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1 // Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 #include "BMDRAW.H" |
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17 |
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18 //Initializes iSize, iDrawRect, iLongWidth, iScanLineBytes, iScanlineWords data members. |
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19 //It should be called every time when iSize is going to be changed - from Construct(). |
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20 //@param aSize Physical screen size in pixels. |
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21 //@panic EScreenDriverPanicInvalidSize - Invalid aSize parameter. This might happen if the |
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22 //device is scaled and the scaling origin goes outside physical drawing rectangle. |
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23 void CDrawTwentyFourBppBitmap::SetSize(const TSize& aSize) |
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24 { |
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25 CDrawBitmap::SetSize(aSize); |
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26 __ASSERT_DEBUG(iSize == aSize, User::Invariant()); |
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27 iScanLineBytes = (((iSize.iWidth * 3) + 11) / 12) * 12; |
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28 iLongWidth = iScanLineBytes / 3; |
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29 iScanLineWords = iScanLineBytes / 4; |
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30 } |
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31 |
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32 TInt CDrawTwentyFourBppBitmap::Construct(TSize aSize) |
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33 { |
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34 return Construct(aSize, (((aSize.iWidth * 3) + 11) / 12) * 12); |
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35 } |
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36 |
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37 TInt CDrawTwentyFourBppBitmap::Construct(TSize aSize, TInt aStride) |
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38 { |
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39 iBits = NULL; |
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40 iDispMode = EColor16M; |
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41 CDrawBitmap::SetSize(aSize); |
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42 __ASSERT_DEBUG(iSize == aSize, User::Invariant()); |
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43 if (aStride % 12) |
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44 return KErrArgument; |
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45 iScanLineBytes = aStride; |
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46 iLongWidth = aStride / 3; |
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47 if (iLongWidth < aSize.iWidth) |
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48 return KErrArgument; |
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49 iScanLineWords = aStride >> 2; |
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50 TInt size = (((Max(aSize.iWidth,aSize.iHeight) * 3) + 11) / 12) * 12; |
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51 if(size < 0) |
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52 return KErrArgument; |
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53 iScanLineBuffer = (TUint32*)(User::Heap().Alloc(size)); |
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54 if (iScanLineBuffer == NULL) |
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55 return KErrNoMemory; |
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56 return KErrNone; |
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57 } |
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58 |
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59 inline TInt CDrawTwentyFourBppBitmap::PixelAddressIncrement() const |
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60 { |
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61 switch (iOrientation) |
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62 { |
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63 case EOrientationNormal: |
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64 return 3; |
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65 case EOrientationRotated90: |
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66 return iScanLineBytes; |
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67 case EOrientationRotated180: |
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68 return -3; |
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69 case EOrientationRotated270: |
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70 return -iScanLineBytes; |
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71 default: |
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72 return 1; |
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73 } |
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74 } |
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75 |
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76 inline void CDrawTwentyFourBppBitmap::PixelAddressIncrement(TInt& aPixelInc,TInt& aRowInc) const |
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77 { |
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78 switch (iOrientation) |
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79 { |
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80 case EOrientationNormal: |
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81 aPixelInc = 3; |
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82 aRowInc = iScanLineBytes; |
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83 break; |
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84 case EOrientationRotated90: |
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85 aPixelInc = iScanLineBytes; |
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86 aRowInc = -3; |
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87 break; |
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88 case EOrientationRotated180: |
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89 aPixelInc = -3; |
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90 aRowInc = -iScanLineBytes; |
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91 break; |
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92 case EOrientationRotated270: |
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93 aPixelInc = -iScanLineBytes; |
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94 aRowInc = 3; |
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95 break; |
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96 default: |
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97 aPixelInc = 1; |
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98 aRowInc = 1; |
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99 } |
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100 } |
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101 |
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102 void CDrawTwentyFourBppBitmap::FadeRgb(TInt& red,TInt& green,TInt& blue) |
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103 { |
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104 blue = ((blue * iFadeMapFactor) >> 8) + iFadeMapOffset; |
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105 green = ((green * iFadeMapFactor) >> 16) + iFadeMapOffset; |
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106 red = ((red * iFadeMapFactor) >> 8) + iFadeMapOffset; |
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107 } |
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108 |
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109 void CDrawTwentyFourBppBitmap::Shadow(TRgb& aColor) |
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110 { |
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111 if (iShadowMode & EFade) |
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112 aColor = CDrawBitmap::FadeRgb(aColor); |
