fontservices/textshaperplugin/IcuSource/common/unicode/locid.h
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     1 /*
       
     2 ******************************************************************************
       
     3 *
       
     4 *   Copyright (C) 1996-2005, International Business Machines
       
     5 *   Corporation and others.  All Rights Reserved.
       
     6 *
       
     7 ******************************************************************************
       
     8 *
       
     9 * File locid.h
       
    10 *
       
    11 * Created by: Helena Shih
       
    12 *
       
    13 * Modification History:
       
    14 *
       
    15 *   Date        Name        Description
       
    16 *   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
       
    17 *                           get and set it.
       
    18 *   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
       
    19 *   04/15/97    aliu        Cleanup for AIX/Win32.
       
    20 *   04/24/97    aliu        Numerous changes per code review.
       
    21 *   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
       
    22 *   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
       
    23 *   11/09/99    weiv        Added const char * getName() const;
       
    24 *   04/12/00    srl         removing unicodestring api's and cached hash code
       
    25 *   08/10/01    grhoten     Change the static Locales to accessor functions
       
    26 ******************************************************************************
       
    27 */
       
    28 
       
    29 #ifndef LOCID_H
       
    30 #define LOCID_H
       
    31 
       
    32 #include "unicode/utypes.h"
       
    33 #include "unicode/uobject.h"
       
    34 #include "unicode/unistr.h"
       
    35 #include "unicode/putil.h"
       
    36 #include "unicode/uloc.h"
       
    37 #include "unicode/strenum.h"
       
    38 
       
    39 /**
       
    40  * \file
       
    41  * \brief C++ API: Locale ID object.
       
    42  */
       
    43 
       
    44 /**
       
    45  * A <code>Locale</code> object represents a specific geographical, political,
       
    46  * or cultural region. An operation that requires a <code>Locale</code> to perform
       
    47  * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
       
    48  * to tailor information for the user. For example, displaying a number
       
    49  * is a locale-sensitive operation--the number should be formatted
       
    50  * according to the customs/conventions of the user's native country,
       
    51  * region, or culture.
       
    52  *
       
    53  * The Locale class is not suitable for subclassing.
       
    54  *
       
    55  * <P>
       
    56  * You can create a <code>Locale</code> object using the constructor in
       
    57  * this class:
       
    58  * \htmlonly<blockquote>\endhtmlonly
       
    59  * <pre>
       
    60  * .      Locale( const   char*  language,
       
    61  * .              const   char*  country,
       
    62  * .              const   char*  variant);
       
    63  * </pre>
       
    64  * \htmlonly</blockquote>\endhtmlonly
       
    65  * The first argument to the constructors is a valid <STRONG>ISO
       
    66  * Language Code.</STRONG> These codes are the lower-case two-letter
       
    67  * codes as defined by ISO-639.
       
    68  * You can find a full list of these codes at:
       
    69  * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
       
    70  * http://www.loc.gov/standards/iso639-2/</a>
       
    71  *
       
    72  * <P>
       
    73  * The second argument to the constructors is a valid <STRONG>ISO Country
       
    74  * Code.</STRONG> These codes are the upper-case two-letter codes
       
    75  * as defined by ISO-3166.
       
    76  * You can find a full list of these codes at a number of sites, such as:
       
    77  * <BR><a href="http://www.iso.ch/iso/en/prods-services/iso3166ma/index.html">
       
    78  * http://www.iso.ch/iso/en/prods-services/iso3166ma/index.html</a>
       
    79  *
       
    80  * <P>
       
    81  * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
       
    82  * The Variant codes are vendor and browser-specific.
       
    83  * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
       
    84  * Where there are two variants, separate them with an underscore, and
       
    85  * put the most important one first. For
       
    86  * example, a Traditional Spanish collation might be referenced, with
       
    87  * "ES", "ES", "Traditional_POSIX".
       
    88  *
       
    89  * <P>
       
    90  * Because a <code>Locale</code> object is just an identifier for a region,
       
    91  * no validity check is performed when you construct a <code>Locale</code>.
       
