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/*
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* Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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/********************************************************************************
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*
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* System Includes
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*
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*******************************************************************************/
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#include <es_sock.h>
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#include <in_sock.h>
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/********************************************************************************
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*
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* Local Includes
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*
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*******************************************************************************/
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#include "assert.h"
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#include "ntoh.h"
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#include "stat_tcpip.h"
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#include "../../../../common/inc/SerialPacketSize.h"
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/********************************************************************************
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*
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* Macro functions
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*
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********************************************************************************/
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/********************************************************************************
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*
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* CStatTransportTCPIP -- Constructor
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*
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*******************************************************************************/
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CStatTransportTCPIP *CStatTransportTCPIP::NewL( void )
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{
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CStatTransportTCPIP *self = new (ELeave) CStatTransportTCPIP();
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CleanupStack::PushL(self);
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self->ConstructL( );
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CleanupStack::Pop();
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return self;
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}
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CStatTransportTCPIP::CStatTransportTCPIP() : CActive(EPriorityStandard)
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{
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}
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void CStatTransportTCPIP::ConstructL( void )
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{
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// add this to active scheduler
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CActiveScheduler::Add(this);
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// initialise all params
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iBufferPtr = NULL;
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iTransport = NULL;
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iTransportStatus = EIdle;
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iRWStatus = ENoRW;
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iMaxPacketSize = KMaxTCPIPPacketSize;
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iBuffer = HBufC8::New( iMaxPacketSize );
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}
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CStatTransportTCPIP::~CStatTransportTCPIP()
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{
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// this will call cancel and remove the active object -- this will call cancel
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Deque();
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// cleanup the sockets
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switch( iTransportStatus ) {
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case EIdle:
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case EInitialised:
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case EDisconnected:
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case EError:
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break;
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case EConnected:
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iDataSocket.Shutdown( RSocket::EImmediate, iStatus );
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/* fall through */
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case EConnecting:
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iDataSocket.Close();
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iListenSocket.Shutdown( RSocket::EImmediate, iStatus );
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iListenSocket.Close();
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iSocketServ.Close();
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break;
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case EDisconnectingData:
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case EDisconnectingListen:
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;
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break;
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}
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if( iBuffer )
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{
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delete iBuffer;
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iBuffer = NULL;
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}
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if( iBufferPtr )
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{
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delete iBufferPtr;
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iBufferPtr = NULL;
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}
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}
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/********************************************************************************
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*
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* CStatTransportTCPIP -- MStatApiTransport
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*
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*******************************************************************************/
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TInt CStatTransportTCPIP::InitialiseL( MNotifyStatTransport *aTransport )
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{
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// save the transport interface
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iTransport = aTransport;
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// everything here is done in connect
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iTransportStatus = EInitialised;
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return KSTErrSuccess;
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}
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TInt CStatTransportTCPIP::Release( void )
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{
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// release has nothing to do
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asserte( (iTransportStatus == EDisconnected) || (iTransportStatus == EInitialised) );
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iTransportStatus = EIdle;
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return KSTErrSuccess;
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}
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TInt CStatTransportTCPIP::ConnectL( TDesC* /*aRemoteHost*/ )
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{
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// make sure we are in the correct state
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asserte( iTransportStatus == EInitialised );
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// connect to the socket server, create a socket, bind, listen, accept
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User::LeaveIfError( iSocketServ.Connect() );
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User::LeaveIfError( iListenSocket.Open(iSocketServ, KAfInet, KSockStream, KProtocolInetTcp) );
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User::LeaveIfError( iListenSocket.SetLocalPort( KLittleStatPort) );
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User::LeaveIfError( iListenSocket.Listen(KLittleStatListenQueue) );
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// create a blank socket which is used as the data socket
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User::LeaveIfError( iDataSocket.Open(iSocketServ) );
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// everything should now be set up, we just wait for a stat connection
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asserte( !IsActive() );
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iListenSocket.Accept( iDataSocket, iStatus );
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SetActive();
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iTransportStatus = EConnecting;
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// tell the client to wait for an asynchronous response
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return KSTErrAsynchronous;
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}
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TInt CStatTransportTCPIP::Disconnect( void )
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{
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// must be connected
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asserte( (iTransportStatus == EInitialised) ||
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(iTransportStatus == EConnected) ||
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(iTransportStatus == EConnecting) ||
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(iTransportStatus == EDisconnectingData) ||
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(iTransportStatus == EDisconnectingListen) );
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// cancel any pending ops
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Cancel();
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// clean up the sockets depending on the state
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switch( iTransportStatus ) {
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case EConnected:
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iDataSocket.Shutdown( RSocket::ENormal, iStatus );
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SetActive();
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iTransportStatus = EDisconnectingData;
