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# Sconscript file to build the bootloader
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# Copyright (C) 2005, Giovanni Bajo
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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Import("env")
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env.Append(CPPPATH = [ "zlib", "common" ])
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if env["PYINST_FLAVOUR"] == "debug":
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# launch.c prints some debug messages to the console if this macro is defined
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env.Append(CPPDEFINES = ["LAUNCH_DEBUG"])
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if Platform().name == "win32":
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# We use a prebuilt binary version of zlib [http://www.winimage.com/zLibDll/].
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# It was compiled with the WINAPI convention.
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env.Append(CPPDEFINES = [ "ZLIB_WINAPI" ])
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if env["PYINST_MODE"] == "cons":
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resfile = env.RES("windows/run.rc")
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else:
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resfile = env.RES("windows/runw.rc")
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zlib = env.Library("zlib",
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["zlib/inflate.c",
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"zlib/crc32.c",
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"zlib/adler32.c",
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"zlib/zutil.c",
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"zlib/inffast.c",
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"zlib/inftrees.c"])
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run = env.Program("run",
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["common/launch.c", "windows/winmain.c", zlib, resfile])
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dll = env.SharedLibrary("inprocsrvr",
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["common/launch.c", "windows/dllmain.c", zlib])
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Return("run", "dll")
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