    92  * If you want to see whether particular resources are available for the
       
    93  * <code>Locale</code> you construct, you must query those resources. For
       
    94  * example, ask the <code>NumberFormat</code> for the locales it supports
       
    95  * using its <code>getAvailableLocales</code> method.
       
    96  * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
       
    97  * locale, you get back the best available match, not necessarily
       
    98  * precisely what you asked for. For more information, look at
       
    99  * <code>ResourceBundle</code>.
       
   100  *
       
   101  * <P>
       
   102  * The <code>Locale</code> class provides a number of convenient constants
       
   103  * that you can use to create <code>Locale</code> objects for commonly used
       
   104  * locales. For example, the following refers to a <code>Locale</code> object
       
   105  * for the United States:
       
   106  * \htmlonly<blockquote>\endhtmlonly
       
   107  * <pre>
       
   108  *       Locale::getUS()
       
   109  * </pre>
       
   110  * \htmlonly</blockquote>\endhtmlonly
       
   111  *
       
   112  * <P>
       
   113  * Once you've created a <code>Locale</code> you can query it for information about
       
   114  * itself. Use <code>getCountry</code> to get the ISO Country Code and
       
   115  * <code>getLanguage</code> to get the ISO Language Code. You can
       
   116  * use <code>getDisplayCountry</code> to get the
       
   117  * name of the country suitable for displaying to the user. Similarly,
       
   118  * you can use <code>getDisplayLanguage</code> to get the name of
       
   119  * the language suitable for displaying to the user. Interestingly,
       
   120  * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
       
   121  * and have two versions: one that uses the default locale and one
       
   122  * that takes a locale as an argument and displays the name or country in
       
   123  * a language appropriate to that locale.
       
   124  *
       
   125  * <P>
       
   126  * ICU provides a number of classes that perform locale-sensitive
       
   127  * operations. For example, the <code>NumberFormat</code> class formats
       
   128  * numbers, currency, or percentages in a locale-sensitive manner. Classes
       
   129  * such as <code>NumberFormat</code> have a number of convenience methods
       
   130  * for creating a default object of that type. For example, the
       
   131  * <code>NumberFormat</code> class provides these three convenience methods
       
   132  * for creating a default <code>NumberFormat</code> object:
       
   133  * \htmlonly<blockquote>\endhtmlonly
       
   134  * <pre>
       
   135  *     UErrorCode success = U_ZERO_ERROR;
       
   136  *     Locale myLocale;
       
   137  *     NumberFormat *nf;
       
   138  *
       
   139  *     nf = NumberFormat::createInstance( success );          delete nf;
       
   140  *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
       
   141  *     nf = NumberFormat::createPercentInstance( success );   delete nf;
       
   142  * </pre>
       
   143  * \htmlonly</blockquote>\endhtmlonly
       
   144  * Each of these methods has two variants; one with an explicit locale
       
   145  * and one without; the latter using the default locale.
       
   146  * \htmlonly<blockquote>\endhtmlonly
       
   147  * <pre>
       
   148  *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
       
   149  *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
       
   150  *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
       
   151  * </pre>
       
   152  * \htmlonly</blockquote>\endhtmlonly
       
   153  * A <code>Locale</code> is the mechanism for identifying the kind of object
       
   154  * (<code>NumberFormat</code>) that you would like to get. The locale is
       
   155  * <STRONG>just</STRONG> a mechanism for identifying objects,
       
   156  * <STRONG>not</STRONG> a container for the objects themselves.
       
   157  *
       
   158  * <P>
       
   159  * Each class that performs locale-sensitive operations allows you
       
   160  * to get all the available objects of that type. You can sift
       
   161  * through these objects by language, country, or variant,
       
   162  * and use the display names to present a menu to the user.
       
