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/*
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* Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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* Main log server engine.
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* Process log requests from multiple clients simultaneously.
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*
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*/
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/**
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@file server.cpp
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*/
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#include "server.h"
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const TInt KLowMemBufLength = 128;
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CLogServer* CLogServer::NewL()
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/**
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* @return - Instance of the log server
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*/
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{
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CLogServer * server = new (ELeave) CLogServer();
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CleanupStack::PushL(server);
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server->ConstructL();
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// CServer base class call
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server->StartL(KTestExecuteLogServerName);
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CleanupStack::Pop(server);
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return server;
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}
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void CLogServer::ConstructL()
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/**
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* Second phase construction
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*/
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{
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User::LeaveIfError(Fs().Connect());
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}
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CLogServer::CLogServer() : CServer2(EPriorityStandard,ESharableSessions)
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/**
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* Constructor
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*/
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{
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}
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CLogServer::~CLogServer()
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/**
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* Destructor
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*/
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{
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// Close the array of control structures
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LogControl().Close();
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Fs().Close();
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}
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CSession2* CLogServer::NewSessionL(const TVersion& /*aVersion*/,const RMessage2& /*aMessage*/) const
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/**
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* @param RMessage - RMessage for the session open
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*/
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{
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// Just create the session
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CLogSession* session = new (ELeave) CLogSession();
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return session;
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}
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void CLogServer::ControlComplete(CLogFileControl& aControl)
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/**
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* @param aControl - Logfile control class reference
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*
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* Checks to see if this control session can be removed
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*/
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{
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// Check session count and the data buffers on the queue
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if(aControl.SessionCount() || !aControl.QueueEmpty())
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return;
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// There are no subsessions mapped to the logfile control class and
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// no data buffers on its write queue
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// Loop through the server's control array and remove it then delete it
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TInt i;
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for(i=0;i<LogControl().Count();i++)
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{
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if(&aControl == LogControl()[i])
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{
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// Done
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LogControl().Remove(i);
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delete &aControl;
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break;
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}
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}
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// If it's the last one then exit the server
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if(!LogControl().Count())
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CActiveScheduler::Stop();
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}
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///////
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CLogSession::CLogSession()
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/**
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* Constructor
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*/
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{
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}
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CLogSession::~CLogSession()
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/**
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* Destructor
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*/
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{
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// Check for null
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// Session close without a createlog call leaves iControl null
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if(!iControl)
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return;
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// A logfile control structure can have multiple server sessions
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// decrement its server session count
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iControl->RemoveSession();
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CLogServer* p=(CLogServer*) Server();
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// Shuts Down the server if this is the last open session
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p->ControlComplete(*iControl);
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}
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void CLogSession::ServiceL(const RMessage2& aMessage)
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/**
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* @param aMessage - Function and data for the session
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*/
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{
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switch(aMessage.Function())
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{
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// API CreateLog() call
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case RTestExecuteLogServ::ECreateLog :
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{
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// Sanity check to make sure it's not been called multiple times
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if(iControl)
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{
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aMessage.Complete(KErrInUse);
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break;
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}
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// Get the filepath
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// size policed on the client side
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TBuf<KMaxTestExecuteLogFilePath> logFilePath;
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// Read it
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aMessage.ReadL(0,logFilePath);
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// Get the log mode in the second argument
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RTestExecuteLogServ::TLogMode logMode;
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logMode = (RTestExecuteLogServ::TLogMode)aMessage.Int1();
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// Get a pointer to the parent server
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CLogServer* server=(CLogServer*) Server();
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// For compare's convert the whole path to lower case
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logFilePath.LowerCase();
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// Get rid of leading and trailing spaces.
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logFilePath.Trim();
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// Loop the through the server's logfile control class list
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// to see if there's a match.
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TInt i;
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for(i=0;i<server->LogControl().Count();i++)
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{
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if(server->LogControl()[i]->LogFile() == logFilePath)
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// This file's already in open so we don't have to open it
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break;
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}
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TInt err = KErrNone;
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// Check the count
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if(i < server->LogControl().Count())
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// Map this session to an existing logfile control class in the list
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iControl = server->LogControl()[i];
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else
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{
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// Create a new logfile control class
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// creates/opens the logfile
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TRAP(err,iControl = CLogFileControl::NewL(*server,logFilePath,logMode));
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if(!err)
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// Append it to the logfile control class list
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server->LogControl().Append(iControl);
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}
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if(!err)
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// Increment its session count
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iControl->AddSession();
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aMessage.Complete(err);
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}
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break;
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// One of the API write calls
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case RTestExecuteLogServ::EWriteLog :
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{
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// Sanity check
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if(!iControl)
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{
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aMessage.Complete(KErrNotFound);
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break;
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}
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// Data can be any size
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// Get the length from second argument
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TInt bufferLength = aMessage.Int1();
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// Get a heap buffer of the right size
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HBufC8* buffer = NULL;
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TRAPD(err, buffer = HBufC8::NewL(bufferLength));
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if (KErrNoMemory == err)
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{
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// If the buffer length is bigger than 128 and allocation failed, try to allocate
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// 128 bytes and set it the low memory information.
