// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// dnd.cpp - name resolver daemon main module
//
#include "demon.h"
#include "inet6log.h"
#include <cflog.h>
//Logging name for the DND
#define DND_COMPNAME "dnd"
//
// class CDndMain
//
class CDndMain : public CBase, public MDemonMain
{
public:
~CDndMain();
void ConstructL();
void Write(const TDesC &aDes);
void WriteList(const TDesC &aFmt, VA_LIST aList);
TInt CheckResult(const TDesC &aText, TInt aResult);
MDemonEngine *iModel;
private:
#ifdef _LOG
TBuf<1024> iBuf; //< A work buffer for formatting messages (WriteList)
#endif
__CFLOG_DECLARATION_MEMBER;
};
// **************
// "Main Program"
// **************
//
CDndMain::~CDndMain()
{
delete iModel;
__CFLOG_CLOSE;
__CFLOG_DELETE;
}
void CDndMain::ConstructL()
{
__CFLOG_CREATEL;
__CFLOG_OPEN;
iModel = MDemonEngine::NewL(*this);
iModel->ConstructL();
}
void CDndMain::Write(const TDesC &aMsg)
{
#ifndef _LOG
(void)aMsg; // ..just to silence compiler warning
#else
Log::Write(aMsg);
#endif
}
void CDndMain::WriteList(const TDesC &aFmt, VA_LIST aList)
{
#ifndef _LOG
(void)aFmt; // ..just to silence compiler warning
(void)aList;
#else
iBuf.FormatList(aFmt, aList);
Log::Write(iBuf);
#endif
}
TInt CDndMain::CheckResult(const TDesC &/*aText*/, TInt aResult)
{
return aResult;
}
static void DaemonL()
{
CDndMain *main = new (ELeave) CDndMain;
CleanupStack::PushL(main);
CActiveScheduler::Install(new (ELeave) CActiveScheduler);
main->ConstructL();
CActiveScheduler::Start();
CleanupStack::PopAndDestroy();
delete CActiveScheduler::Current();
}
#ifdef __DLL__
GLDEF_C TInt E32Dll(TDllReason /*aReason*/)
{
return(KErrNone);
}
#endif
EXPORT_C TInt E32Main()
{
_LIT(KDnd,"DND");
(void)RThread::RenameMe(KDnd);
CTrapCleanup* cleanup = CTrapCleanup::New(); // get clean-up stack
TRAPD(error, DaemonL());
delete cleanup; // destroy clean-up stack
__ASSERT_ALWAYS(!error,User::Panic(KDnd,error));
return KErrNone;
}