   163  * For example, you can create a menu of all the collation objects
       
   164  * suitable for a given language. Such classes implement these
       
   165  * three class methods:
       
   166  * \htmlonly<blockquote>\endhtmlonly
       
   167  * <pre>
       
   168  *       static Locale* getAvailableLocales(int32_t& numLocales)
       
   169  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
       
   170  *                                            const Locale&  displayLocale,
       
   171  *                                            UnicodeString& displayName)
       
   172  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
       
   173  *                                            UnicodeString& displayName)
       
   174  * </pre>
       
   175  * \htmlonly</blockquote>\endhtmlonly
       
   176  *
       
   177  * @stable ICU 2.0
       
   178  * @see ResourceBundle
       
   179  */
       
   180 U_NAMESPACE_BEGIN
       
   181 class U_COMMON_API Locale : public UObject {
       
   182 public:
       
   183     /** Useful constant for this language. @stable ICU 2.0 */
       
   184     static const Locale &U_EXPORT2 getEnglish(void);
       
   185     /** Useful constant for this language. @stable ICU 2.0 */
       
   186     static const Locale &U_EXPORT2 getFrench(void);
       
   187     /** Useful constant for this language. @stable ICU 2.0 */
       
   188     static const Locale &U_EXPORT2 getGerman(void);
       
   189     /** Useful constant for this language. @stable ICU 2.0 */
       
   190     static const Locale &U_EXPORT2 getItalian(void);
       
   191     /** Useful constant for this language. @stable ICU 2.0 */
       
   192     static const Locale &U_EXPORT2 getJapanese(void);
       
   193     /** Useful constant for this language. @stable ICU 2.0 */
       
   194     static const Locale &U_EXPORT2 getKorean(void);
       
   195     /** Useful constant for this language. @stable ICU 2.0 */
       
   196     static const Locale &U_EXPORT2 getChinese(void);
       
   197     /** Useful constant for this language. @stable ICU 2.0 */
       
   198     static const Locale &U_EXPORT2 getSimplifiedChinese(void);
       
   199     /** Useful constant for this language. @stable ICU 2.0 */
       
   200     static const Locale &U_EXPORT2 getTraditionalChinese(void);
       
   201 
       
   202     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   203     static const Locale &U_EXPORT2 getFrance(void);
       
   204     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   205     static const Locale &U_EXPORT2 getGermany(void);
       
   206     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   207     static const Locale &U_EXPORT2 getItaly(void);
       
   208     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   209     static const Locale &U_EXPORT2 getJapan(void);
       
   210     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   211     static const Locale &U_EXPORT2 getKorea(void);
       
   212     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   213     static const Locale &U_EXPORT2 getChina(void);
       
   214     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   215     static const Locale &U_EXPORT2 getPRC(void);
       
   216     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   217     static const Locale &U_EXPORT2 getTaiwan(void);
       
   218     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   219     static const Locale &U_EXPORT2 getUK(void);
       
   220     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   221     static const Locale &U_EXPORT2 getUS(void);
       
   222     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   223     static const Locale &U_EXPORT2 getCanada(void);
       
   224     /** Useful constant for this country/region. @stable ICU 2.0 */
       
   225     static const Locale &U_EXPORT2 getCanadaFrench(void);
       
   226 
       
   227 
       
   228     /**
       
   229      * Construct a default locale object, a Locale for the default locale ID.
       
   230      *
       
   231      * @see getDefault
       
   232      * @see uloc_getDefault
       
   233      * @stable ICU 2.0
       
   234      */
       
   235     Locale();
       
   236 
       
   237     /**
       
   238      * Construct a locale from language, country, variant.
       
   239      * If an error occurs, then the constructed object will be "bogus"
       
   240      * (isBogus() will return TRUE).
       
   241      *
       
   242      * @param language Lowercase two-letter or three-letter ISO-639 code.
       
   243      *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
       
   244      *  but the other parameters must not be used.
       
   245      *  This parameter can be NULL; if so,
       
   246      *  the locale is initialized to match the current default locale.
       
   247      *  (This is the same as using the default constructor.)
       
