fontservices/textshaperplugin/IcuSource/common/uvector.h
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     1 /*
       
     2 **********************************************************************
       
     3 *   Copyright (C) 1999-2004, International Business Machines
       
     4 *   Corporation and others.  All Rights Reserved.
       
     5 **********************************************************************
       
     6 *   Date        Name        Description
       
     7 *   10/22/99    alan        Creation.  This is an internal header.
       
     8 *                           It should not be exported.
       
     9 **********************************************************************
       
    10 */
       
    11 
       
    12 #ifndef UVECTOR_H
       
    13 #define UVECTOR_H
       
    14 
       
    15 #include "unicode/utypes.h"
       
    16 #include "unicode/uobject.h"
       
    17 #include "uhash.h"
       
    18 
       
    19 U_NAMESPACE_BEGIN
       
    20 
       
    21 /**
       
    22  * A token comparison function.
       
    23  * @param tok1 A token (object or integer)
       
    24  * @param tok2 A token (object or integer)
       
    25  * @return 0 if the two tokens are equal, -1 if tok1 is < tok2, or
       
    26  * +1 if tok1 is > tok2.
       
    27  */
       
    28 typedef int8_t U_CALLCONV USortComparator(UHashTok tok1,
       
    29                                           UHashTok tok2);
       
    30 
       
    31 /**
       
    32  * A token assignment function.  It may copy an integer, copy
       
    33  * a pointer, or clone a pointer, as appropriate.
       
    34  * @param dst The token to be assigned to
       
    35  * @param src The token to assign from
       
    36  */
       
    37 typedef void U_CALLCONV UTokenAssigner(UHashTok *dst,
       
    38                                        UHashTok *src);
       
    39 
       
    40 /**
       
    41  * <p>Ultralightweight C++ implementation of a <tt>void*</tt> vector
       
    42  * that is (mostly) compatible with java.util.Vector.
       
    43  *
       
    44  * <p>This is a very simple implementation, written to satisfy an
       
    45  * immediate porting need.  As such, it is not completely fleshed out,
       
    46  * and it aims for simplicity and conformity.  Nonetheless, it serves
       
    47  * its purpose (porting code from java that uses java.util.Vector)
       
    48  * well, and it could be easily made into a more robust vector class.
       
    49  *
       
    50  * <p><b>Design notes</b>
       
    51  *
       
    52  * <p>There is index bounds checking, but little is done about it.  If
       
    53  * indices are out of bounds, either nothing happens, or zero is
       
    54  * returned.  We <em>do</em> avoid indexing off into the weeds.
       
    55  *
       
    56  * <p>There is detection of out of memory, but the handling is very
       
    57  * coarse-grained -- similar to UnicodeString's protocol, but even
       
    58  * coarser.  The class contains <em>one static flag</em> that is set
       
    59  * when any call to <tt>new</tt> returns zero.  This allows the caller
       
    60  * to use several vectors and make just one check at the end to see if
       
    61  * a memory failure occurred.  This is more efficient than making a
       
    62  * check after each call on each vector when doing many operations on
       
    63  * multiple vectors.  The single static flag works best when memory
       
    64  * failures are infrequent, and when recovery options are limited or
       
    65  * nonexistent.
       
    66  *
       
    67  * <p>Since we don't have garbage collection, UVector was given the
       
    68  * option to <em>own</em>its contents.  To employ this, set a deleter
       
    69  * function.  The deleter is called on a void* pointer when that
       
    70  * pointer is released by the vector, either when the vector itself is
       
    71  * destructed, or when a call to setElementAt() overwrites an element,
       
    72  * or when a call to remove() or one of its variants explicitly
       
    73  * removes an element.  If no deleter is set, or the deleter is set to
       
    74  * zero, then it is assumed that the caller will delete elements as
       
    75  * needed.
       
    76  *
       
    77  * <p>In order to implement methods such as contains() and indexOf(),
       
    78  * UVector needs a way to compare objects for equality.  To do so, it
       
    79  * uses a comparison frunction, or "comparer."  If the comparer is not
       
    80  * set, or is set to zero, then all such methods will act as if the
       
    81  * vector contains no element.  That is, indexOf() will always return
       
    82  * -1, contains() will always return FALSE, etc.
       
