Bug 3673 - Seeking via grabbing the Music Player progress bar does not work.
/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation of the Location effect base class
*
*/
// INCLUDE FILES
#ifdef _DEBUG
#include <e32svr.h>
#endif
#include <LocationBase.h>
#include <e32math.h>
#include <math.h>
//360 degrees:
#define TWO_PI 6283
//180 degrees:
#define PI 3142
//90 degrees:
#define QUARTER_PI 1570
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CLocation::CLocation
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
EXPORT_C CLocation::CLocation()
: iLocationData(0,0,0,0,0,0),
iDataPckgTo(iLocationData),
iDataPckgFrom(iLocationData)
{
}
// Destructor
EXPORT_C CLocation::~CLocation()
{
}
// -----------------------------------------------------------------------------
// CLocation::LocationCartesian
// -----------------------------------------------------------------------------
//
EXPORT_C void CLocation::LocationCartesian(
TInt32& aX, TInt32& aY, TInt32& aZ )
{
aX = iLocationData.iXCoordinate;
aY = iLocationData.iYCoordinate;
aZ = iLocationData.iZCoordinate;
}
// -----------------------------------------------------------------------------
// CLocation::LocationSpherical
// -----------------------------------------------------------------------------
//
EXPORT_C void CLocation::LocationSpherical(
TInt32& aAzimuth, TInt32& aElevation, TInt32& aRadius )
{
aAzimuth = iLocationData.iAzimuth;
aElevation = iLocationData.iElevation;
aRadius = iLocationData.iRadius;
}
// -----------------------------------------------------------------------------
// CLocation::SetLocationCartesianL
// -----------------------------------------------------------------------------
//
EXPORT_C void CLocation::SetLocationCartesianL(
TInt32& aX, TInt32& aY, TInt32& aZ )
{
iLocationData.iXCoordinate = aX;
iLocationData.iYCoordinate = aY;
iLocationData.iZCoordinate = aZ;
TReal SqrtXYZ = 0, squareX = 0, squareY = 0, squareZ = 0;
Math::Pow(squareX, aX, 2);
Math::Pow(squareY, aY, 2);
Math::Pow(squareZ, aZ, 2);
TReal sum = squareX + squareY + squareZ;
Math::Sqrt(SqrtXYZ, sum);
//Singularity region
if(!((aX==0) && (aZ==0))) //was aY
{
TReal zDividedByXAtan = atan2 ((TReal)-aX, (TReal)-aZ);
if (zDividedByXAtan > 0)
iLocationData.iAzimuth = - (TInt32)(zDividedByXAtan * 1000 + 0.5); // minus sign added (shouldn't affect the result since it is compensated three rows above, but to be sure...)
else
iLocationData.iAzimuth = - (TInt32)(zDividedByXAtan * 1000 - 0.5); // minus sign added (shouldn't affect the result since it is compensated three rows above, but to be sure...)