   248      *  Please note: The Java Locale class does NOT accept the form
       
   249      *  'new Locale("en_US")' but only 'new Locale("en","US")'
       
   250      *
       
   251      * @param country  Uppercase two-letter ISO-3166 code. (optional)
       
   252      * @param variant  Uppercase vendor and browser specific code. See class
       
   253      *                 description. (optional)
       
   254      * @param keywordsAndValues A string consisting of keyword/values pairs, such as
       
   255      *                 "collation=phonebook;currency=euro"
       
   256      *
       
   257      * @see getDefault
       
   258      * @see uloc_getDefault
       
   259      * @stable ICU 2.0
       
   260      */
       
   261     Locale( const   char * language,
       
   262             const   char * country  = 0,
       
   263             const   char * variant  = 0,
       
   264             const   char * keywordsAndValues = 0);
       
   265 
       
   266     /**
       
   267      * Initializes a Locale object from another Locale object.
       
   268      *
       
   269      * @param other The Locale object being copied in.
       
   270      * @stable ICU 2.0
       
   271      */
       
   272     Locale(const    Locale& other);
       
   273 
       
   274 
       
   275     /**
       
   276      * Destructor
       
   277      * @stable ICU 2.0
       
   278      */
       
   279     virtual ~Locale() ;
       
   280 
       
   281     /**
       
   282      * Replaces the entire contents of *this with the specified value.
       
   283      *
       
   284      * @param other The Locale object being copied in.
       
   285      * @return      *this
       
   286      * @stable ICU 2.0
       
   287      */
       
   288     Locale& operator=(const Locale& other);
       
   289 
       
   290     /**
       
   291      * Checks if two locale keys are the same.
       
   292      *
       
   293      * @param other The locale key object to be compared with this.
       
   294      * @return      True if the two locale keys are the same, false otherwise.
       
   295      * @stable ICU 2.0
       
   296      */
       
   297     UBool   operator==(const    Locale&     other) const;
       
   298 
       
   299     /**
       
   300      * Checks if two locale keys are not the same.
       
   301      *
       
   302      * @param other The locale key object to be compared with this.
       
   303      * @return      True if the two locale keys are not the same, false
       
   304      *              otherwise.
       
   305      * @stable ICU 2.0
       
   306      */
       
   307     UBool   operator!=(const    Locale&     other) const;
       
   308 
       
   309     /**
       
   310      * Clone this object.
       
   311      * Clones can be used concurrently in multiple threads.
       
   312      * If an error occurs, then NULL is returned.
       
   313      * The caller must delete the clone.
       
   314      *
       
   315      * @return a clone of this object
       
   316      *
       
   317      * @see getDynamicClassID
       
   318      * @stable ICU 2.8
       
   319      */
       
   320     Locale *clone() const;
       
   321 
       
   322     /**
       
   323      * Common methods of getting the current default Locale. Used for the
       
   324      * presentation: menus, dialogs, etc. Generally set once when your applet or
       
   325      * application is initialized, then never reset. (If you do reset the
       
   326      * default locale, you probably want to reload your GUI, so that the change
       
   327      * is reflected in your interface.)
       
   328      *
       
   329      * More advanced programs will allow users to use different locales for
       
   330      * different fields, e.g. in a spreadsheet.
       
   331      *
       
   332      * Note that the initial setting will match the host system.
       
   333      * @return a reference to the Locale object for the default locale ID
       
   334      * @system
       
   335      * @stable ICU 2.0
       
   336      */
       
   337     static const Locale& U_EXPORT2 getDefault(void);
       
   338 
       
   339     /**
       
   340      * Sets the default. Normally set once at the beginning of a process,
       
   341      * then never reset.
       
   342      * setDefault() only changes ICU's default locale ID, <strong>not</strong>
       
   343      * the default locale ID of the runtime environment.
       
   344      *
       
   345      * @param newLocale Locale to set to.  If NULL, set to the value obtained
       
   346      *                  from the runtime environement.
       
   347      * @param success The error code.
       
   348      * @system
       
   349      * @stable ICU 2.0
       
   350      */
       
   351     static void U_EXPORT2 setDefault(const Locale& newLocale,
       
   352                                      UErrorCode&   success);
       
   353 
       
   354     /**
       
   355      * Creates a locale which has had minimal canonicalization
       
   356      * as per uloc_getName().
       
   357      * @param name The name to create from.  If name is null,
       
   358      *  the default Locale is used.
       