    83  *
       
    84  * <p><b>To do</b>
       
    85  *
       
    86  * <p>Improve the handling of index out of bounds errors.
       
    87  *
       
    88  * @author Alan Liu
       
    89  */
       
    90 class U_COMMON_API UVector : public UObject {
       
    91     // NOTE: UVector uses the UHashKey (union of void* and int32_t) as
       
    92     // its basic storage type.  It uses UKeyComparator as its
       
    93     // comparison function.  It uses UObjectDeleter as its deleter
       
    94     // function.  These are named for hashtables, but used here as-is
       
    95     // rather than duplicating the type.  This allows sharing of
       
    96     // support functions.
       
    97 
       
    98 private:
       
    99     int32_t count;
       
   100 
       
   101     int32_t capacity;
       
   102 
       
   103     UHashTok* elements;
       
   104 
       
   105     UObjectDeleter *deleter;
       
   106 
       
   107     UKeyComparator *comparer;
       
   108 
       
   109 public:
       
   110     UVector(UErrorCode &status);
       
   111 
       
   112     UVector(int32_t initialCapacity, UErrorCode &status);
       
   113 
       
   114     UVector(UObjectDeleter *d, UKeyComparator *c, UErrorCode &status);
       
   115 
       
   116     UVector(UObjectDeleter *d, UKeyComparator *c, int32_t initialCapacity, UErrorCode &status);
       
   117 
       
   118     virtual ~UVector();
       
   119 
       
   120     /**
       
   121      * Assign this object to another (make this a copy of 'other').
       
   122      * Use the 'assign' function to assign each element.
       
   123      */
       
   124     void assign(const UVector& other, UTokenAssigner *assign, UErrorCode &ec);
       
   125 
       
   126     /**
       
   127      * Compare this vector with another.  They will be considered
       
   128      * equal if they are of the same size and all elements are equal,
       
   129      * as compared using this object's comparer.
       
   130      */
       
   131     UBool operator==(const UVector& other);
       
   132 
       
   133     /**
       
   134      * Equivalent to !operator==()
       
   135      */
       
   136     inline UBool operator!=(const UVector& other);
       
   137 
       
   138     //------------------------------------------------------------
       
   139     // java.util.Vector API
       
   140     //------------------------------------------------------------
       
   141 
       
   142     void addElement(void* obj, UErrorCode &status);
       
   143 
       
   144     void addElement(int32_t elem, UErrorCode &status);
       
   145 
       
   146     void setElementAt(void* obj, int32_t index);
       
   147 
       
   148     void setElementAt(int32_t elem, int32_t index);
       
   149 
       
   150     void insertElementAt(void* obj, int32_t index, UErrorCode &status);
       
   151 
       
   152     void insertElementAt(int32_t elem, int32_t index, UErrorCode &status);
       
   153     
       
   154     void* elementAt(int32_t index) const;
       
   155 
       
   156     int32_t elementAti(int32_t index) const;
       
   157 
       
   158     UBool equals(const UVector &other) const;
       
   159 
       
   160     void* firstElement(void) const;
       
   161 
       
   162     void* lastElement(void) const;
       
   163 
       
   164     int32_t lastElementi(void) const;
       
   165 
       
   166     int32_t indexOf(void* obj, int32_t startIndex = 0) const;
       
   167 
       
   168     int32_t indexOf(int32_t obj, int32_t startIndex = 0) const;
       
   169 
       
   170     UBool contains(void* obj) const;
       
   171 
       
   172     UBool contains(int32_t obj) const;
       
   173 
       
   174     UBool containsAll(const UVector& other) const;
       
   175 
       
   176     UBool removeAll(const UVector& other);
       
   177 
       
   178     UBool retainAll(const UVector& other);
       
   179 
       
   180     void removeElementAt(int32_t index);
       
   181 
       
   182     UBool removeElement(void* obj);
       
   183 
       
   184     void removeAllElements();
       
   185 
       
   186     int32_t size(void) const;
       
   187 
       
   188     UBool isEmpty(void) const;
       
   189 
       
   190     UBool ensureCapacity(int32_t minimumCapacity, UErrorCode &status);
       
   191 
       
   192     /**
       
   193      * Change the size of this vector as follows: If newSize is
       
   194      * smaller, then truncate the array, possibly deleting held
       
   195      * elements for i >= newSize.  If newSize is larger, grow the
       
   196      * array, filling in new slows with NULL.
       
