONAME ; unsigned long const * __cdecl Color16array(void)
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	?Color16inverse@DynamicPalette@@SAPBEXZ @ 2 NONAME ; unsigned char const * __cdecl Color16inverse(void)
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	?DefaultColor256Util@DynamicPalette@@SAPBVTColor256Util@@XZ @ 3 NONAME ; class TColor256Util const * __cdecl DefaultColor256Util(void)
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	?SetColor256Util@DynamicPalette@@SAXW4TIndex@1@@Z @ 4 NONAME ; void __cdecl SetColor256Util(enum TIndex)
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