windowing/windowserver/nonnga/SERVER/sprite.h
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     1 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // CWsSprite and associated classes definitions
       
    15 // 
       
    16 //
       
    17 
       
    18 #ifndef __SPRITE_H__
       
    19 #define __SPRITE_H__
       
    20 
       
    21 #include "server.h"
       
    22 
       
    23 //
       
    24 // CWsSpriteMember
       
    25 //
       
    26 class CWsSpriteMember : public CBase
       
    27 	{
       
    28 public:
       
    29 	CWsSpriteMember();
       
    30 	~CWsSpriteMember();
       
    31 	TBool SetL(const TCmdSpriteMember &aCmdSpriteMember);
       
    32 public:
       
    33 	CFbsBitmap *iBitmap;
       
    34 	CFbsBitmap *iMaskBitmap;
       
    35 	TBool iInvertMask;
       
    36 	CGraphicsContext::TDrawMode iDrawMode;
       
    37 	TPoint iOffset;
       
    38 	TTimeIntervalMicroSeconds32 iInterval;
       
    39 	};
       
    40 
       
    41 //
       
    42 // CWsSpriteBase
       
    43 //
       
    44 class CWsSpriteBase : public CWsScreenObject
       
    45 	{
       
    46 protected:
       
    47 	enum {ENoChildPriorityBoost=1,EPointerPriorityBoost=2};
       
    48 public:
       
    49 	friend class CWsSpriteTimer;
       
    50 	friend class CWsAnim;
       
    51 	friend class TCursorSprite;
       
    52 public:
       
    53 	static void InitStaticsL();
       
    54 	static void DeleteStatics();
       
    55 
       
    56 	CWsSpriteBase(CWsClient *aOwner, WH_HANDLES aType);
       
    57 	~CWsSpriteBase();
       
    58 
       
    59 	TRect Rect() const;
       
    60 	TPoint Pos() const;
       
    61 
       
    62 	void SetPos(const TPoint &Pos);
       
    63 	void Deactivate();
       
    64 	void TimerExpired();
       
    65 	void Activate();
       
    66 	inline TBool IsActive();
       
    67 	inline TBool IsFlashingEnabled();
       
    68 	TBool CanBeSeen() const;
       
    69 	
       
    70 	CWsSpriteBase * Next() { return iNext; }
       
    71 	void SetNext(CWsSpriteBase * aNext) { iNext = aNext; }
       
    72 	void Redraw(CFbsBitGc * aGc, const TRegion& aRegion);
       
    73 	void ForceRedraw();
       
    74 	inline const CWsWindow* Win();
       
    75 	TBool IsActivated() const;
       
    76 	TBool HasSpriteMember() const { return  iMembers->Count(); }
       
    77 protected:
       
    78 	void ConstructL(TUint aFlags, CWsWindow *aWindow);
       
    79 	void CommandL(TInt aOpcode, const TAny *aCmdData);
       
    80 	void AppendMemberL(const TCmdSpriteMember &aCmdSpriteMember);
       
    81 	virtual void CompleteL();
       
    82 	void SetMember(TInt aIndex);
       
    83 	void CheckSizesL();
       
    84 	TBool UpdateMemberL(CWsSpriteMember *aMember, const TCmdSpriteMember &aCmdSpriteMember);
       
    85 	void QueueDeltaTimer();
       
    86 protected:
       
    87 	CWsWindow *iWin;
       
    88 	CWsWindowGroup *iGroupWin;
       
    89 	TPoint iBasePos;
       
    90 	TPoint iPos;		// Combined position and offset
       
    91 	TSize iMaxSize;
       
    92 	TSize iSize;
       
    93     TUint iFlags;
       
    94 	TRect iClipRect;
       
    95 	CArrayPtrFlat<CWsSpriteMember> *iMembers;
       
    96 	TInt iCurIndex;
       
    97 	TWsDeltaTimerEntry iDeltaTimerEntry;
       
    98 	TDisplayMode iDisplayMode;
       
    99 	TBool iClipSprite;
       
   100 	TPoint iClipOffset;
       
   101 	TSize iClipSize;
       
   102 	CWsSpriteBase * iNext; // linked list per window
       
   103 	TBool iFloating;
       
   104 //
       
   105 // Static data
       
   106 //
       
   107 	static CWsDeltaTimer *iDeltaTimer;
       
   108 	};
       
   109 
       
   110 /** Sprite flags.
       
