Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
EXPORTS
?Color16array@DynamicPalette@@SAPBKXZ @ 1 NONAME ; unsigned long const * __cdecl Color16array(void)
?Color16inverse@DynamicPalette@@SAPBEXZ @ 2 NONAME ; unsigned char const * __cdecl Color16inverse(void)
?DefaultColor256Util@DynamicPalette@@SAPBVTColor256Util@@XZ @ 3 NONAME ; class TColor256Util const * __cdecl DefaultColor256Util(void)
?SetColor256Util@DynamicPalette@@SAXW4TIndex@1@@Z @ 4 NONAME ; void __cdecl SetColor256Util(enum TIndex)