/*
* Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* CSerialTcpRelay
*
*/
#ifndef __CSERIALTCPRELAY_H__
#define __CSERIALTCPRELAY_H__
/*************************************************************************************
*
* Local Includes
*
************************************************************************************/
#include "CSerialPort.h"
#include "../ThreadLibrary/CAThread.h"
/*************************************************************************************
*
* Definitions
*
************************************************************************************/
#define SERIALREADBUFFSIZE (1024)
#define SOCKETREADBUFFSIZE (1024)
/*************************************************************************************
*
* Types
*
************************************************************************************/
typedef enum {
RE_SUCCESS,
RE_SOCKET_FAILED,
RE_CONNECT_FAILED,
RE_INITIAL_SEND_FAILED
} TRelayError;
typedef enum {
RS_NEW,
RS_ACTIVE,
RS_CLOSED,
} TRelayState;
/*************************************************************************************
*
* CSerialTcpRelay Definition
*
************************************************************************************/
class CSerialTcpRelay
{
public:
CSerialTcpRelay();
~CSerialTcpRelay();
TRelayError InitialiseRelay( CSerialPort *aSerialPort, SOCKADDR_IN aRemoteAddress, char *aInitialBuffer, int aBufferLength, int *aErrCode );
TRelayError ExecuteRelay();
private:
TRelayError ExecuteSerialThread();
TRelayError ExecuteSocketThread();
static int SerialThreadProc( CSerialTcpRelay *aRelay );
static int SocketThreadProc( CSerialTcpRelay *aRelay );
CSerialPort *iSerialPort;
SOCKET iSocket;
SOCKADDR_IN iRemoteAddress;
char iSerialReadBuffer[SERIALREADBUFFSIZE];
char iSocketReadBuffer[SOCKETREADBUFFSIZE];
TRelayState iState;
TRelayState iSerialState;
TRelayState iSocketState;
CAThread iSerialThread;
CAThread iSocketThread;
};
#endif