   197      */
       
   198     void setSize(int32_t newSize);
       
   199 
       
   200     /**
       
   201      * Fill in the given array with all elements of this vector.
       
   202      */
       
   203     void** toArray(void** result) const;
       
   204 
       
   205     //------------------------------------------------------------
       
   206     // New API
       
   207     //------------------------------------------------------------
       
   208 
       
   209     UObjectDeleter *setDeleter(UObjectDeleter *d);
       
   210 
       
   211     UKeyComparator *setComparer(UKeyComparator *c);
       
   212 
       
   213     void* operator[](int32_t index) const;
       
   214 
       
   215     /**
       
   216      * Removes the element at the given index from this vector and
       
   217      * transfer ownership of it to the caller.  After this call, the
       
   218      * caller owns the result and must delete it and the vector entry
       
   219      * at 'index' is removed, shifting all subsequent entries back by
       
   220      * one index and shortening the size of the vector by one.  If the
       
   221      * index is out of range or if there is no item at the given index
       
   222      * then 0 is returned and the vector is unchanged.
       
   223      */
       
   224     void* orphanElementAt(int32_t index);
       
   225 
       
   226     /**
       
   227      * Returns true if this vector contains none of the elements
       
   228      * of the given vector.
       
   229      * @param other vector to be checked for containment
       
   230      * @return true if the test condition is met
       
   231      */
       
   232     UBool containsNone(const UVector& other) const;
       
   233 
       
   234     /**
       
   235      * Insert the given object into this vector at its sorted position
       
   236      * as defined by 'compare'.  The current elements are assumed to
       
   237      * be sorted already.
       
   238      */
       
   239     void sortedInsert(void* obj, USortComparator *compare, UErrorCode& ec);
       
   240 
       
   241     /**
       
   242      * Insert the given integer into this vector at its sorted position
       
   243      * as defined by 'compare'.  The current elements are assumed to
       
   244      * be sorted already.
       
   245      */
       
   246     void sortedInsert(int32_t obj, USortComparator *compare, UErrorCode& ec);
       
   247 
       
   248     /**
       
   249      * ICU "poor man's RTTI", returns a UClassID for this class.
       
   250      *
       
   251      * @draft ICU 2.2
       
   252      */
       
   253     static UClassID U_EXPORT2 getStaticClassID();
       
   254 
       
   255     /**
       
   256      * ICU "poor man's RTTI", returns a UClassID for the actual class.
       
   257      *
       
   258      * @draft ICU 2.2
       
   259      */
       
   260     virtual UClassID getDynamicClassID() const;
       
   261 
       
   262 private:
       
   263     void _init(int32_t initialCapacity, UErrorCode &status);
       
   264 
       
   265     int32_t indexOf(UHashTok key, int32_t startIndex = 0, int8_t hint = 0) const;
       
   266 
       
   267     void sortedInsert(UHashTok tok, USortComparator *compare, UErrorCode& ec);
       
   268 
       
   269     // Disallow
       
   270     UVector(const UVector&);
       
   271 
       
   272     // Disallow
       
   273     UVector& operator=(const UVector&);
       
   274 
       
   275 };
       
   276 
       
   277 
       
   278 /**
       
   279  * <p>Ultralightweight C++ implementation of a <tt>void*</tt> stack
       
   280  * that is (mostly) compatible with java.util.Stack.  As in java, this
       
   281  * is merely a paper thin layer around UVector.  See the UVector
       
   282  * documentation for further information.
       
   283  *
       
   284  * <p><b>Design notes</b>
       
   285  *
       
   286  * <p>The element at index <tt>n-1</tt> is (of course) the top of the
       
   287  * stack.
       
   288  *
       
   289  * <p>The poorly named <tt>empty()</tt> method doesn't empty the
       
   290  * stack; it determines if the stack is empty.
       