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113 |
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114 if (iShadowMode & EShadow) |
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115 { |
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116 TInt r = ShadowComponentInl(aColor.Red()); |
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117 TInt g = ShadowComponentInl(aColor.Green()); |
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118 TInt b = ShadowComponentInl(aColor.Blue()); |
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119 aColor = TRgb(r,g,b); |
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120 } |
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121 } |
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122 |
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123 void CDrawTwentyFourBppBitmap::Shadow(TInt& red,TInt& green,TInt& blue) |
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124 { |
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125 if (iShadowMode & EFade) |
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126 FadeRgb(red,green,blue); |
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127 |
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128 if (iShadowMode & EShadow) |
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129 { |
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130 red = ShadowComponentInl(red); |
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131 green = ShadowComponentInl(green); |
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132 blue = ShadowComponentInl(blue); |
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133 } |
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134 } |
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135 |
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136 TUint8 CDrawTwentyFourBppBitmap::ShadowAndFade(TInt aComponent) |
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137 { |
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138 if (iShadowMode & EFade) |
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139 aComponent = FadeGray(aComponent); |
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140 |
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141 if (iShadowMode & EShadow) |
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142 aComponent = ShadowComponentInl(aComponent); |
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143 |
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144 return TUint8(aComponent); |
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145 } |
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146 |
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147 TUint8 CDrawTwentyFourBppBitmap::ShadowComponentInl(TInt aRgbComponent) |
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148 { |
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149 return TUint8(Max(0,aRgbComponent-0x40)); |
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150 } |
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151 |
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152 TUint8 CDrawTwentyFourBppBitmap::ShadowComponent(TInt aRgbComponent) |
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153 { |
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154 return ShadowComponentInl(aRgbComponent); |
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155 } |
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156 |
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157 void CDrawTwentyFourBppBitmap::InvertBuffer(TInt aLength,TUint32* aBuffer) |
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158 { |
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159 __ASSERT_DEBUG(aLength>0,Panic(EScreenDriverPanicOutOfBounds)); |
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160 __ASSERT_DEBUG(aBuffer,Panic(EScreenDriverPanicNullPointer)); |
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161 |
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162 TUint8* buffer = (TUint8*)aBuffer; |
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163 TUint8* limit = buffer + (aLength * 3); |
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164 |
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165 while (buffer < limit) |
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166 *buffer++ ^= 0xff; |
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167 } |
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168 |
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169 void CDrawTwentyFourBppBitmap::ReadLine(TInt aX,TInt aY,TInt aLength,TAny* aBuffer) const |
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170 { |
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171 const TUint8* pixelPtr = PixelAddress(aX,aY); |
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172 |
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173 if (iOrientation == EOrientationNormal) |
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174 Mem::Copy(aBuffer,pixelPtr,aLength * 3); |
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175 else |
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176 { |
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177 const TInt pixelPtrInc = PixelAddressIncrement(); |
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178 |
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179 TUint8* bufferPtr = STATIC_CAST(TUint8*,aBuffer); |
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180 const TUint8* bufferPtrLimit = bufferPtr + (aLength * 3); |
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181 |
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182 while (bufferPtr < bufferPtrLimit) |
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183 { |
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184 *bufferPtr++ = pixelPtr[0]; |
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185 *bufferPtr++ = pixelPtr[1]; |
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186 *bufferPtr++ = pixelPtr[2]; |
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187 pixelPtr += pixelPtrInc; |
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188 } |
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189 } |
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190 } |
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191 |
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192 TRgb CDrawTwentyFourBppBitmap::ReadRgbNormal(TInt aX,TInt aY) const |
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193 { |
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194 TUint8* pixelPtr = PixelAddress(aX,aY); |
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195 return TRgb(pixelPtr[2],pixelPtr[1],pixelPtr[0]); |
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196 } |
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197 |
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198 void CDrawTwentyFourBppBitmap::ShadowArea(const TRect& aRect) |
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199 { |
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200 const TRect rect(DeOrientate(aRect)); |
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201 |
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202 __ASSERT_DEBUG(rect.iTl.iX>=0 && rect.iBr.iX<=iSize.iWidth,Panic(EScreenDriverPanicOutOfBounds)); |
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203 __ASSERT_DEBUG(rect.iTl.iY>=0 && rect.iBr.iY<=iSize.iHeight,Panic(EScreenDriverPanicOutOfBounds)); |
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204 |
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205 TUint8* pixelPtr = PixelAddress(rect.iTl.iX,rect.iTl.iY); |
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206 TUint8* pixelRowPtrLimit = pixelPtr + (rect.Height() * iScanLineBytes); |
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207 |
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208 if (iShadowMode & EFade) |
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209 { |
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210 TUint8* pixelRowPtr = pixelPtr; |
