Bug 3673 - Seeking via grabbing the Music Player progress bar does not work.
// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "mdasoundadapter.h"
#include "mdasoundadapterbody.h"
#include <e32debug.h>
EXPORT_C RMdaDevSound::RMdaDevSound()
:iBody(NULL)
{
}
EXPORT_C TInt RMdaDevSound::Open(TInt aUnit)
{
TInt err = KErrNone;
if(iBody == NULL)
{
TRAP(err, iBody = RMdaDevSound::CBody::NewL());
}
if(err == KErrNone)
{
err = iBody->Open(aUnit);
}
return err;
}
EXPORT_C TVersion RMdaDevSound::VersionRequired() const
{
if(iBody)
{
return iBody->VersionRequired();
}
return TVersion();
}
EXPORT_C TInt RMdaDevSound::IsMdaSound()
{
return iBody->IsMdaSound();
}
EXPORT_C TInt RMdaDevSound::PlayVolume()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
return iBody->PlayVolume();
}
EXPORT_C void RMdaDevSound::SetPlayVolume(TInt aVolume)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->SetPlayVolume(aVolume);
}
EXPORT_C void RMdaDevSound::SetVolume(TInt aLogarithmicVolume)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->SetVolume(aLogarithmicVolume);
}
EXPORT_C void RMdaDevSound::CancelPlayData()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->CancelPlayData();
}
EXPORT_C TInt RMdaDevSound::RecordLevel()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
return iBody->RecordLevel();
}
EXPORT_C void RMdaDevSound::SetRecordLevel(TInt aLevel)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->SetRecordLevel(aLevel);
}
EXPORT_C void RMdaDevSound::CancelRecordData()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->CancelRecordData();
}
EXPORT_C void RMdaDevSound::FlushRecordBuffer()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->FlushRecordBuffer();
}
EXPORT_C TInt RMdaDevSound::BytesPlayed()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
return iBody->BytesPlayed();
}
EXPORT_C void RMdaDevSound::ResetBytesPlayed()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
return iBody->ResetBytesPlayed();
}
EXPORT_C void RMdaDevSound::PausePlayBuffer()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->PausePlayBuffer();
}
EXPORT_C void RMdaDevSound::ResumePlaying()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->ResumePlaying();
}
EXPORT_C void RMdaDevSound::ResumePlaying(TRequestStatus&)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->ResumePlaying();
}
EXPORT_C void RMdaDevSound::PauseRecordBuffer()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->PauseRecordBuffer();
}
EXPORT_C void RMdaDevSound::ResumeRecording()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->ResumeRecording();
}
EXPORT_C TInt RMdaDevSound::GetTimePlayed(TTimeIntervalMicroSeconds& aTimePlayed)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
return iBody->GetTimePlayed(aTimePlayed);
}
EXPORT_C void RMdaDevSound::PlayFormatsSupported(TSoundFormatsSupportedBuf& aFormatsSupported)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->PlayFormatsSupported(aFormatsSupported);
}
EXPORT_C void RMdaDevSound::GetPlayFormat(TCurrentSoundFormatBuf& aFormat)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->GetPlayFormat(aFormat);
}
EXPORT_C TInt RMdaDevSound::SetPlayFormat(const TCurrentSoundFormatBuf& aFormat)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
return iBody->SetPlayFormat(aFormat);
}
EXPORT_C void RMdaDevSound::RecordFormatsSupported(TSoundFormatsSupportedBuf& aFormatsSupported)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->RecordFormatsSupported(aFormatsSupported);
}
EXPORT_C void RMdaDevSound::GetRecordFormat(TCurrentSoundFormatBuf& aFormat)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->GetRecordFormat(aFormat);
}
EXPORT_C TInt RMdaDevSound::SetRecordFormat(const TCurrentSoundFormatBuf& aFormat)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
return iBody->SetRecordFormat(aFormat);
}
EXPORT_C void RMdaDevSound::Close()
{
if(iBody)
{
iBody->Close();
delete iBody;
iBody = NULL;
}
}
EXPORT_C TInt RMdaDevSound::Handle()
{
if(iBody)
{
return iBody->Handle();
}
return 0;
}
EXPORT_C void RMdaDevSound::PlayData(TRequestStatus& aStatus, const TDesC8& aData)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->PlayData(aStatus, aData);
}
EXPORT_C void RMdaDevSound::RecordData(TRequestStatus& aStatus, TDes8& aData)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->RecordData(aStatus, aData);
}
EXPORT_C void RMdaDevSound::NotifyRecordError(TRequestStatus& aStatus)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->NotifyRecordError(aStatus);
}
EXPORT_C void RMdaDevSound::NotifyPlayError(TRequestStatus& aStatus)
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->NotifyPlayError(aStatus);
}
EXPORT_C void RMdaDevSound::CancelNotifyPlayError()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->CancelNotifyPlayError();
}
EXPORT_C void RMdaDevSound::CancelNotifyRecordError()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->CancelNotifyRecordError();
}
EXPORT_C void RMdaDevSound::FlushPlayBuffer()
{
__ASSERT_DEBUG(iBody != NULL, Panic(EDeviceNotOpened));
iBody->FlushPlayBuffer();
}