   291  *
       
   292  * @author Alan Liu
       
   293  */
       
   294 class U_COMMON_API UStack : public UVector {
       
   295 public:
       
   296     UStack(UErrorCode &status);
       
   297 
       
   298     UStack(int32_t initialCapacity, UErrorCode &status);
       
   299 
       
   300     UStack(UObjectDeleter *d, UKeyComparator *c, UErrorCode &status);
       
   301 
       
   302     UStack(UObjectDeleter *d, UKeyComparator *c, int32_t initialCapacity, UErrorCode &status);
       
   303 
       
   304     virtual ~UStack();
       
   305 
       
   306     // It's okay not to have a virtual destructor (in UVector)
       
   307     // because UStack has no special cleanup to do.
       
   308 
       
   309     UBool empty(void) const;
       
   310 
       
   311     void* peek(void) const;
       
   312 
       
   313     int32_t peeki(void) const;
       
   314     
       
   315     void* pop(void);
       
   316     
       
   317     int32_t popi(void);
       
   318     
       
   319     void* push(void* obj, UErrorCode &status);
       
   320 
       
   321     int32_t push(int32_t i, UErrorCode &status);
       
   322 
       
   323     /*
       
   324     If the object o occurs as an item in this stack,
       
   325     this method returns the 1-based distance from the top of the stack.
       
   326     */
       
   327     int32_t search(void* obj) const;
       
   328 
       
   329     /**
       
   330      * ICU "poor man's RTTI", returns a UClassID for this class.
       
   331      *
       
   332      * @draft ICU 2.2
       
   333      */
       
   334     static UClassID U_EXPORT2 getStaticClassID();
       
   335 
       
   336     /**
       
   337      * ICU "poor man's RTTI", returns a UClassID for the actual class.
       
   338      *
       
   339      * @draft ICU 2.2
       
   340      */
       
   341     virtual UClassID getDynamicClassID() const;
       
   342 
       
   343 private:
       
   344     // Disallow
       
   345     UStack(const UStack&);
       
   346 
       
   347     // Disallow
       
   348     UStack& operator=(const UStack&);
       
   349 };
       
   350 
       
   351 
       
   352 // UVector inlines
       
   353 
       
   354 inline int32_t UVector::size(void) const {
       
   355     return count;
       
   356 }
       
   357 
       
   358 inline UBool UVector::isEmpty(void) const {
       
   359     return count == 0;
       
   360 }
       
   361 
       
   362 inline UBool UVector::contains(void* obj) const {
       
   363     return indexOf(obj) >= 0;
       
   364 }
       
   365 
       
   366 inline UBool UVector::contains(int32_t obj) const {
       
   367     return indexOf(obj) >= 0;
       
   368 }
       
   369 
       
   370 inline void* UVector::firstElement(void) const {
       
   371     return elementAt(0);
       
   372 }
       
   373 
       
   374 inline void* UVector::lastElement(void) const {
       
   375     return elementAt(count-1);
       
   376 }
       
   377 
       
   378 inline int32_t UVector::lastElementi(void) const {
       
   379     return elementAti(count-1);
       
   380 }
       
   381 
       
   382 inline void* UVector::operator[](int32_t index) const {
       
   383     return elementAt(index);
       
   384 }
       
   385 
       
   386 inline UBool UVector::operator!=(const UVector& other) {
       
   387     return !operator==(other);
       
   388 }
       
   389 
       
   390 // UStack inlines
       
   391 
       
   392 inline UBool UStack::empty(void) const {
       
   393     return isEmpty();
       
   394 }
       
   395 
       
   396 inline void* UStack::peek(void) const {
       
   397     return lastElement();
       
   398 }
       
   399 
       
   400 inline int32_t UStack::peeki(void) const {
       
   401     return lastElementi();
       
   402 }
       
   403 
       
   404 inline void* UStack::push(void* obj, UErrorCode &status) {
       
   405     addElement(obj, status);
       
   406     return obj;
       
   407 }
       
   408 
       
   409 inline int32_t UStack::push(int32_t i, UErrorCode &status) {
       
   410     addElement(i, status);
       
   411     return i;
       
   412 }
       
   413 
       
   414 U_NAMESPACE_END
       
   415 
       
   416 #endif