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211 TUint8* pixelPtrLimit = pixelPtr + (rect.Width() * 3); |
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212 |
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213 while (pixelRowPtr < pixelRowPtrLimit) |
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214 { |
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215 TUint8* tempPixelPtr = pixelRowPtr; |
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216 |
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217 while (tempPixelPtr < pixelPtrLimit) |
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218 { |
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219 *tempPixelPtr = FadeGray(*tempPixelPtr); |
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220 ++tempPixelPtr; |
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221 } |
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222 |
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223 pixelRowPtr += iScanLineBytes; |
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224 pixelPtrLimit += iScanLineBytes; |
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225 } |
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226 } |
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227 |
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228 if (iShadowMode & EShadow) |
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229 { |
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230 TUint8* pixelRowPtr = pixelPtr; |
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231 TUint8* pixelPtrLimit = pixelPtr + (rect.Width() * 3); |
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232 |
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233 while (pixelRowPtr < pixelRowPtrLimit) |
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234 { |
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235 TUint8* tempPixelPtr = pixelRowPtr; |
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236 |
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237 while (tempPixelPtr < pixelPtrLimit) |
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238 { |
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239 *tempPixelPtr = ShadowComponent(*tempPixelPtr); |
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240 ++tempPixelPtr; |
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241 } |
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242 |
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243 pixelRowPtr += iScanLineBytes; |
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244 pixelPtrLimit += iScanLineBytes; |
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245 } |
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246 } |
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247 } |
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248 |
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249 void CDrawTwentyFourBppBitmap::ShadowBuffer(TInt aLength,TUint32* aBuffer) |
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250 { |
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251 __ASSERT_DEBUG(aLength>0,Panic(EScreenDriverPanicZeroLength)); |
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252 __ASSERT_DEBUG(aBuffer,Panic(EScreenDriverPanicNullPointer)); |
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253 |
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254 TUint8* limit = ((TUint8*)aBuffer) + (aLength * 3); |
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255 |
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256 if (iShadowMode & EFade) |
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257 { |
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258 TUint8* buffer = (TUint8*)aBuffer; |
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259 |
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260 while (buffer < limit) |
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261 { |
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262 *buffer = FadeGray(*buffer); |
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263 ++buffer; |
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264 } |
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265 } |
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266 |
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267 if (iShadowMode & EShadow) |
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268 { |
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269 TUint8* buffer = (TUint8*)aBuffer; |
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270 |
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271 while (buffer < limit) |
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272 { |
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273 *buffer = ShadowComponent(*buffer); |
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274 ++buffer; |
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275 } |
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276 } |
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277 } |
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278 |
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279 void CDrawTwentyFourBppBitmap::WriteRgb(TInt aX,TInt aY,TRgb aColor) |
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280 { |
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281 TUint8* pixelPtr = PixelAddress(aX,aY); |
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282 pixelPtr[0] = TUint8(aColor.Blue()); |
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283 pixelPtr[1] = TUint8(aColor.Green()); |
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284 pixelPtr[2] = TUint8(aColor.Red()); |
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285 } |
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286 |
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287 void CDrawTwentyFourBppBitmap::WriteBinary(TInt aX,TInt aY,TUint32* aBuffer,TInt aLength,TInt aHeight,TRgb aColor) |
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288 { |
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289 DeOrientate(aX,aY); |
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290 |
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291 TInt pixelInc; |
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292 TInt rowInc; |
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293 |
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294 PixelAddressIncrement(pixelInc,rowInc); |
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295 |
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296 const TUint32* dataLimit = aBuffer + aHeight; |
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297 const TUint32 dataMaskLimit = (aLength < 32) ? 1 << aLength : 0; |
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298 |
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299 TUint8* pixelPtr = PixelAddress(aX,aY); |
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300 |
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301 const TUint8 r = (TUint8)aColor.Red(); |
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302 const TUint8 g = (TUint8)aColor.Green(); |
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303 const TUint8 b = (TUint8)aColor.Blue(); |
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304 |
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305 while (aBuffer < dataLimit) |
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306 { |
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307 TUint32 dataWord = *aBuffer++; |
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308 TUint32 dataMask = 1; |
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309 TUint8* tempPixelPtr = pixelPtr; |
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310 |
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311 while (dataMask != dataMaskLimit) |
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312 { |
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313 if(dataWord & dataMask) |
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314 { |
