graphicstest/uibench/s60/src/windows/tflowwindowopengl.cpp
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     1 // Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 /**
       
    17  @file
       
    18  @test
       
    19  @internalComponent - Internal Symbian test code 
       
    20 */
       
    21 
       
    22 
       
    23 #include "tflowwindowopengl.h"
       
    24 
       
    25 
       
    26 CTWindow* CTFlowWindowOpenGL::NewL(RWsSession &aWs, 
       
    27         const RWindowTreeNode &aParent, 
       
    28         const TPoint& aStartingPoint,
       
    29         const TSize& aWindowSize)
       
    30     {
       
    31     CTFlowWindowOpenGL* self = new (ELeave)CTFlowWindowOpenGL(aStartingPoint, aWindowSize);
       
    32     CleanupStack::PushL(self);
       
    33     self->ConstructL(aWs, aParent);
       
    34     CleanupStack::Pop(self);
       
    35     return self;
       
    36     }
       
    37 
       
    38 CTFlowWindowOpenGL::CTFlowWindowOpenGL(const TPoint& aStartingPoint, const TSize& aWindowSize) :
       
    39         CTWindow(aStartingPoint, aWindowSize)
       
    40 	{
       
    41 	// empty
       
    42 	}
       
    43 
       
    44 /**
       
    45  * Constructs EGL environment, model and output objects which are used to render
       
    46  * OpenGL ES content.
       
    47  * 
       
    48  */
       
    49 void CTFlowWindowOpenGL::ConstructL(RWsSession &aWs, const RWindowTreeNode &aParent)
       
    50     {
       
    51     CTWindow::ConstructL(aWs, aParent);
       
    52     iEglEnvironment = CEglEnvironment::NewL(iWindow);
       
    53     iModel = CModel::NewL(iEglEnvironment->Display(), iEglEnvironment->Surface());
       
    54     }
       
    55 
       
    56 CTFlowWindowOpenGL::~CTFlowWindowOpenGL()
       
    57 	{
       
    58 	delete iEglEnvironment;
       
    59 	delete iModel;
       
    60 	}
       
    61 
       
    62 /**
       
    63  * Render one OpenGL ES scene and draw it to the screen.
       
    64  */
       
    65 void CTFlowWindowOpenGL::RenderL()
       
    66 	{
       
    67 	CTWindow::RenderL();
       
    68 	iTime++;
       
    69 	iModel->DrawToBuffer(iTime);
       
    70 	iEglEnvironment->DrawToWindow();
       
    71 	}
       
    72 
       
    73 void CTFlowWindowOpenGL::SetResolutionL(TInt aResolution)
       
    74     {
       
    75     iModel->SetResolutionL(aResolution);
       
    76     }