   359      * @return new locale object
       
   360      * @stable ICU 2.0
       
   361      * @see uloc_getName
       
   362      */
       
   363     static Locale U_EXPORT2 createFromName(const char *name);
       
   364 
       
   365     /**
       
   366      * Creates a locale from the given string after canonicalizing
       
   367      * the string by calling uloc_canonicalize().
       
   368      * @param name the locale ID to create from.  Must not be NULL.
       
   369      * @return a new locale object corresponding to the given name
       
   370      * @draft ICU 3.0
       
   371      * @see uloc_canonicalize
       
   372      */
       
   373     static Locale U_EXPORT2 createCanonical(const char* name);
       
   374 
       
   375     /**
       
   376      * Returns the locale's ISO-639 language code.
       
   377      * @return      An alias to the code
       
   378      * @stable ICU 2.0
       
   379      */
       
   380     inline const char *  getLanguage( ) const;
       
   381 
       
   382     /**
       
   383      * Returns the locale's ISO-15924 abbreviation script code.
       
   384      * @return      An alias to the code
       
   385      * @see uscript_getShortName
       
   386      * @see uscript_getCode
       
   387      * @stable ICU 2.8
       
   388      */
       
   389     inline const char *  getScript( ) const;
       
   390 
       
   391     /**
       
   392      * Returns the locale's ISO-3166 country code.
       
   393      * @return      An alias to the code
       
   394      * @stable ICU 2.0
       
   395      */
       
   396     inline const char *  getCountry( ) const;
       
   397 
       
   398     /**
       
   399      * Returns the locale's variant code.
       
   400      * @return      An alias to the code
       
   401      * @stable ICU 2.0
       
   402      */
       
   403     inline const char *  getVariant( ) const;
       
   404 
       
   405     /**
       
   406      * Returns the programmatic name of the entire locale, with the language,
       
   407      * country and variant separated by underbars. If a field is missing, up
       
   408      * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
       
   409      * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
       
   410      * @return      A pointer to "name".
       
   411      * @stable ICU 2.0
       
   412      */
       
   413     inline const char * getName() const;
       
   414 
       
   415     /**
       
   416      * Returns the programmatic name of the entire locale as getName would return,
       
   417      * but without keywords.
       
   418      * @return      A pointer to "name".
       
   419      * @see getName
       
   420      * @stable ICU 2.8
       
   421      */
       
   422     const char * getBaseName() const;
       
   423 
       
   424 
       
   425     /**
       
   426      * Gets the list of keywords for the specified locale.
       
   427      *
       
   428      * @return pointer to StringEnumeration class. Client must dispose of it by calling delete.
       
   429      * @param status Returns any error information while performing this operation.
       
   430      * @stable ICU 2.8
       
   431      */
       
   432     StringEnumeration * createKeywords(UErrorCode &status) const;
       
   433 
       
   434     /**
       
   435      * Get the value for a keyword.
       
   436      *
       
   437      * @param keywordName name of the keyword for which we want the value. Case insensitive.
       
   438      * @param status Returns any error information while performing this operation.
       
   439      * @param buffer The buffer to receive the keyword value.
       
   440      * @param bufferCapacity The capacity of receiving buffer
       
   441      * @return the length of keyword value
       
   442      *
       
   443      * @stable ICU 2.8
       
   444      */
       
   445     int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
       
   446 
       
   447     /**
       
   448      * returns the locale's three-letter language code, as specified
       
   449      * in ISO draft standard ISO-639-2..
       
   450      * @return      An alias to the code, or NULL
       
   451      * @stable ICU 2.0
       
   452      */
       
   453     const char * getISO3Language() const;
       
   454 
       
   455     /**
       
   456      * Fills in "name" with the locale's three-letter ISO-3166 country code.
       
   457      * @return      An alias to the code, or NULL
       
   458      * @stable ICU 2.0
       
   459      */
       
   460     const char * getISO3Country() const;
       
   461 
       
   462     /**
       
   463      * Returns the Windows LCID value corresponding to this locale.
       
   464      * This value is stored in the resource data for the locale as a one-to-four-digit
       
   465      * hexadecimal number.  If the resource is missing, in the wrong format, or
       
   466      * there is no Windows LCID value that corresponds to this locale, returns 0.
       
