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/*
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* Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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* CSerialTcpRelay
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*
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*/
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#ifndef __CSERIALTCPRELAY_H__
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#define __CSERIALTCPRELAY_H__
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/*************************************************************************************
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*
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* Local Includes
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*
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************************************************************************************/
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#include "CSerialPort.h"
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#include "../ThreadLibrary/CAThread.h"
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/*************************************************************************************
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*
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* Definitions
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*
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************************************************************************************/
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#define SERIALREADBUFFSIZE (1024)
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#define SOCKETREADBUFFSIZE (1024)
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/*************************************************************************************
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*
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* Types
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*
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************************************************************************************/
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typedef enum {
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RE_SUCCESS,
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RE_SOCKET_FAILED,
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RE_CONNECT_FAILED,
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RE_INITIAL_SEND_FAILED
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} TRelayError;
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typedef enum {
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RS_NEW,
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RS_ACTIVE,
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RS_CLOSED,
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} TRelayState;
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/*************************************************************************************
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*
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* CSerialTcpRelay Definition
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*
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************************************************************************************/
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class CSerialTcpRelay
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{
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public:
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CSerialTcpRelay();
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~CSerialTcpRelay();
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TRelayError InitialiseRelay( CSerialPort *aSerialPort, SOCKADDR_IN aRemoteAddress, char *aInitialBuffer, int aBufferLength, int *aErrCode );
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TRelayError ExecuteRelay();
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private:
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TRelayError ExecuteSerialThread();
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TRelayError ExecuteSocketThread();
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static int SerialThreadProc( CSerialTcpRelay *aRelay );
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static int SocketThreadProc( CSerialTcpRelay *aRelay );
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CSerialPort *iSerialPort;
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SOCKET iSocket;
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SOCKADDR_IN iRemoteAddress;
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char iSerialReadBuffer[SERIALREADBUFFSIZE];
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char iSocketReadBuffer[SOCKETREADBUFFSIZE];
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TRelayState iState;
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TRelayState iSerialState;
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TRelayState iSocketState;
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CAThread iSerialThread;
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CAThread iSocketThread;
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};
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#endif
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