<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=ISO-8859-1">
<title>Understanding tracing</title>
<link href="../../book.css" type="text/css" rel="StyleSheet"></head>
<body>
<h2>Understanding tracing</h2>
<p>Tracing is a way to record debugging information that can be used during
software development. With tracing, you can generate detailed, low-level
information about an application's execution in the target device.</p>
<p>Examples of tracing are cases when messages are sent or received from a
component, when states change, when a certain function is entered or exited,
or anywhere else in the code where it is interesting to know if code has been
executed or not.</p>
<p>The tracing tools support <b>Open System Trace (OST)</b> trace format for
data transfer. OST is an open, platform-independent solution that is easily
integrated into the software development process.</p>
<p>See the overview graphic below showing the relations of the tools.</p>
<p><img src="..\images\tracing.png" alt="Overview of the tools in the tracing solution."></p>
<p><b>Click the topics available on the left-hand navigation pane to browse for more information.</b></p>
<div id="footer">Copyright © 2007-2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved.</div>
</body>
</html>