   467      * @stable ICU 2.0
       
   468      */
       
   469     uint32_t        getLCID(void) const;
       
   470 
       
   471     /**
       
   472      * Fills in "dispLang" with the name of this locale's language in a format suitable for
       
   473      * user display in the default locale.  For example, if the locale's language code is
       
   474      * "fr" and the default locale's language code is "en", this function would set
       
   475      * dispLang to "French".
       
   476      * @param dispLang  Receives the language's display name.
       
   477      * @return          A reference to "dispLang".
       
   478      * @stable ICU 2.0
       
   479      */
       
   480     UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
       
   481 
       
   482     /**
       
   483      * Fills in "dispLang" with the name of this locale's language in a format suitable for
       
   484      * user display in the locale specified by "displayLocale".  For example, if the locale's
       
   485      * language code is "en" and displayLocale's language code is "fr", this function would set
       
   486      * dispLang to "Anglais".
       
   487      * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
       
   488      *                  if the locale's language code is "en", passing Locale::getFrench() for
       
   489      *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
       
   490      *                  for displayLocale would result in "Englisch".
       
   491      * @param dispLang  Receives the language's display name.
       
   492      * @return          A reference to "dispLang".
       
   493      * @stable ICU 2.0
       
   494      */
       
   495     UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
       
   496                                                 UnicodeString&  dispLang) const;
       
   497 
       
   498     /**
       
   499      * Fills in "dispScript" with the name of this locale's script in a format suitable
       
   500      * for user display in the default locale.  For example, if the locale's script code
       
   501      * is "LATN" and the default locale's language code is "en", this function would set
       
   502      * dispScript to "Latin".
       
   503      * @param dispScript    Receives the scripts's display name.
       
   504      * @return              A reference to "dispScript".
       
   505      * @stable ICU 2.8
       
   506      */
       
   507     UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
       
   508 
       
   509     /**
       
   510      * Fills in "dispScript" with the name of this locale's country in a format suitable
       
   511      * for user display in the locale specified by "displayLocale".  For example, if the locale's
       
   512      * script code is "LATN" and displayLocale's language code is "en", this function would set
       
   513      * dispScript to "Latin".
       
   514      * @param displayLocale      Specifies the locale to be used to display the name.  In other
       
   515      *                      words, if the locale's script code is "LATN", passing
       
   516      *                      Locale::getFrench() for displayLocale would result in "", while
       
   517      *                      passing Locale::getGerman() for displayLocale would result in
       
   518      *                      "".
       
   519      * @param dispScript    Receives the scripts's display name.
       
   520      * @return              A reference to "dispScript".
       
   521      * @stable ICU 2.8
       
   522      */
       
   523     UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
       
   524                                                UnicodeString&  dispScript) const;
       
   525 
       
   526     /**
       
   527      * Fills in "dispCountry" with the name of this locale's country in a format suitable
       
   528      * for user display in the default locale.  For example, if the locale's country code
       
   529      * is "FR" and the default locale's language code is "en", this function would set
       
   530      * dispCountry to "France".
       
   531      * @param dispCountry   Receives the country's display name.
       
   532      * @return              A reference to "dispCountry".
       
   533      * @stable ICU 2.0
       
   534      */
       
   535     UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
       
   536 
       
   537     /**
       
   538      * Fills in "dispCountry" with the name of this locale's country in a format suitable
       
   539      * for user display in the locale specified by "displayLocale".  For example, if the locale's
       
   540      * country code is "US" and displayLocale's language code is "fr", this function would set
       
   541      * dispCountry to "&Eacute;tats-Unis".
       
   542      * @param displayLocale      Specifies the locale to be used to display the name.  In other
       
   543      *                      words, if the locale's country code is "US", passing
       
   544      *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
       
   545      *                      passing Locale::getGerman() for displayLocale would result in
       
   546      *                      "Vereinigte Staaten".
       
   547      * @param dispCountry   Receives the country's display name.
       
   548      * @return              A reference to "dispCountry".
       
