--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/graphicstest/uibench/s60/src/te_gesturegenerator.cpp Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,62 @@
+// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+/**
+ @file
+ @test
+ @internalComponent - Internal Symbian test code
+*/
+
+
+#include "te_gesturegenerator.h"
+
+#include <e32cmn.h>
+#include <e32math.h>
+
+
+void GestureGenerator::SimulateFlickGestureL(RSemaphore& aSemaphore, TPoint aStartPoint, TPoint aEndPoint)
+ {
+ GenerateEventL(aSemaphore, TRawEvent::EButton1Down, aStartPoint.iX, aStartPoint.iY);
+ TPoint currentPosition(aStartPoint);
+ TReal currentX = 0;
+ TReal currentY = 0;
+ TReal distance = 0;
+ Math::Sqrt(distance, (aEndPoint.iX - aStartPoint.iX)*(aEndPoint.iX - aStartPoint.iX) + (aEndPoint.iY - aStartPoint.iY)*(aEndPoint.iY - aStartPoint.iY));
+
+ TReal deltaX = (aEndPoint.iX - aStartPoint.iX) / distance;
+ TReal deltaY = (aEndPoint.iY - aStartPoint.iY) / distance;
+ while (currentPosition != aEndPoint)
+ {
+ currentX += deltaX;
+ currentY += deltaY;
+ currentPosition.SetXY(aStartPoint.iX + currentX, aStartPoint.iY + currentY);
+ GenerateEventL(aSemaphore, TRawEvent::EPointerMove, currentPosition.iX, currentPosition.iY);
+ }
+ GenerateEventL(aSemaphore, TRawEvent::EButton1Up, aStartPoint.iX, aStartPoint.iY);
+ }
+
+/**
+ * Generates events to communicate with the control. Each time the control receives an event
+ * it redraws itself. That's necessary because the draw method can't be called directly from
+ * a different thread.
+ */
+void GestureGenerator::GenerateEventL(RSemaphore& aSemaphore, TRawEvent::TType aEventType, TInt aX, TInt aY)
+ {
+ TRawEvent rawEvent;
+ rawEvent.Set(aEventType, aX, aY);
+ User::LeaveIfError(UserSvr::AddEvent(rawEvent));
+ aSemaphore.Wait();
+ }
+