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315 tempPixelPtr[0] = b; |
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316 tempPixelPtr[1] = g; |
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317 tempPixelPtr[2] = r; |
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318 } |
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319 |
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320 tempPixelPtr += pixelInc; |
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321 dataMask <<= 1; |
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322 } |
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323 |
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324 pixelPtr += rowInc; |
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325 } |
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326 } |
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327 |
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328 void CDrawTwentyFourBppBitmap::WriteBinaryOp(TInt aX,TInt aY,TUint32* aBuffer,TInt aLength,TInt aHeight,TRgb aColor,CGraphicsContext::TDrawMode aDrawMode) |
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329 { |
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330 if (aLength <= 0) |
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331 return; |
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332 |
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333 DeOrientate(aX,aY); |
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334 TUint8* pixelPtr = PixelAddress(aX,aY); |
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335 |
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336 const TUint32* dataPtrLimit = aBuffer + aHeight; |
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337 const TUint32 dataMaskLimit = (aLength < 32) ? 1 << aLength : 0; |
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338 |
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339 TInt pixelInc; |
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340 TInt rowInc; |
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341 |
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342 PixelAddressIncrement(pixelInc,rowInc); |
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343 |
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344 const TUint8 r = (TUint8)aColor.Red(); |
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345 const TUint8 g = (TUint8)aColor.Green(); |
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346 const TUint8 b = (TUint8)aColor.Blue(); |
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347 |
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348 if (r || g || b) |
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349 { |
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350 while (aBuffer < dataPtrLimit) |
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351 { |
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352 TUint32 dataWord = *aBuffer++; |
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353 TUint32 dataMask = 1; |
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354 TUint8* tempPixelPtr = pixelPtr; |
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355 |
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356 while (dataMask != dataMaskLimit) |
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357 { |
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358 if(dataWord & dataMask) |
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359 { |
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360 switch (aDrawMode) |
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361 { |
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362 case CGraphicsContext::EDrawModeXOR: |
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363 tempPixelPtr[0] ^= b; |
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364 tempPixelPtr[1] ^= g; |
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365 tempPixelPtr[2] ^= r; |
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366 break; |
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367 case CGraphicsContext::EDrawModeAND: |
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368 tempPixelPtr[0] &= b; |
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369 tempPixelPtr[1] &= g; |
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370 tempPixelPtr[2] &= r; |
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371 break; |
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372 case CGraphicsContext::EDrawModeOR: |
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373 tempPixelPtr[0] |= b; |
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374 tempPixelPtr[1] |= g; |
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375 tempPixelPtr[2] |= r; |
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376 break; |
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377 default: |
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378 break; |
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379 } |
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380 } |
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381 tempPixelPtr += pixelInc; |
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382 dataMask <<= 1; |
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383 } |
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384 |
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385 pixelPtr += rowInc; |
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386 } |
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387 } |
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388 else if (aDrawMode == CGraphicsContext::EDrawModeAND) |
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389 { |
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390 while (aBuffer < dataPtrLimit) |
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391 { |
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392 TUint32 dataWord = *aBuffer++; |
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393 TUint32 dataMask = 1; |
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394 TUint8* tempPixelPtr = pixelPtr; |
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395 |
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396 while (dataMask != dataMaskLimit) |
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397 { |
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398 if(dataWord & dataMask) |
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399 { |
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400 tempPixelPtr[0] = 0; |
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401 tempPixelPtr[1] = 0; |
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402 tempPixelPtr[2] = 0; |
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403 } |
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404 |
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405 tempPixelPtr += pixelInc; |
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406 dataMask <<= 1; |
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407 } |
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408 |
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409 pixelPtr += rowInc; |
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410 } |
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411 } |
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412 } |
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413 |
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414 void CDrawTwentyFourBppBitmap::WriteBinaryLineVertical(TInt aX,TInt aY,TUint32* aBuffer,TInt aHeight,TRgb aColor,TBool aUp) |
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415 { |
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416 DeOrientate(aX,aY); |
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417 |
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418 TInt scanlineByteLength; |
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419 |
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420 switch (iOrientation) |
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421 { |
