Bug 3673 - Seeking via grabbing the Music Player progress bar does not work.
/*
* Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef CLOGICALAUDIODEVICESINK_H
#define CLOGICALAUDIODEVICESINK_H
#include <e32base.h>
#include <f32file.h>
#include <a3f/a3f_trace_utils.h>
#include "audioprocessingunit.h"
class MLogicalSettingObserver;
/**
This is the implementation of CAudioSink API.
@see CAudioComponent
*/
NONSHARABLE_CLASS(CLogicalAudioDeviceSink) : public CAudioProcessingUnit
{
friend class CAudioContext;
friend class CLogicalAudioStream;
public:
/**
* Destructor.
*
* Deletes all objects and releases all resource owned by this instance.
*/
virtual ~CLogicalAudioDeviceSink();
// from base class CAudioProcessingUnit
virtual TBool IsTypeOf(TUid aTypeId) const;
/**
* Create a new instance.
*
* @return CAudioDeviceSink* a pointer to the created instance.
*/
static CLogicalAudioDeviceSink* NewL(TAny* aParam);
private:
void ConstructL();
CLogicalAudioDeviceSink(TAny* aParam);
};
#endif // C_LOGICALAUDIODEVICESINK_H