   111 
       
   112 These can be combined with each other and TSpriteFlags using a bit-wise OR operation.
       
   113 
       
   114 @internalComponent
       
   115 @released
       
   116 @see RWsPointerCursor::Construct()
       
   117 @see RWsSprite::Construct() */
       
   118 enum TSystemSpriteFlags
       
   119 	{
       
   120 	ESpriteNonSystemFlags=0x0000FFFF,
       
   121 	ESpriteSystemFlags=	  0xFFFF0000,
       
   122 	ESpritePointer=0x10000,
       
   123 	ESpriteOOM=0x20000,
       
   124 	ESpriteDisabled=0x40000,
       
   125 	ESpriteActive=0x80000,
       
   126 	ESpriteDirty=0x100000
       
   127 	};
       
   128 
       
   129 //
       
   130 // CWsSpriteBase inlines
       
   131 //
       
   132 inline TBool CWsSpriteBase::IsActive()
       
   133 	{
       
   134 	return iNext != NULL;
       
   135 	}
       
   136 inline TBool CWsSpriteBase::IsFlashingEnabled()
       
   137 	{
       
   138 	return (iFlags&ESpriteFlash);
       
   139 	}
       
   140 inline const CWsWindow* CWsSpriteBase::Win()
       
   141 	{
       
   142 	return iWin;
       
   143 	}
       
   144 	
       
   145 //
       
   146 // CWsSprite
       
   147 //
       
   148 class CWsSprite : public CWsSpriteBase
       
   149 	{
       
   150 public:
       
   151 	CWsSprite(CWsClient *aOwner);
       
   152 	~CWsSprite();
       
   153 	void ConstructL(const TWsClCmdCreateSprite &aParams);
       
   154 	void CommandL(TInt aOpcode, const TAny *aCmdData);
       
   155 	void CompleteL();
       
   156 	void Update(TInt aMember,TRect aRect,TBool aFullUpdate);
       
   157 public:
       
   158 	CWsAnim *iAnim;	// The AnimDLL on this sprite if there is one.
       
   159 	};
       
   160 
       
   161 //
       
   162 // CWsSpriteManager
       
   163 //
       
   164 class CWsSpriteManager : public CBase
       
   165 	{
       
   166 public:
       
   167 	~CWsSpriteManager();
       
   168 	static CWsSpriteManager* NewL();
       
   169 	void DrawFloatingSprites(CFbsBitGc* aGc,const TRegion& aRegion);
       
   170 	void AddFloatingSprite(CWsSpriteBase* aSprite);
       
   171 	void RemoveFloatingSprite(CWsSpriteBase* aSprite);
       
   172 	void Schedule(CWsSpriteBase* aSprite, TRect* aRect = 0);
       
   173 	TFlashState CurrentSpriteFlashState(const CWsSpriteBase* aSprite) const;
       
   174 	TFlashState CurrentCursorFlashState() const;
       
   175 	TInt SpriteCount() const { return iFloatingSprites.Count(); }
       
   176 	TTimeIntervalMicroSeconds NextCursorFlashStateChange() const;
       
   177 	void CalcFloatingSpriteRgn( TRegion& aResultRgn, const TRect& aDefaultRect );
       
   178 private:
       
   179 	CWsSpriteManager();
       
   180 	void ConstructL();
       
   181 	TTimeIntervalMicroSeconds NextSpriteFlashStateChange(const CWsSpriteBase* aSprite) const;
       
   182 	TTimeIntervalMicroSeconds CalculateTimeToNextFlash(TTimeIntervalMicroSeconds aTime) const;
       
   183 private:
       
   184 	RPointerArray<CWsSpriteBase> iFloatingSprites;
       
   185 	};
       
   186 #endif