sysperfana/heapanalyser/Libraries/Engine/HeapLib/Reconstructor/DataSources/Elements/Groups/GpChunks.cs
/*
* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* - Neither the name of Nokia Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace HeapLib.Reconstructor.DataSources.Elements.Groups
{
public class GpChunkCollection
{
#region Constructors & destructor
public GpChunkCollection()
{
}
#endregion
#region API
public void Add( GpChunk aChunk )
{
iEntries.Add( aChunk );
}
#endregion
#region Properties
public int Count
{
get { return iEntries.Count; }
}
#endregion
#region Data members
private List<GpChunk> iEntries = new List<GpChunk>();
#endregion
}
public class GpChunk
{
#region Constructors & destructor
public GpChunk()
{
}
#endregion
#region API
#endregion
#region Properties
public uint BaseAddress
{
get { return iBaseAddress; }
set { iBaseAddress = value; }
}
public uint Size
{
get { return iSize; }
set { iSize = value; }
}
public uint Handle
{
get { return iHandle; }
set { iHandle = value; }
}
public string Name
{
get { return iName; }
set { iName = value; }
}
#endregion
#region Data members
private uint iBaseAddress = 0;
private uint iSize = 0;
private uint iHandle = 0;
private string iName = string.Empty;
#endregion
}
}