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return KSTErrAsynchronous;
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case EConnecting:
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case EDisconnectingData:
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iDataSocket.Close();
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iListenSocket.Shutdown( RSocket::ENormal, iStatus );
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SetActive();
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iTransportStatus = EDisconnectingListen;
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return KSTErrAsynchronous;
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case EInitialised:
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case EDisconnectingListen:
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// initialised may mean that ConnectL threw an error -- so close the resources
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iDataSocket.Close();
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iListenSocket.Close();
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iSocketServ.Close();
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return KSTErrSuccess;
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default:
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;
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}
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return KSTErrSuccess;
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}
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TInt CStatTransportTCPIP::RequestSend( TDesC8 *aData, const TUint /*aDataLength*/ )
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{
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// make sure the state is correct
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asserte( iTransportStatus == EConnected );
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asserte( iRWStatus == ENoRW );
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iRWStatus = EWritePending;
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iDataSocket.Write( *aData, iStatus );
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SetActive();
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// tell the caller to wait for an asynchronous response
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return KSTErrAsynchronous;
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}
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TInt CStatTransportTCPIP::RequestReceive( TUint aByteCount )
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{
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// ensure that there are no reads in progress
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asserte( iTransportStatus == EConnected );
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asserte( !IsActive() );
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asserte( iRWStatus == ENoRW );
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iRWStatus = EReadPending;
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asserte( aByteCount <= static_cast<TUint>(iMaxPacketSize) );
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asserte( !IsActive() );
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if(!iBufferPtr)
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{
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iBufferPtr = new TPtr8(const_cast<unsigned char*>(iBuffer->Ptr( )),aByteCount);
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}
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else
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if(iBufferPtr->MaxLength()!=aByteCount)
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{
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delete iBufferPtr;
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iBufferPtr = new TPtr8(const_cast<unsigned char*>(iBuffer->Ptr( )),aByteCount);
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}
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iDataSocket.Read( *iBufferPtr, iStatus );
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SetActive();
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// return to the caller
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return KSTErrAsynchronous;
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}
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TText8 *CStatTransportTCPIP::Error( void )
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{
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return NULL;
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}
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TInt CStatTransportTCPIP::GetPacketSize()
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{
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// The packet size is configured when we initialise the port.
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return iMaxPacketSize;
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}
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/********************************************************************************
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*
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* CStatTransportTCPIP -- Active Object
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*
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*******************************************************************************/
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void CStatTransportTCPIP::RunL( void )
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{
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// if there was an error during connectiong then tell the engine this
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if( (iTransportStatus == EConnecting) && (iStatus != KErrNone) ) {
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iTransport->HandleError( KSTErrConnectFailure, (void*)iStatus.Int() );
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return;
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}
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//reconnect without restarting STAT
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if(iStatus != KErrNone)
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{
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//if no error due to end of socket connection
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if(iStatus != KErrDisconnected && iStatus != KErrEof)
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{
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_LIT(KFormat,"Error during TCPIP: %d\n");
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TBuf<50> lBuf;
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lBuf.Format(KFormat,iStatus.Int());
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iTransport->HandleInfo(&lBuf);
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}
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// close and reopen the socket
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iDataSocket.Close();
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iDataSocket.Open(iSocketServ);
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// wait for a new connection
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iTransportStatus = EConnecting;
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iRWStatus = ENoRW;
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iListenSocket.Accept( iDataSocket, iStatus );
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SetActive();
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return;
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}
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// handle connection response
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if( iTransportStatus == EConnecting ) {
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asserte( iStatus == KErrNone );
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iTransportStatus = EConnected;
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iTransport->HandleConnect( KErrNone );
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return;
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}
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// handle shutdown data socket
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if( iTransportStatus == EDisconnectingData ) {
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iDataSocket.Close();
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iListenSocket.Shutdown( RSocket::ENormal, iStatus );
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SetActive();
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iTransportStatus = EDisconnectingListen;
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return;
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}
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// handle shutdown listen
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if( iTransportStatus == EDisconnectingListen ) {
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iListenSocket.Close();
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iTransportStatus = EDisconnected;
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iSocketServ.Close();
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iTransport->HandleDisconnect( KErrNone );
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return;
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}
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// if we are writing then notify of the write
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if( iRWStatus == EWritePending ) {
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iRWStatus = ENoRW;
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iTransport->HandleSend( KErrNone );
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return;
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}
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// if we are reading then notify of the read
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if( iRWStatus == EReadPending ) {
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iRWStatus = ENoRW;
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iTransport->HandleReceive( KErrNone, iBufferPtr, iBufferPtr->Length( ) );
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return;
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}
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}
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void CStatTransportTCPIP::DoCancel( void )
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{
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if( iTransportStatus == EConnecting )
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{
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iListenSocket.CancelAccept();
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}
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if( iRWStatus == EReadPending )
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{
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iDataSocket.CancelRead();
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}
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if( iRWStatus == EWritePending )
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{
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iDataSocket.CancelWrite();
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}
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iRWStatus = ENoRW;
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}
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