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422 case EOrientationNormal: |
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423 scanlineByteLength = iScanLineBytes; |
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424 break; |
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425 case EOrientationRotated90: |
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426 scanlineByteLength = -3; |
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427 break; |
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428 case EOrientationRotated180: |
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429 scanlineByteLength = -iScanLineBytes; |
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430 break; |
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431 default: // EOrientationRotated270 |
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432 scanlineByteLength = 3; |
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433 break; |
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434 } |
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435 |
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436 if (aUp) |
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437 scanlineByteLength = -scanlineByteLength; |
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438 |
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439 TUint8* pixelPtr = PixelAddress(aX,aY); |
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440 const TUint8* pixelPtrLimit = pixelPtr + (aHeight * scanlineByteLength); |
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441 TUint32 dataWord = *aBuffer; |
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442 TUint32 dataMask = 1; |
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443 |
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444 const TUint8 r = (TUint8)aColor.Red(); |
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445 const TUint8 g = (TUint8)aColor.Green(); |
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446 const TUint8 b = (TUint8)aColor.Blue(); |
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447 |
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448 while(pixelPtr != pixelPtrLimit) |
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449 { |
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450 if(!dataMask) |
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451 { |
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452 dataMask = 1; |
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453 aBuffer++; |
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454 dataWord = *aBuffer; |
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455 } |
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456 |
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457 if(dataWord & dataMask) |
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458 { |
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459 pixelPtr[0] = b; |
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460 pixelPtr[1] = g; |
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461 pixelPtr[2] = r; |
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462 } |
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463 |
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464 dataMask <<= 1; |
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465 pixelPtr += scanlineByteLength; |
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466 } |
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467 } |
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468 |
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469 void CDrawTwentyFourBppBitmap::WriteLine(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer) |
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470 { |
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471 TUint8* pixelPtr = PixelAddress(aX,aY); |
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472 |
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473 if (iOrientation == EOrientationNormal) |
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474 Mem::Copy(pixelPtr,aBuffer,aLength * 3); |
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475 else |
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476 { |
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477 const TInt pixelPtrInc = PixelAddressIncrement(); |
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478 |
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479 TUint8* bufferPtr = REINTERPRET_CAST(TUint8*,aBuffer); |
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480 TUint8* bufferPtrLimit = bufferPtr + (aLength * 3); |
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481 |
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482 while (bufferPtr < bufferPtrLimit) |
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483 { |
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484 pixelPtr[0] = *bufferPtr++; |
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485 pixelPtr[1] = *bufferPtr++; |
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486 pixelPtr[2] = *bufferPtr++; |
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487 pixelPtr += pixelPtrInc; |
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488 } |
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489 } |
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490 } |
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491 |
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492 void CDrawTwentyFourBppBitmap::WriteLineXOR(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer) |
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493 { |
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494 TUint8* pixelPtr = PixelAddress(aX,aY); |
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495 const TInt pixelPtrInc = PixelAddressIncrement(); |
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496 |
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497 TUint8* bufferPtr = REINTERPRET_CAST(TUint8*,aBuffer); |
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498 TUint8* bufferPtrLimit = bufferPtr + (aLength * 3); |
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499 |
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500 while (bufferPtr < bufferPtrLimit) |
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501 { |
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502 pixelPtr[0] ^= *bufferPtr++; |
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503 pixelPtr[1] ^= *bufferPtr++; |
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504 pixelPtr[2] ^= *bufferPtr++; |
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505 pixelPtr += pixelPtrInc; |
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506 } |
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507 } |
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508 |
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509 void CDrawTwentyFourBppBitmap::WriteLineAND(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer) |
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510 { |
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511 TUint8* pixelPtr = PixelAddress(aX,aY); |
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512 const TInt pixelPtrInc = PixelAddressIncrement(); |
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513 |
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514 TUint8* bufferPtr = REINTERPRET_CAST(TUint8*,aBuffer); |
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515 TUint8* bufferPtrLimit = bufferPtr + (aLength * 3); |
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516 |
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517 while (bufferPtr < bufferPtrLimit) |
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518 { |
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519 pixelPtr[0] &= *bufferPtr++; |
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520 pixelPtr[1] &= *bufferPtr++; |
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521 pixelPtr[2] &= *bufferPtr++; |
