openvg/openvgrefimplementation/sfopenvg/group/openvgu.mmp
author Faisal Memon <faisal.memon@nokia.com>
Thu, 06 May 2010 18:24:48 +0100
branchNewGraphicsArchitecture
changeset 52 0c41673def7a
parent 6 250ac10a3d98
child 57 2bf8a359aa2f
child 87 0709f76d91e5
permissions -rw-r--r--
Apply patch 6. Cleanup syborg specific variation by allowing the project file to build one specially for it. Fix include macros for test apps. Further tuning how the variant is build appears in later patches. Explicitly including platform_paths seems to make debugging easier for carbide. This might be removed if its bad practice or causes issues.

/*
* Copyright (c) 2009 Symbian Foundation Ltd
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Symbian Foundation Ltd - initial contribution.
* 
* Contributors:
*
* Description:
* openvgu mmp file
*/
#include <vg\openvguids.hrh> // For uids

target          libopenvgu_sw.dll		// Destination filename
targettype      dll				// Binary build type
uid             KUidSharedDllUidValue KUidVGUDllUidValue		// File uids
CAPABILITY      CAP_GENERAL_DLL
vendorid        0x70000001
//noexportlibrary

userinclude     ..\sfopenvg\include //for internal egl functions e.g. do_eglXXX

OS_LAYER_SYSTEMINCLUDE
SYSTEMINCLUDE  OS_LAYER_PUBLIC_EXPORT_PATH(vg) // EGL include files

macro __OPENVGHEADERS_USE_VG_1_1

sourcepath      ..\openvgu		// Relative path to source files

source          vgu.cpp

library         euser.lib     		// Mandatory
library			sflibopenvgrefimpl.lib

#ifdef WINS
DEFFILE         \epoc32\include\def\win32\libopenvgu11.def	// WINS/WINSCW def file
#else
DEFFILE         \epoc32\include\def\eabi\libopenvgu11.def	// ARM def file
#endif // WINS