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if (bufferLength > KLowMemBufLength)
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{
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HBufC8* buf = HBufC8::NewL(KLowMemBufLength);
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CleanupStack::PushL(buf);
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TPtr8 ptr = buf->Des();
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ptr.Copy(KLoggerNotEnoughMemory8);
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CLogBuffer* logBuffer = new (ELeave) CLogBuffer(*buf);
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CleanupStack::Pop(buf);
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iControl->AddLogBuffer(*logBuffer);
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}
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}
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else
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{
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CleanupStack::PushL(buffer);
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TPtr8 ptr(buffer->Des());
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// read the data
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aMessage.ReadL(0,ptr);
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// Get a buffer control class contructed with the heap data
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// takes ownership
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CLogBuffer* logBuffer = new (ELeave) CLogBuffer(*buffer);
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CleanupStack::Pop(buffer);
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// Add it to the logfile control class buffer queue
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iControl->AddLogBuffer(*logBuffer);
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}
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if(!iControl->IsActive())
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// AO is idle, kick into life
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iControl->Kick();
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aMessage.Complete(KErrNone);
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}
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break;
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default:
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break;
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}
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}
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///////
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CLogFileControl* CLogFileControl::NewL(CLogServer& aParent, const TDesC& aLogFilePath,RTestExecuteLogServ::TLogMode aMode)
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/**
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* @param aParent - Server reference for callback
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* @param aLogFilePath - Full path and filename of the logfile
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* @param aMode - Overwrite or Append
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*
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* First phase construction for logfile control class
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*/
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{
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CLogFileControl* self = new (ELeave) CLogFileControl(aParent,aLogFilePath);
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self->ConstructL(aMode);
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return self;
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}
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CLogFileControl::CLogFileControl(CLogServer& aParent,const TDesC& aLogFilePath) :
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iParent(aParent),
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iLogFileName(aLogFilePath),
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iTransmitted(EFalse)
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/**
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* @param aParent - Server reference for callback
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* @param aLogFilePath - Full path and filename of the logfile
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*
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* Constructor - Safe initialisation
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*/
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{
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iQueue.SetOffset(CLogBuffer::LinkOffset());
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}
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void CLogFileControl::ConstructL(RTestExecuteLogServ::TLogMode aMode)
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/**
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* @param aMode - Overwrite or Append
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*
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* Second phase construction - Create or open the logfile
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*/
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{
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if(aMode == RTestExecuteLogServ::ELogModeOverWrite)
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// In overwrite mode replace
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User::LeaveIfError(iLogFile.Replace(iParent.Fs(),iLogFileName,EFileWrite|EFileShareAny));
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else
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{
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// For append try open then replace
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TInt err = iLogFile.Open(iParent.Fs(),iLogFileName,EFileWrite|EFileShareAny);
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if(err != KErrNone)
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// Bomb out if replace fails
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User::LeaveIfError(iLogFile.Replace(iParent.Fs(),iLogFileName,EFileWrite|EFileShareAny));
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else
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{
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// Open worked. Position at EOF
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TInt pos;
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User::LeaveIfError(iLogFile.Seek(ESeekEnd,pos));
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}
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}
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}
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CLogFileControl::~CLogFileControl()
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/**
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* Destructor
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* The server maintains a list of these classes and will not destruct one if there
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* is data on its queue
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* Destructor just closes the file handle.
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*/
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{
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iLogFile.Close();
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}
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void CLogFileControl::RunL()
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/**
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* Main File writing pump
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* Called on write completion or Kick() by the session that accepts the data
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*/
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{
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#if (defined _DEBUG)
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_LIT(KPanic,"LogEng RunL()");
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#endif
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__ASSERT_DEBUG(iStatus.Int() == KErrNone,User::Panic(KPanic,iStatus.Int()));
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// Check to see if this is the result of write completion
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if(iTransmitted)
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{
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// Write completed
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// Remove the buffer at the head of the queue and free it
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CLogBuffer* buffer = iQueue.First();
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iQueue.Remove(*buffer);
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delete buffer;
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}
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// Check to see if there's more on the queue
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if(!iQueue.IsEmpty())
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{
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// There is so write the head of the queue
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CLogBuffer* buffer = iQueue.First();
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SetActive();
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// Set the flag to say we've transmitted
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iTransmitted = ETrue;
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iLogFile.Write(buffer->Buf(),iStatus);
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iLogFile.Flush();
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}
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else
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{
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// Nothing on the queue
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iTransmitted = EFalse;
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// Call into the server to check if this resource can be freed
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iParent.ControlComplete(*this);
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}
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}
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///////
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CLogBuffer::CLogBuffer(HBufC8& aLogBuffer) : iLogBuffer(aLogBuffer)
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/**
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* @param aLogBuffer - Heap descriptor. This class takes ownership
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* Constructor
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*/
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{
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}
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CLogBuffer::~CLogBuffer()
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/**
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* Destructor
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* This class owns a heap buffer so just free it
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*/
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{
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delete &iLogBuffer;
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}
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