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522 pixelPtr += pixelPtrInc; |
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523 } |
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524 } |
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525 |
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526 void CDrawTwentyFourBppBitmap::WriteLineOR(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer) |
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527 { |
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528 TUint8* pixelPtr = PixelAddress(aX,aY); |
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529 const TInt pixelPtrInc = PixelAddressIncrement(); |
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530 |
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531 TUint8* bufferPtr = REINTERPRET_CAST(TUint8*,aBuffer); |
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532 TUint8* bufferPtrLimit = bufferPtr + (aLength * 3); |
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533 |
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534 while (bufferPtr < bufferPtrLimit) |
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535 { |
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536 pixelPtr[0] |= *bufferPtr++; |
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537 pixelPtr[1] |= *bufferPtr++; |
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538 pixelPtr[2] |= *bufferPtr++; |
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539 pixelPtr += pixelPtrInc; |
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540 } |
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541 } |
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542 |
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543 /** |
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544 MAlphaBlend::WriteRgbAlphaLine() implementation. |
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545 @see MAlphaBlend::WriteRgbAlphaLine() |
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546 */ |
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547 void CDrawTwentyFourBppBitmap::WriteRgbAlphaLine(TInt aX, TInt aY, TInt aLength, |
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548 const TUint8* aRgbBuffer, |
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549 const TUint8* aMaskBuffer, |
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550 MAlphaBlend::TShadowing aShadowing, |
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551 CGraphicsContext::TDrawMode /*aDrawMode*/) |
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552 { |
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553 DeOrientate(aX,aY); |
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554 TUint8* pixelPtr = PixelAddress(aX,aY); |
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555 const TInt pixelPtrInc = PixelAddressIncrement(); |
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556 const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength; |
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557 |
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558 while (aMaskBuffer < maskBufferPtrLimit) |
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559 { |
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560 TInt mask = aMaskBuffer[0]; |
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561 |
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562 if(mask) |
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563 { |
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564 TInt red = aRgbBuffer[2]; |
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565 TInt green = aRgbBuffer[1]; |
|
566 TInt blue = aRgbBuffer[0]; |
|
567 |
|
568 if(aShadowing == MAlphaBlend::EShdwBefore) |
|
569 { |
|
570 Shadow(red,green,blue); |
|
571 } |
|
572 |
|
573 if(aMaskBuffer[0] != 0xff) // Blend 24bpp |
|
574 { |
|
575 mask = mask * 257; |
|
576 red = (((red - pixelPtr[2]) * mask) >> 16) + pixelPtr[2]; |
|
577 green = (((green - pixelPtr[1]) * mask) >> 16) + pixelPtr[1]; |
|
578 blue = (((blue - pixelPtr[0]) * mask) >> 16) + pixelPtr[0]; |
|
579 } |
|
580 |
|
581 if(aShadowing == MAlphaBlend::EShdwAfter) |
|
582 { |
|
583 Shadow(red,green,blue); |
|
584 } |
|
585 CDrawBitmap::MapColorToUserDisplayMode(red,green,blue); |
|
586 pixelPtr[0] = TUint8(blue); |
|
587 pixelPtr[1] = TUint8(green); |
|
588 pixelPtr[2] = TUint8(red); |
|
589 } |
|
590 pixelPtr += pixelPtrInc; |
|
591 aRgbBuffer += 4; |
|
592 aMaskBuffer++; |
|
593 } |
|
594 } |
|
595 |
|
596 const TUint32 KWordAlignedCount = 4; |
|
597 const TUint32 KWordAlignedMask = 3; |
|
598 const TUint32 KFinishEarlyByThree = 3; |
|
599 |
|
600 void WriteTwentyFourBppColourAsWords(TUint8& r, TUint8& g, TUint8& b, TUint8* pixelPtr, const TInt byteLength, TUint8* pixelRowPtrLimit, const TInt scanLineBytes) |
|
601 { |
|
602 TUint8 bgr[3] = |
|
603 { |
|
604 b,g,r |
|
605 }; |
|
606 TUint32 bgrb = b+(g<<8)+(r<<16)+(b<<24); |
|
607 TUint32 grbg = g+(r<<8)+(b<<16)+(g<<24); |
|
608 TUint32 rbgr = r+(b<<8)+(g<<16)+(r<<24); |
|
609 |
|
610 TUint8* pixelPtrLimit = pixelPtr + byteLength; |
|
611 |
|
612 TInt leadingPixels = KWordAlignedCount-((TUint32)pixelPtr)&KWordAlignedMask; |
|
613 if (leadingPixels == KWordAlignedCount) |
|
614 leadingPixels = 0; |
|
615 const TInt trailingPixels = ((TUint32)pixelPtrLimit & KWordAlignedMask); |
|
616 |
|
617 while (pixelPtr < pixelRowPtrLimit) |
|
618 { |
|
619 TUint8* tempPixelPtr; |
|
620 TUint32* tempWordPtr; |
|
621 TInt nextOfBgr = 0; |
|
622 TUint8* leadingPixelPtrLimit = pixelPtr+leadingPixels; |
|
623 for (tempPixelPtr = pixelPtr; tempPixelPtr < leadingPixelPtrLimit; tempPixelPtr++) |
|
624 { |
|
625 tempPixelPtr[0] = bgr[nextOfBgr++]; |
|
626 } |
|
627 |
|
628 if (nextOfBgr == (KWordAlignedCount-1)) |
|
629 nextOfBgr = 0; |
|
630 |
|
631 TUint32* wordPtrLimit = ((TUint32*)(pixelPtrLimit-trailingPixels))-KFinishEarlyByThree; |
|
632 |
|
633 tempWordPtr = (TUint32*)tempPixelPtr; |
|
634 switch (nextOfBgr) |
|
635 { |
|
636 case 1: |
|
637 if (tempWordPtr < wordPtrLimit) |
|
638 { |
|
639 *tempWordPtr++ = grbg; |
|
640 nextOfBgr = 2; |
|
641 } |
|
642 //no break |
|
643 case 2: |
|
644 if (tempWordPtr < wordPtrLimit) |
|
645 { |
|
646 *tempWordPtr++ = rbgr; |
|
647 nextOfBgr = 0; |
|
648 } |
|
649 } |
|
650 |
|
651 while (tempWordPtr < wordPtrLimit) |
|
652 { |
|
653 *tempWordPtr++ = bgrb; |
|
654 *tempWordPtr++ = grbg; |
|
655 *tempWordPtr++ = rbgr; |
|
656 } |
|
657 |
|
658 for (tempPixelPtr = (TUint8*)tempWordPtr; tempPixelPtr < pixelPtrLimit; tempPixelPtr++) |
|
659 { |
|
660 tempPixelPtr[0] = bgr[nextOfBgr++]; |
|
661 if (nextOfBgr > 2) |
|
662 nextOfBgr = 0; |
|
663 } |
|
664 |
|
665 pixelPtr += scanLineBytes; |
|
666 pixelPtrLimit += scanLineBytes; |
|
667 } |
|
668 } |
|
669 |
|
670 /** |
|
671 Writes a specific colour to the screen, optimised to use mem fill if the colour is shade of grey |
|
672 and word aligned access the three possible combinations of the colour bytes. |
|
673 */ |
|
674 void CDrawTwentyFourBppBitmap::WriteRgbMulti(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor) |
|
675 { |
|
676 const TInt scanLineBytes = iScanLineBytes; |
|
677 const TInt byteLength = aLength * 3; |
|
678 |
|
679 TUint8* pixelPtr = PixelAddress(aX,aY); |
|
680 TUint8* pixelRowPtrLimit = pixelPtr + (aHeight * scanLineBytes); |
|
681 |
|
682 TUint8 r = TUint8(aColor.Red()); |
|
683 TUint8 g = TUint8(aColor.Green()); |
|
684 TUint8 b = TUint8(aColor.Blue()); |
|
685 |
|
686 if ((r == g) && (g == b)) |
|
687 { |
|
688 while (pixelPtr < pixelRowPtrLimit) |
|
689 { |
|
690 Mem::Fill(pixelPtr,byteLength,r); |
|
691 pixelPtr += scanLineBytes; |
|
692 } |
|
693 } |
|
694 else |
|
695 { |
|
696 WriteTwentyFourBppColourAsWords(r, g, b, pixelPtr, byteLength, pixelRowPtrLimit, scanLineBytes); |
|
697 } |
|
698 } |
|
699 |
|
700 void CDrawTwentyFourBppBitmap::WriteRgbMultiXOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor) |
|
701 { |
|
702 TUint8* pixelPtr = PixelAddress(aX,aY); |
|
703 TUint8* pixelPtrLimit = pixelPtr + (aLength * 3); |
|
704 TUint8* pixelRowPtrLimit = pixelPtr + (aHeight * iScanLineBytes); |
|
705 |
|
706 TUint8 r = TUint8(aColor.Red()); |