}
// else { we are exactly on Y-axis and therefore azimuth is undefined; let's use the previous azimuth value instead }
if (!((aX ==0) && (aY == 0) && (aZ == 0)))
{
TReal result;
TReal yDividedBySqrtXYZ = aY/SqrtXYZ;
User::LeaveIfError(Math::ASin(result, yDividedBySqrtXYZ)); //was ACos
if (result > 0)
iLocationData.iElevation = (TInt32) (result * 1000 + 0.5);
else
iLocationData.iElevation = (TInt32) (result * 1000 - 0.5);
}
// else { we are exactly in origin and therefore elevation is undefined; let's use the previous elevation value instead }
iLocationData.iRadius= (TInt32) (SqrtXYZ + 0.5);
while(iLocationData.iElevation > PI)
{
iLocationData.iElevation = iLocationData.iElevation - TWO_PI;
}
if(iLocationData.iElevation > QUARTER_PI)
{
iLocationData.iElevation = iLocationData.iElevation - (iLocationData.iElevation - QUARTER_PI) * 2;
iLocationData.iAzimuth = iLocationData.iAzimuth + PI;
}
while(iLocationData.iElevation < -PI)
{
iLocationData.iElevation = iLocationData.iElevation + TWO_PI;
}
if(iLocationData.iElevation < -QUARTER_PI)
{
iLocationData.iElevation = iLocationData.iElevation + (QUARTER_PI - iLocationData.iElevation) * 2;
iLocationData.iAzimuth = iLocationData.iAzimuth + PI;
}
while (iLocationData.iAzimuth < 0)
iLocationData.iAzimuth = iLocationData.iAzimuth + TWO_PI;
while (iLocationData.iAzimuth > TWO_PI)
iLocationData.iAzimuth = iLocationData.iAzimuth - TWO_PI;
}
// -----------------------------------------------------------------------------
// CLocation::SetLocationSphericalL
// -----------------------------------------------------------------------------
//
EXPORT_C void CLocation::SetLocationSphericalL(
TInt32& aAzimuth, TInt32& aElevation, TInt32& aRadius )
{
while(aElevation > PI)
{
aElevation = aElevation - TWO_PI;
}
if(aElevation > QUARTER_PI)
{
aElevation = aElevation - (aElevation - QUARTER_PI) * 2;
aAzimuth = aAzimuth + PI;
}
while(aElevation < -PI)
{
aElevation = aElevation + TWO_PI;
}
if(aElevation < -QUARTER_PI)
{
aElevation = aElevation + (QUARTER_PI - aElevation) * 2;
aAzimuth = aAzimuth + PI;
}
while (aAzimuth < 0)
aAzimuth = aAzimuth + TWO_PI;
while (aAzimuth > TWO_PI)
aAzimuth = aAzimuth - TWO_PI;
iLocationData.iAzimuth = aAzimuth;
iLocationData.iElevation = aElevation;
iLocationData.iRadius = aRadius;
TReal elevation = aElevation / 1000.0; // conversion from milliradians to radians because Sin and Cos functions eat radians
TReal elevationSin;
TReal elevationCos;
User::LeaveIfError( Math::Sin( elevationSin, elevation ) );
User::LeaveIfError( Math::Cos( elevationCos, elevation ) );
TReal azimuthSin;
TReal azimuthCos;
User::LeaveIfError( Math::Sin( azimuthSin, aAzimuth / 1000.0) );
User::LeaveIfError( Math::Cos( azimuthCos, aAzimuth / 1000.0) );
iLocationData.iXCoordinate = (TInt32)(0.5 + aRadius * elevationCos * azimuthSin);
iLocationData.iYCoordinate = (TInt32)(0.5 + aRadius * elevationSin);
iLocationData.iZCoordinate = (TInt32)(0.5 - aRadius * elevationCos * azimuthCos);
}
// -----------------------------------------------------------------------------
// CLocation::DoEffectData
// -----------------------------------------------------------------------------
//
EXPORT_C const TDesC8& CLocation::DoEffectData()
{
#ifdef _DEBUG
RDebug::Print(_L("CLocation::DoEffectData"));
#endif
iDataPckgTo = iLocationData;
return iDataPckgTo;
}
// -----------------------------------------------------------------------------
// CLocation::SetEffectData
// -----------------------------------------------------------------------------
//
EXPORT_C void CLocation::SetEffectData(
const TDesC8& aEffectDataBuffer )
{
#ifdef _DEBUG
RDebug::Print(_L("CLocation::SetEffectData"));
#endif
TEfLocationDataPckg dataPckg;
dataPckg.Copy(aEffectDataBuffer);
iLocationData = dataPckg();
iEnabled = iLocationData.iEnabled;
iEnforced = iLocationData.iEnforced;
iHaveUpdateRights = iLocationData.iHaveUpdateRights;
}
// ========================== OTHER EXPORTED FUNCTIONS =========================
// End of File