   549      * @stable ICU 2.0
       
   550      */
       
   551     UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
       
   552                                                 UnicodeString&  dispCountry) const;
       
   553 
       
   554     /**
       
   555      * Fills in "dispVar" with the name of this locale's variant code in a format suitable
       
   556      * for user display in the default locale.
       
   557      * @param dispVar   Receives the variant's name.
       
   558      * @return          A reference to "dispVar".
       
   559      * @stable ICU 2.0
       
   560      */
       
   561     UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
       
   562 
       
   563     /**
       
   564      * Fills in "dispVar" with the name of this locale's variant code in a format
       
   565      * suitable for user display in the locale specified by "displayLocale".
       
   566      * @param displayLocale  Specifies the locale to be used to display the name.
       
   567      * @param dispVar   Receives the variant's display name.
       
   568      * @return          A reference to "dispVar".
       
   569      * @stable ICU 2.0
       
   570      */
       
   571     UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
       
   572                                                 UnicodeString&  dispVar) const;
       
   573 
       
   574     /**
       
   575      * Fills in "name" with the name of this locale in a format suitable for user display
       
   576      * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
       
   577      * and getDisplayVariant() to do its work, and outputs the display name in the format
       
   578      * "language (country[,variant])".  For example, if the default locale is en_US, then
       
   579      * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
       
   580      * would be "Spanish (Mexico,Traditional)".
       
   581      * @param name  Receives the locale's display name.
       
   582      * @return      A reference to "name".
       
   583      * @stable ICU 2.0
       
   584      */
       
   585     UnicodeString&  getDisplayName(         UnicodeString&  name) const;
       
   586 
       
   587     /**
       
   588      * Fills in "name" with the name of this locale in a format suitable for user display
       
   589      * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
       
   590      * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
       
   591      * name in the format "language (country[,variant])".  For example, if displayLocale is
       
   592      * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
       
   593      * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
       
   594      * @param displayLocale  Specifies the locale to be used to display the name.
       
   595      * @param name      Receives the locale's display name.
       
   596      * @return          A reference to "name".
       
   597      * @stable ICU 2.0
       
   598      */
       
   599     UnicodeString&  getDisplayName( const   Locale&         displayLocale,
       
   600                                             UnicodeString&  name) const;
       
   601 
       
   602     /**
       
   603      * Generates a hash code for the locale.
       
   604      * @stable ICU 2.0
       
   605      */
       
   606     int32_t         hashCode(void) const;
       
   607 
       
   608     /**
       
   609      * Sets the locale to bogus
       
   610      * A bogus locale represents a non-existing locale associated
       
   611      * with services that can be instantiated from non-locale data
       
   612      * in addition to locale (for example, collation can be
       
   613      * instantiated from a locale and from a rule set).
       
   614      * @stable ICU 2.1
       
   615      */
       
   616     void setToBogus();
       
   617 
       
   618     /**
       
   619      * Gets the bogus state. Locale object can be bogus if it doesn't exist
       
   620      * @return FALSE if it is a real locale, TRUE if it is a bogus locale
       
   621      * @stable ICU 2.1
       
   622      */
       
   623     UBool isBogus(void) const;
       
   624 
       
   625     /**
       
   626      * Returns a list of all installed locales.
       
   627      * @param count Receives the number of locales in the list.
       
   628      * @return      A pointer to an array of Locale objects.  This array is the list
       
   629      *              of all locales with installed resource files.  The called does NOT
       
   630      *              get ownership of this list, and must NOT delete it.
       
   631      * @stable ICU 2.0
       
   632      */
       
   633     static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
       
   634 
       
   635     /**
       
   636      * Gets a list of all available 2-letter country codes defined in ISO 639.  This is a
       
   637      * pointer to an array of pointers to arrays of char.  All of these pointers are
       
   638      * owned by ICU-- do not delete them, and do not write through them.  The array is
       
   639      * terminated with a null pointer.
       