|
707 TUint8 g = TUint8(aColor.Green()); |
|
708 TUint8 b = TUint8(aColor.Blue()); |
|
709 |
|
710 while (pixelPtr < pixelRowPtrLimit) |
|
711 { |
|
712 for (TUint8* tempPixelPtr = pixelPtr; tempPixelPtr < pixelPtrLimit; tempPixelPtr += 3) |
|
713 { |
|
714 tempPixelPtr[0] ^= b; |
|
715 tempPixelPtr[1] ^= g; |
|
716 tempPixelPtr[2] ^= r; |
|
717 } |
|
718 |
|
719 pixelPtr += iScanLineBytes; |
|
720 pixelPtrLimit += iScanLineBytes; |
|
721 } |
|
722 } |
|
723 |
|
724 void CDrawTwentyFourBppBitmap::WriteRgbMultiAND(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor) |
|
725 { |
|
726 TUint8* pixelPtr = PixelAddress(aX,aY); |
|
727 TUint8* pixelPtrLimit = pixelPtr + (aLength * 3); |
|
728 TUint8* pixelRowPtrLimit = pixelPtr + (aHeight * iScanLineBytes); |
|
729 TUint8 r = TUint8(aColor.Red()); |
|
730 TUint8 g = TUint8(aColor.Green()); |
|
731 TUint8 b = TUint8(aColor.Blue()); |
|
732 |
|
733 while (pixelPtr < pixelRowPtrLimit) |
|
734 { |
|
735 for (TUint8* tempPixelPtr = pixelPtr; tempPixelPtr < pixelPtrLimit; tempPixelPtr += 3) |
|
736 { |
|
737 tempPixelPtr[0] &= b; |
|
738 tempPixelPtr[1] &= g; |
|
739 tempPixelPtr[2] &= r; |
|
740 } |
|
741 |
|
742 pixelPtr += iScanLineBytes; |
|
743 pixelPtrLimit += iScanLineBytes; |
|
744 } |
|
745 } |
|
746 |
|
747 void CDrawTwentyFourBppBitmap::WriteRgbMultiOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor) |
|
748 { |
|
749 TUint8* pixelPtr = PixelAddress(aX,aY); |
|
750 TUint8* pixelPtrLimit = pixelPtr + (aLength * 3); |
|
751 TUint8* pixelRowPtrLimit = pixelPtr + (aHeight * iScanLineBytes); |
|
752 TUint8 r = TUint8(aColor.Red()); |
|
753 TUint8 g = TUint8(aColor.Green()); |
|
754 TUint8 b = TUint8(aColor.Blue()); |
|
755 |
|
756 while (pixelPtr < pixelRowPtrLimit) |
|
757 { |
|
758 for (TUint8* tempPixelPtr = pixelPtr; tempPixelPtr < pixelPtrLimit; tempPixelPtr += 3) |
|
759 { |
|
760 tempPixelPtr[0] |= b; |
|
761 tempPixelPtr[1] |= g; |
|
762 tempPixelPtr[2] |= r; |
|
763 } |
|
764 |
|
765 pixelPtr += iScanLineBytes; |
|
766 pixelPtrLimit += iScanLineBytes; |
|
767 } |
|
768 } |
|
769 |
|
770 void CDrawTwentyFourBppBitmap::WriteRgbAlphaMulti(TInt aX,TInt aY,TInt aLength,TRgb aColor,const TUint8* aMaskBuffer) |
|
771 { |
|
772 DeOrientate(aX,aY); |
|
773 TUint8* pixelPtr = PixelAddress(aX,aY); |
|
774 const TInt pixelPtrInc = PixelAddressIncrement(); |
|
775 const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength; |
|
776 |
|
777 if (iShadowMode) |
|
778 Shadow(aColor); |
|
779 |
|
780 const TInt red = aColor.Red(); |
|
781 const TInt green = aColor.Green(); |
|
782 const TInt blue = aColor.Blue(); |
|
783 while (aMaskBuffer < maskBufferPtrLimit) |
|
784 { |
|
785 if(aMaskBuffer[0]) |
|
786 { |
|
787 TRgb pixelClr; |
|
788 |
|
789 if(aMaskBuffer[0] != 0xff) |
|
790 { |
|
791 pixelClr = AlphaBlend(red, green, blue, TRgb(pixelPtr[2], pixelPtr[1], pixelPtr[0]), aMaskBuffer[0]); |
|
792 } |
|
793 else |
|
794 { |
|
795 pixelClr = aColor; |
|
796 } |
|
797 |
|
798 pixelPtr[0] = TUint8(pixelClr.Blue()); |
|
799 pixelPtr[1] = TUint8(pixelClr.Green()); |
|
800 pixelPtr[2] = TUint8(pixelClr.Red()); |
|
801 } |
|
802 pixelPtr += pixelPtrInc; |
|
803 aMaskBuffer++; |
|
804 } |
|
805 } |
|
806 |
|
807 void CDrawTwentyFourBppBitmap::MapColorToUserDisplayMode(TRgb& aColor) |
|
808 { |
|
809 switch (iUserDispMode) |
|
810 { |
|
811 case EGray2: |
|
812 aColor = TRgb::_Gray2(aColor._Gray2()); |
|
813 break; |
|
814 case EGray4: |
|
815 aColor = TRgb::_Gray4(aColor._Gray4()); |
|
816 break; |
|
817 case EGray16: |
|
818 aColor = TRgb::_Gray16(aColor._Gray16()); |
|
819 break; |
|
820 case EGray256: |
|
821 aColor = TRgb::_Gray256(aColor._Gray256()); |
|
822 break; |
|
823 case EColor16: |
|
824 aColor = TRgb::Color16(aColor.Color16()); |
|
825 break; |
|
826 case EColor256: |
|
827 aColor = TRgb::Color256(aColor.Color256()); |
|
828 break; |
|
829 case EColor4K: |
|
830 aColor = TRgb::_Color4K(aColor._Color4K()); |
|
831 break; |
|
832 case EColor64K: |
|
833 aColor = TRgb::_Color64K(aColor._Color64K()); |
|
834 break; |
|
835 default: |
|
836 break; |
|
837 } |
|
838 } |
|
839 |
|
840 void CDrawTwentyFourBppBitmap::MapBufferToUserDisplayMode(TInt aLength,TUint32* aBuffer) |
|
841 { |
|
842 TUint8* bufferPtr = (TUint8*)aBuffer; |
|
843 const TUint8* bufferLimit = bufferPtr + (aLength * 3); |
|
844 |
|
845 switch (iUserDispMode) |
|
846 { |
|
847 case EGray2: |
|
848 while (bufferPtr < bufferLimit) |
|
849 { |
|
850 TInt blue = bufferPtr[0]; |
|
851 TInt green = bufferPtr[1]; |
|
852 TInt red = bufferPtr[2]; |
|
853 TRgb color(red,green,blue); |
|
854 color = TRgb::_Gray2(color._Gray2()); |
|
855 bufferPtr[0] = TUint8(color.Blue()); |
|
856 bufferPtr[1] = TUint8(color.Green()); |
|
857 bufferPtr[2] = TUint8(color.Red()); |
|
858 bufferPtr += 3; |
|
859 } |
|
860 break; |
|
861 case EGray4: |
|
862 while (bufferPtr < bufferLimit) |
|
863 { |
|
864 TInt blue = bufferPtr[0]; |
|
865 TInt green = bufferPtr[1]; |
|
866 TInt red = bufferPtr[2]; |
|
867 TRgb color(red,green,blue); |
|
868 color = TRgb::_Gray4(color._Gray4()); |
|
869 bufferPtr[0] = TUint8(color.Blue()); |
|
870 bufferPtr[1] = TUint8(color.Green()); |
|
871 bufferPtr[2] = TUint8(color.Red()); |
|
872 bufferPtr += 3; |
|
873 } |
|
874 break; |
|
875 case EGray16: |
|
876 while (bufferPtr < bufferLimit) |
|
877 { |
|
878 TInt blue = bufferPtr[0]; |
|
879 TInt green = bufferPtr[1]; |
|
880 TInt red = bufferPtr[2]; |
|
881 TRgb color(red,green,blue); |
|
882 color = TRgb::_Gray16(color._Gray16()); |
|
883 bufferPtr[0] = TUint8(color.Blue()); |
|
884 bufferPtr[1] = TUint8(color.Green()); |
|
885 bufferPtr[2] = TUint8(color.Red()); |
|
886 bufferPtr += 3; |
|
887 } |
|
888 break; |
|
889 case EGray256: |
|
890 while (bufferPtr < bufferLimit) |
|
891 { |
|
892 TInt blue = bufferPtr[0]; |
|
893 TInt green = bufferPtr[1]; |
|
894 TInt red = bufferPtr[2]; |
|
895 TRgb color(red,green,blue); |
|
896 color = TRgb::_Gray256(color._Gray256()); |
|
897 bufferPtr[0] = TUint8(color.Blue()); |
|
898 bufferPtr[1] = TUint8(color.Green()); |
|
899 bufferPtr[2] = TUint8(color.Red()); |
|
900 bufferPtr += 3; |
|
901 } |
|
902 break; |
|
903 case EColor16: |
|
904 while (bufferPtr < bufferLimit) |
|
905 { |
|
906 TInt blue = bufferPtr[0]; |
|
907 TInt green = bufferPtr[1]; |
|
908 TInt red = bufferPtr[2]; |
|
909 TRgb color(red,green,blue); |
|
910 color = TRgb::Color16(color.Color16()); |
|
911 bufferPtr[0] = TUint8(color.Blue()); |
|
912 bufferPtr[1] = TUint8(color.Green()); |
|
913 bufferPtr[2] = TUint8(color.Red()); |
|
914 bufferPtr += 3; |
|
915 } |
|
916 break; |
|
917 case EColor256: |
|
918 while (bufferPtr < bufferLimit) |
|
919 { |
|
920 TInt blue = bufferPtr[0]; |
|
921 TInt green = bufferPtr[1]; |
|
922 TInt red = bufferPtr[2]; |
|
923 TRgb color(red,green,blue); |
|
924 color = TRgb::Color256(color.Color256()); |
|
925 bufferPtr[0] = TUint8(color.Blue()); |
|
926 bufferPtr[1] = TUint8(color.Green()); |
|
927 bufferPtr[2] = TUint8(color.Red()); |
|
928 bufferPtr += 3; |
|
929 } |
|
930 break; |
|
931 case EColor4K: |
|
932 while (bufferPtr < bufferLimit) |
|
933 { |
|
934 TInt blue = bufferPtr[0]; |
|
935 TInt green = bufferPtr[1]; |
|
936 TInt red = bufferPtr[2]; |
|
937 TRgb color(red,green,blue); |
|
938 color = TRgb::_Color4K(color._Color4K()); |
|
939 bufferPtr[0] = TUint8(color.Blue()); |
|
940 bufferPtr[1] = TUint8(color.Green()); |
|
941 bufferPtr[2] = TUint8(color.Red()); |
|
942 bufferPtr += 3; |
|
943 } |
|
944 break; |
|
945 case EColor64K: |
|
946 while (bufferPtr < bufferLimit) |
|
947 { |
|
948 TInt blue = bufferPtr[0]; |
|
949 TInt green = bufferPtr[1]; |
|
950 TInt red = bufferPtr[2]; |
|
951 TRgb color(red,green,blue); |
|
952 color = TRgb::_Color64K(color._Color64K()); |
|
953 bufferPtr[0] = TUint8(color.Blue()); |
|
954 bufferPtr[1] = TUint8(color.Green()); |
|
955 bufferPtr[2] = TUint8(color.Red()); |
|
956 bufferPtr += 3; |
|
957 } |
|
958 break; |
|
959 default: |
|
960 break; |
|
961 } |
|
962 } |
|
963 |
|
964 TInt CDrawTwentyFourBppBitmap::WriteRgbOutlineAndShadow(TInt aX, TInt aY, const TInt aLength, |
|
965 TUint32 aOutlinePenColor, TUint32 aShadowColor, |
|
966 TUint32 aFillColor, const TUint8* aDataBuffer) |
|
967 { |
