kernel/eka/ewsrv/co_twin.cpp
changeset 0 a41df078684a
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-1:000000000000 0:a41df078684a
       
     1 // Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of the License "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // e32\ewsrv\co_twin.cpp
       
    15 // 
       
    16 //
       
    17 
       
    18 #include "ws_std.h"
       
    19 
       
    20 extern "C"
       
    21 EXPORT_C TAny* NewConsole()
       
    22 //
       
    23 // Create a new console window.
       
    24 //
       
    25 	{
       
    26 	return new CConsoleTextWin;
       
    27 	}
       
    28 
       
    29 CConsoleTextWin *CConsoleTextWin::NewL(const TDesC &aTitle,TSize aSize)
       
    30 //
       
    31 // Create a new console window. Leave on any error.
       
    32 //
       
    33 	{
       
    34 
       
    35 	CConsoleTextWin *pC=new(ELeave) CConsoleTextWin;
       
    36 	User::LeaveIfError(pC->iConsole.Init(aTitle,aSize));
       
    37 	return(pC);
       
    38 	}
       
    39 
       
    40 CConsoleTextWin::CConsoleTextWin()
       
    41 //
       
    42 // Constrcutor
       
    43 //
       
    44 	{}
       
    45 
       
    46 CConsoleTextWin::~CConsoleTextWin()
       
    47 //
       
    48 // Destructor
       
    49 //
       
    50 	{
       
    51 
       
    52 	iConsole.Close();
       
    53 	}
       
    54 
       
    55 TInt CConsoleTextWin::Create(const TDesC &aTitle,TSize aSize)
       
    56 //
       
    57 // Create a new console window.
       
    58 //
       
    59 	{
       
    60 
       
    61 	TInt r=iConsole.Init(aTitle,aSize);
       
    62 	if (r==KErrNone)
       
    63 		{
       
    64 		r=iConsole.Control(_L("+Maximize +NewLine -Lock -Wrap"));
       
    65 		}
       
    66 	return(r);
       
    67 	}
       
    68 
       
    69 void CConsoleTextWin::Read(TRequestStatus &aStatus)
       
    70 //
       
    71 // Asynchronous get keystroke from window
       
    72 //
       
    73 	{
       
    74 
       
    75 	iConsole.Read(iKey,aStatus);
       
    76 	}
       
    77 
       
    78 
       
    79 void ConsServerCheck(TInt aResult, TInt aLine)
       
    80 	{
       
    81 	if(aResult!=KErrNone)
       
    82 		{
       
    83 #ifdef _DEBUG
       
    84 		RDebug::Printf("EConsServerFailed with %d at line %d",aResult,aLine);
       
    85 #endif
       
    86 		(void)aLine;
       
    87 		Panic(EConsServerFailed);
       
    88 		}
       
    89 	}
       
    90 
       
    91 
       
    92 void CConsoleTextWin::ReadCancel()
       
    93 //
       
    94 // Cancel asynchronous read request
       
    95 //
       
    96 	{
       
    97 
       
    98 	TInt r=iConsole.ReadCancel();
       
    99 	ConsServerCheck(r,__LINE__);
       
   100 	}
       
   101 
       
   102 void CConsoleTextWin::Write(const TDesC &aDes)
       
   103 //
       
   104 // Write to the console.
       
   105 //
       
   106 	{
       
   107 
       
   108 	TInt r=iConsole.Write(aDes);
       
   109 	ConsServerCheck(r,__LINE__);
       
   110 	}
       
   111 
       
   112 TPoint CConsoleTextWin::CursorPos() const
       
   113 //
       
   114 // Read current cursor position relative to the window
       
   115 //
       
   116 	{
       
   117 
       
   118 	TPoint p;
       
   119 	TInt r=iConsole.CursorPos(p);
       
   120 	ConsServerCheck(r,__LINE__);
       
   121 	return(p);
       
   122 	}
       
   123 
       
   124 void CConsoleTextWin::SetCursorPosAbs(const TPoint &aPosition)
       
   125 //
       
   126 // Position the cursor in the window buffer
       
   127 //
       
   128 	{
       
   129 
       
   130 	TInt r=iConsole.SetCursorPosAbs(aPosition);
       
   131 	ConsServerCheck(r,__LINE__);
       
   132 	}
       
   133 
       
   134 void CConsoleTextWin::SetCursorPosRel(const TPoint &aVector)
       
   135 //
       
   136 // Position the cursor in the window buffer
       
   137 //
       
   138 	{
       
   139 
       
   140 	TInt r=iConsole.SetCursorPosRel(aVector);
       
   141 	ConsServerCheck(r,__LINE__);
       
   142 	}
       
   143 
       
   144 void CConsoleTextWin::SetCursorHeight(TInt aPercentage)
       
   145 //
       
   146 // Set the percentage height of the cursor
       
   147 //
       
   148 	{
       
   149 
       
   150 	TInt r=iConsole.SetCursorHeight(aPercentage);
       
   151 	ConsServerCheck(r,__LINE__);
       
   152 	}
       
   153 		
       
   154 void CConsoleTextWin::SetTitle(const TDesC &aTitle)
       
   155 //
       
   156 // Set the console window title
       
   157 //
       
   158 	{
       
   159 
       
   160 	TInt r=iConsole.SetTitle(aTitle);
       
   161 	ConsServerCheck(r,__LINE__);
       
   162 	}
       
   163 
       
   164 void CConsoleTextWin::ClearScreen()
       
   165 //
       
   166 // Clear screen
       
   167 //
       
   168 	{
       
   169 
       
   170 	TInt r=iConsole.ClearScreen();
       
   171 	ConsServerCheck(r,__LINE__);
       
   172 	}
       
   173 
       
   174 void CConsoleTextWin::ClearToEndOfLine()
       
   175 //
       
   176 // Clear window from current cursor position to the end of the line
       
   177 //
       
   178 	{
       
   179 
       
   180 	TInt r=iConsole.ClearToEndOfLine();
       
   181 	ConsServerCheck(r,__LINE__);
       
   182 	}
       
   183 
       
   184 TSize CConsoleTextWin::ScreenSize() const
       
   185 //
       
   186 // Return the current screen size
       
   187 //
       
   188 	{
       
   189 
       
   190 	TSize s;
       
   191 	TInt r=iConsole.Size(s);
       
   192 	ConsServerCheck(r,__LINE__);
       
   193 	return(s);
       
   194 	}
       
   195 
       
   196 TKeyCode CConsoleTextWin::KeyCode() const
       
   197 //
       
   198 // Return the current keycode
       
   199 //
       
   200 	{
       
   201 
       
   202 	return(iKey.Code());
       
   203 	}
       
   204 
       
   205 TUint CConsoleTextWin::KeyModifiers() const
       
   206 //
       
   207 // Return the current key modifiers
       
   208 //
       
   209 	{
       
   210 
       
   211 	return(iKey.Modifiers());
       
   212 	}
       
   213 
       
   214 void CConsoleTextWin::SetTextAttribute(TTextAttribute anAttribute)
       
   215 //
       
   216 // Set text attribute
       
   217 //
       
   218 	{
       
   219 
       
   220 	iConsole.SetTextAttribute(anAttribute);
       
   221 	}
       
   222 
       
   223 RConsole &CConsoleTextWin::Console()
       
   224 //
       
   225 // Return the console object.
       
   226 //
       
   227 	{
       
   228 
       
   229 	return(iConsole);
       
   230 	}