   640      * @return a list of all available country codes
       
   641      * @stable ICU 2.0
       
   642      */
       
   643     static const char* const* U_EXPORT2 getISOCountries();
       
   644 
       
   645     /**
       
   646      * Gets a list of all available language codes defined in ISO 639.  This is a pointer
       
   647      * to an array of pointers to arrays of char.  All of these pointers are owned
       
   648      * by ICU-- do not delete them, and do not write through them.  The array is
       
   649      * terminated with a null pointer.
       
   650      * @return a list of all available language codes
       
   651      * @stable ICU 2.0
       
   652      */
       
   653     static const char* const* U_EXPORT2 getISOLanguages();
       
   654 
       
   655     /**
       
   656      * ICU "poor man's RTTI", returns a UClassID for this class.
       
   657      *
       
   658      * @stable ICU 2.2
       
   659      */
       
   660     static UClassID U_EXPORT2 getStaticClassID();
       
   661 
       
   662     /**
       
   663      * ICU "poor man's RTTI", returns a UClassID for the actual class.
       
   664      *
       
   665      * @stable ICU 2.2
       
   666      */
       
   667     virtual UClassID getDynamicClassID() const;
       
   668 
       
   669 protected: /* only protected for testing purposes. DO NOT USE. */
       
   670     /**
       
   671      * Set this from a single POSIX style locale string.
       
   672      * @internal
       
   673      */
       
   674     void setFromPOSIXID(const char *posixID);
       
   675 
       
   676 private:
       
   677     /**
       
   678      * Initialize the locale object with a new name.
       
   679      * Was deprecated - used in implementation - moved internal
       
   680      *
       
   681      * @param cLocaleID The new locale name.
       
   682      */
       
   683     Locale& init(const char* cLocaleID, UBool canonicalize);
       
   684 
       
   685     /*
       
   686      * Internal constructor to allow construction of a locale object with
       
   687      *   NO side effects.   (Default constructor tries to get
       
   688      *   the default locale.)
       
   689      */
       
   690     enum ELocaleType {
       
   691         eBOGUS
       
   692     };
       
   693     Locale(ELocaleType);
       
   694 
       
   695     /**
       
   696      * Initialize the locale cache for commonly used locales
       
   697      */
       
   698     static Locale *getLocaleCache(void);
       
   699 
       
   700     char language[ULOC_LANG_CAPACITY];
       
   701     char script[ULOC_SCRIPT_CAPACITY];
       
   702     char country[ULOC_COUNTRY_CAPACITY];
       
   703     int32_t variantBegin;
       
   704     char* fullName;
       
   705     char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
       
   706     // name without keywords
       
   707     char* baseName;
       
   708     char baseNameBuffer[ULOC_FULLNAME_CAPACITY];
       
   709 
       
   710     UBool fIsBogus;
       
   711 
       
   712     static const Locale &getLocale(int locid);
       
   713 
       
   714     /**
       
   715      * A friend to allow the default locale to be set by either the C or C++ API.
       
   716      * @internal
       
   717      */
       
   718     friend void locale_set_default_internal(const char *);
       
   719 };
       
   720 
       
   721 inline UBool
       
   722 Locale::operator!=(const    Locale&     other) const
       
   723 {
       
   724     return !operator==(other);
       
   725 }
       
   726 
       
   727 inline const char *
       
   728 Locale::getCountry() const
       
   729 {
       
   730     return country;
       
   731 }
       
   732 
       
   733 inline const char *
       
   734 Locale::getLanguage() const
       
   735 {
       
   736     return language;
       
   737 }
       
   738 
       
   739 inline const char *
       
   740 Locale::getScript() const
       
   741 {
       
   742     return script;
       
   743 }
       
   744 
       
   745 inline const char *
       
   746 Locale::getVariant() const
       
   747 {
       
   748     return &fullName[variantBegin];
       
   749 }
       
   750 
       
   751 inline const char *
       
   752 Locale::getName() const
       
   753 {
       
   754     return fullName;
       
   755 }
       
   756 
       
   757 inline UBool
       
   758 Locale::isBogus(void) const {
       
   759     return fIsBogus;
       
   760 }
       
   761 
       
   762 U_NAMESPACE_END
       
   763 
       
   764 #endif
       
   765