|
968 DeOrientate(aX,aY); |
|
969 TUint8* pixelPtr = PixelAddress(aX,aY); |
|
970 const TInt pixelPtrInc = PixelAddressIncrement(); |
|
971 const TUint8* dataBufferPtrLimit = aDataBuffer + aLength; |
|
972 TInt blendedRedColor; |
|
973 TInt blendedGreenColor; |
|
974 TInt blendedBlueColor; |
|
975 TUint8 index = 0; |
|
976 TRgb finalColor; |
|
977 |
|
978 TRgb outlinePenColor; |
|
979 outlinePenColor.SetInternal(aOutlinePenColor); |
|
980 TRgb shadowColor; |
|
981 shadowColor.SetInternal(aShadowColor); |
|
982 TRgb fillColor; |
|
983 fillColor.SetInternal(aFillColor); |
|
984 |
|
985 const TInt redOutlinePenColor = outlinePenColor.Red(); |
|
986 const TInt redShadowColor = shadowColor.Red(); |
|
987 const TInt redFillColor = fillColor.Red(); |
|
988 |
|
989 const TInt greenOutlinePenColor = outlinePenColor.Green(); |
|
990 const TInt greenShadowColor = shadowColor.Green(); |
|
991 const TInt greenFillColor = fillColor.Green(); |
|
992 |
|
993 const TInt blueOutlinePenColor = outlinePenColor.Blue(); |
|
994 const TInt blueShadowColor = shadowColor.Blue(); |
|
995 const TInt blueFillColor = fillColor.Blue(); |
|
996 const TInt alpha = aOutlinePenColor >> 24; |
|
997 |
|
998 while (aDataBuffer < dataBufferPtrLimit) |
|
999 { |
|
1000 index = *aDataBuffer++; |
|
1001 if (255 == FourColorBlendLookup[index][KBackgroundColorIndex]) |
|
1002 { |
|
1003 //background colour |
|
1004 //No drawing required so move on to next pixel. |
|
1005 pixelPtr += pixelPtrInc; |
|
1006 continue; |
|
1007 } |
|
1008 else if (255 == FourColorBlendLookup[index][KFillColorIndex]) |
|
1009 { |
|
1010 //fill colour |
|
1011 finalColor.SetInternal(aFillColor); |
|
1012 } |
|
1013 else if (255 == FourColorBlendLookup[index][KShadowColorIndex]) |
|
1014 { |
|
1015 //Shadow colour |
|
1016 finalColor.SetInternal(aShadowColor); |
|
1017 } |
|
1018 else if (255 == FourColorBlendLookup[index][KOutlineColorIndex]) |
|
1019 { |
|
1020 //Outline colour |
|
1021 finalColor.SetInternal(aOutlinePenColor); |
|
1022 } |
|
1023 else |
|
1024 { |
|
1025 TRgb backgroundColor = TRgb::_Color16M(TRgb(pixelPtr[2], pixelPtr[1], pixelPtr[0])._Color16M()); |
|
1026 |
|
1027 blendedRedColor = (redOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + |
|
1028 redShadowColor * FourColorBlendLookup[index][KShadowColorIndex] + |
|
1029 redFillColor * FourColorBlendLookup[index][KFillColorIndex] + |
|
1030 backgroundColor.Red() * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8; |
|
1031 |
|
1032 blendedGreenColor = (greenOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + |
|
1033 greenShadowColor * FourColorBlendLookup[index][KShadowColorIndex] + |
|
1034 greenFillColor * FourColorBlendLookup[index][KFillColorIndex] + |
|
1035 backgroundColor.Green() * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8; |
|
1036 |
|
1037 blendedBlueColor = (blueOutlinePenColor * FourColorBlendLookup[index][KOutlineColorIndex] + |
|
1038 blueShadowColor * FourColorBlendLookup[index][KShadowColorIndex] + |
|
1039 blueFillColor * FourColorBlendLookup[index][KFillColorIndex] + |
|
1040 backgroundColor.Blue() * FourColorBlendLookup[index][KBackgroundColorIndex]) >> 8; |
|
1041 |
|
1042 if (alpha != 0xff) |
|
1043 { |
|
1044 TRgb alphablend = AlphaBlend(blendedRedColor, blendedGreenColor, blendedBlueColor, TRgb(pixelPtr[2], pixelPtr[1], pixelPtr[0]), alpha); |
|
1045 pixelPtr[0] = TUint8(alphablend.Blue()); |
|
1046 pixelPtr[1] = TUint8(alphablend.Green()); |
|
1047 pixelPtr[2] = TUint8(alphablend.Red()); |
|
1048 } |
|
1049 else |
|
1050 { |
|
1051 //opaque |
|
1052 pixelPtr[0] = TUint8(blendedBlueColor); |
|
1053 pixelPtr[1] = TUint8(blendedGreenColor); |
|
1054 pixelPtr[2] = TUint8(blendedRedColor); |
|
1055 } |
|
1056 pixelPtr += pixelPtrInc; |
|
1057 continue; |
|
1058 } |
|
1059 |
|
1060 if (alpha != 0xff) |
|
1061 { |
|
1062 TRgb alphablend = AlphaBlend(finalColor, TRgb(pixelPtr[2], pixelPtr[1], pixelPtr[0]), alpha); |
|
1063 pixelPtr[0] = TUint8(alphablend.Blue()); |
|
1064 pixelPtr[1] = TUint8(alphablend.Green()); |
|
1065 pixelPtr[2] = TUint8(alphablend.Red()); |
|
1066 } |
|
1067 else |
|
1068 { |
|
1069 pixelPtr[0] = TUint8(finalColor.Blue()); |
|
1070 pixelPtr[1] = TUint8(finalColor.Green()); |
|
1071 pixelPtr[2] = TUint8(finalColor.Red()); |
|
1072 } |
|
1073 pixelPtr += pixelPtrInc; |
|
1074 } |
|
1075 return KErrNone; |
|
1076 } |
|
1077 |
|
1078 void CDrawTwentyFourBppBitmap::BlendRgbMulti(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor) |
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1079 { |
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1080 const TInt sourceAlpha = aColor.Alpha(); |
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1081 |
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1082 if (sourceAlpha == 0xFF) //Fully opaque |
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1083 { |
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1084 WriteRgbMulti(aX,aY,aLength,aHeight,aColor); |
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1085 return; |
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1086 } |
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1087 else if (sourceAlpha == 0x00) //Fully transparent |
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1088 { |
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1089 return; |
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1090 } |
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1091 else //Perform alpha blending |
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1092 { |
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1093 TUint8* pixelPtr = PixelAddress(aX,aY); |
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1094 const TInt pixelPtrInc = PixelAddressIncrement(); |
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1095 TUint8* pixelPtrEnd = pixelPtr + (aLength * pixelPtrInc); |
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1096 |
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1097 TUint8 dr; |
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1098 TUint8 dg; |
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1099 TUint8 db; |
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1100 |
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1101 //Perform pre-multiplication on values from aColor |
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1102 const TUint8 pmsr = (sourceAlpha * aColor.Red()) / 255; |
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1103 const TUint8 pmsg = (sourceAlpha * aColor.Green()) / 255; |
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1104 const TUint8 pmsb = (sourceAlpha * aColor.Blue()) / 255; |
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1105 |
|
1106 for (TInt ii = 0 ; ii <= aHeight; ii++) |
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1107 { |
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1108 while (pixelPtr != pixelPtrEnd) |
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1109 { |
|
1110 dr = pixelPtr[2]; |
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1111 dg = pixelPtr[1]; |
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1112 db = pixelPtr[0]; |
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1113 |
|
1114 //Target has no alpha channel so assume to be 0xFF (opaque) |
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1115 pixelPtr[0] = pmsb + ((0xFF-sourceAlpha) * db)/255; |
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1116 pixelPtr[1] = pmsg + ((0xFF-sourceAlpha) * dg)/255; |
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1117 pixelPtr[2] = pmsr + ((0xFF-sourceAlpha) * dr)/255; |
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1118 |
|
1119 pixelPtr+=pixelPtrInc; |
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1120 } |
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1121 pixelPtr = PixelAddress(aX, ii+aY); |
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1122 pixelPtrEnd = pixelPtr + (aLength * pixelPtrInc); |
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1123 } |
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1124 } |
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1125 } |