--- a/egl/egltest/scripts/egltest_settings.ini Tue Feb 02 01:47:50 2010 +0200
+++ b/egl/egltest/scripts/egltest_settings.ini Fri Apr 16 16:21:04 2010 +0300
@@ -38,10 +38,24 @@
NumIterations=1000
[Benchmark]
-NumIterations = 400 // Needs to be set with care. Making this value bigger may cause an allocation failure
- // on the emulator, it fails to create SgImage at some point.
+NumIterations = 300 // Needs to be set with care. Making this value greater may cause an allocation failure.
+ // On the emulator, it fails to create SgImage at some point.
// Hardware will have their own limitations which also need to be considered.
ImageWidth = 50 // width of RSgImage
-ImageHeight = 50 // height if RSgImage
+ImageHeight = 50 // height of RSgImage
NumFormats = 1
Format0 = EUidPixelFormatARGB_8888_PRE
+
+[OOM]
+NumIterations = 5
+ImageWidth = 50 // width of RSgImage
+ImageHeight = 50 // height of RSgImage
+ThresholdGPUUsedMemory = 5 //Deviation in percentage between max and min of GPU memory
+ //retrieved at the end of each attempt through NOK_resource_profiling2 egl extension inteface
+ThresholdLastIteration = 5 //Deviation in percentage between max and min of successful iteration number
+ //retrieved at the end of each attempt
+
+
+[SwapBuffers]
+WindowWidth=200
+WindowHeight=200
\ No newline at end of file