--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/mmdevicefw/mdf/src/audio/mdasoundadapter/mdasoundadapter.cpp Tue Feb 02 01:56:55 2010 +0200
@@ -0,0 +1,246 @@
+// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#include "mdasoundadapter.h"
+#include "mdasoundadapterbody.h"
+#include <e32debug.h>
+
+EXPORT_C RMdaDevSound::RMdaDevSound()
+ :iBody(NULL)
+ {
+ }
+
+EXPORT_C TInt RMdaDevSound::Open(TInt aUnit)
+ {
+ TInt err = KErrNone;
+ if(iBody == NULL)
+ {
+ TRAP(err, iBody = RMdaDevSound::CBody::NewL());
+ }
+ if(err == KErrNone)
+ {
+ err = iBody->Open(aUnit);
+ }
+ return err;
+ }
+
+EXPORT_C TVersion RMdaDevSound::VersionRequired() const
+ {
+ if(iBody)
+ {
+ return iBody->VersionRequired();
+ }
+ return TVersion();
+ }
+
+EXPORT_C TInt RMdaDevSound::IsMdaSound()
+ {
+ return iBody->IsMdaSound();
+ }
+
+EXPORT_C TInt RMdaDevSound::PlayVolume()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ return iBody->PlayVolume();
+ }
+
+EXPORT_C void RMdaDevSound::SetPlayVolume(TInt aVolume)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->SetPlayVolume(aVolume);
+ }
+
+EXPORT_C void RMdaDevSound::SetVolume(TInt aLogarithmicVolume)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->SetVolume(aLogarithmicVolume);
+ }
+
+EXPORT_C void RMdaDevSound::CancelPlayData()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->CancelPlayData();
+ }
+
+EXPORT_C TInt RMdaDevSound::RecordLevel()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ return iBody->RecordLevel();
+ }
+
+EXPORT_C void RMdaDevSound::SetRecordLevel(TInt aLevel)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->SetRecordLevel(aLevel);
+ }
+
+EXPORT_C void RMdaDevSound::CancelRecordData()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->CancelRecordData();
+ }
+
+EXPORT_C void RMdaDevSound::FlushRecordBuffer()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->FlushRecordBuffer();
+ }
+
+EXPORT_C TInt RMdaDevSound::BytesPlayed()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ return iBody->BytesPlayed();
+ }
+
+EXPORT_C void RMdaDevSound::ResetBytesPlayed()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ return iBody->ResetBytesPlayed();
+ }
+
+EXPORT_C void RMdaDevSound::PausePlayBuffer()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->PausePlayBuffer();
+ }
+
+EXPORT_C void RMdaDevSound::ResumePlaying()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->ResumePlaying();
+ }
+
+EXPORT_C void RMdaDevSound::ResumePlaying(TRequestStatus&)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->ResumePlaying();
+ }
+
+EXPORT_C void RMdaDevSound::PauseRecordBuffer()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->PauseRecordBuffer();
+ }
+
+EXPORT_C void RMdaDevSound::ResumeRecording()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->ResumeRecording();
+ }
+
+EXPORT_C TInt RMdaDevSound::GetTimePlayed(TTimeIntervalMicroSeconds& aTimePlayed)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ return iBody->GetTimePlayed(aTimePlayed);
+ }
+
+
+
+EXPORT_C void RMdaDevSound::PlayFormatsSupported(TSoundFormatsSupportedBuf& aFormatsSupported)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->PlayFormatsSupported(aFormatsSupported);
+ }
+
+EXPORT_C void RMdaDevSound::GetPlayFormat(TCurrentSoundFormatBuf& aFormat)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->GetPlayFormat(aFormat);
+ }
+
+EXPORT_C TInt RMdaDevSound::SetPlayFormat(const TCurrentSoundFormatBuf& aFormat)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ return iBody->SetPlayFormat(aFormat);
+ }
+
+EXPORT_C void RMdaDevSound::RecordFormatsSupported(TSoundFormatsSupportedBuf& aFormatsSupported)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->RecordFormatsSupported(aFormatsSupported);
+ }
+
+EXPORT_C void RMdaDevSound::GetRecordFormat(TCurrentSoundFormatBuf& aFormat)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->GetRecordFormat(aFormat);
+ }
+
+EXPORT_C TInt RMdaDevSound::SetRecordFormat(const TCurrentSoundFormatBuf& aFormat)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ return iBody->SetRecordFormat(aFormat);
+ }
+
+EXPORT_C void RMdaDevSound::Close()
+ {
+ if(iBody)
+ {
+ iBody->Close();
+ delete iBody;
+ iBody = NULL;
+ }
+ }
+
+EXPORT_C TInt RMdaDevSound::Handle()
+ {
+ if(iBody)
+ {
+ return iBody->Handle();
+ }
+ return 0;
+ }
+
+EXPORT_C void RMdaDevSound::PlayData(TRequestStatus& aStatus, const TDesC8& aData)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->PlayData(aStatus, aData);
+ }
+
+EXPORT_C void RMdaDevSound::RecordData(TRequestStatus& aStatus, TDes8& aData)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->RecordData(aStatus, aData);
+ }
+
+EXPORT_C void RMdaDevSound::NotifyRecordError(TRequestStatus& aStatus)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->NotifyRecordError(aStatus);
+ }
+
+EXPORT_C void RMdaDevSound::NotifyPlayError(TRequestStatus& aStatus)
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->NotifyPlayError(aStatus);
+ }
+
+EXPORT_C void RMdaDevSound::CancelNotifyPlayError()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->CancelNotifyPlayError();
+ }
+
+EXPORT_C void RMdaDevSound::CancelNotifyRecordError()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->CancelNotifyRecordError();
+ }
+
+EXPORT_C void RMdaDevSound::FlushPlayBuffer()
+ {
+ __ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
+ iBody->FlushPlayBuffer();
+ }