mingw-5.1.4/win32/include/oleacc.h
changeset 0 76b1f169d9fe
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mingw-5.1.4/win32/include/oleacc.h	Fri Apr 03 17:16:45 2009 +0100
@@ -0,0 +1,219 @@
+#ifndef _OLEACC_H
+#define _OLEACC_H
+#if __GNUC__ >=3
+#pragma GCC system_header
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define DISPID_ACC_PARENT                   (-5000)
+#define DISPID_ACC_CHILDCOUNT               (-5001)
+#define DISPID_ACC_CHILD                    (-5002)
+
+#define DISPID_ACC_NAME                     (-5003)
+#define DISPID_ACC_VALUE                    (-5004)
+#define DISPID_ACC_DESCRIPTION              (-5005)
+#define DISPID_ACC_ROLE                     (-5006)
+#define DISPID_ACC_STATE                    (-5007)
+#define DISPID_ACC_HELP                     (-5008)
+#define DISPID_ACC_HELPTOPIC                (-5009)
+#define DISPID_ACC_KEYBOARDSHORTCUT         (-5010)
+#define DISPID_ACC_FOCUS                    (-5011)
+#define DISPID_ACC_SELECTION                (-5012)
+#define DISPID_ACC_DEFAULTACTION            (-5013)
+
+#define DISPID_ACC_SELECT                   (-5014)
+#define DISPID_ACC_LOCATION                 (-5015)
+#define DISPID_ACC_NAVIGATE                 (-5016)
+#define DISPID_ACC_HITTEST                  (-5017)
+#define DISPID_ACC_DODEFAULTACTION          (-5018)
+
+#define NAVDIR_DOWN 2
+#define NAVDIR_FIRSTCHILD 7
+#define NAVDIR_LASTCHILD 8
+#define NAVDIR_LEFT 3
+#define NAVDIR_NEXT 5
+#define NAVDIR_PREVIOUS 6
+#define NAVDIR_RIGHT 4
+#define NAVDIR_UP 1
+
+#define ROLE_SYSTEM_ALERT 8
+#define ROLE_SYSTEM_ANIMATION 54
+#define ROLE_SYSTEM_APPLICATION 14
+#define ROLE_SYSTEM_BORDER 19
+#define ROLE_SYSTEM_BUTTONDROPDOWN  56
+#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58
+#define ROLE_SYSTEM_BUTTONMENU 57
+#define ROLE_SYSTEM_CARET 7
+#define ROLE_SYSTEM_CELL 29
+#define ROLE_SYSTEM_CHARACTER 32
+#define ROLE_SYSTEM_CHART 17
+#define ROLE_SYSTEM_CHECKBUTTON 44
+#define ROLE_SYSTEM_CLIENT 10
+#define ROLE_SYSTEM_CLOCK 61
+#define ROLE_SYSTEM_COLUMN 27
+#define ROLE_SYSTEM_COLUMNHEADER 25
+#define ROLE_SYSTEM_COMBOBOX 46
+#define ROLE_SYSTEM_CURSOR 6
+#define ROLE_SYSTEM_DIAGRAM 53
+#define ROLE_SYSTEM_DIAL 49
+#define ROLE_SYSTEM_DIALOG 18
+#define ROLE_SYSTEM_DOCUMENT 15
+#define ROLE_SYSTEM_DROPLIST 47
+#define ROLE_SYSTEM_EQUATION 55
+#define ROLE_SYSTEM_GRAPHIC 40
+#define ROLE_SYSTEM_GRIP 4
+#define ROLE_SYSTEM_GROUPING 20
+#define ROLE_SYSTEM_HELPBALLOON 31
+#define ROLE_SYSTEM_HOTKEYFIELD 50
+#define ROLE_SYSTEM_INDICATOR 39
+#define ROLE_SYSTEM_LINK 30
+#define ROLE_SYSTEM_LIST 33
+#define ROLE_SYSTEM_LISTITEM 34
+#define ROLE_SYSTEM_MENUBAR 2
+#define ROLE_SYSTEM_MENUITEM 12
+#define ROLE_SYSTEM_MENUPOPUP 11
+#define ROLE_SYSTEM_OUTLINE 35
+#define ROLE_SYSTEM_OUTLINEITEM 36
+#define ROLE_SYSTEM_PAGETAB 37
+#define ROLE_SYSTEM_PAGETABLIST 60
+#define ROLE_SYSTEM_PANE 16
+#define ROLE_SYSTEM_PROGRESSBAR 48
+#define ROLE_SYSTEM_PROPERTYPAGE 38
+#define ROLE_SYSTEM_PUSHBUTTON 43
+#define ROLE_SYSTEM_RADIOBUTTON 45
+#define ROLE_SYSTEM_ROW 28
+#define ROLE_SYSTEM_ROWHEADER 26
+#define ROLE_SYSTEM_SCROLLBAR 3
+#define ROLE_SYSTEM_SEPARATOR 21
+#define ROLE_SYSTEM_SLIDER 51
+#define ROLE_SYSTEM_SOUND 5
+#define ROLE_SYSTEM_SPINBUTTON 52
+#define ROLE_SYSTEM_STATICTEXT 41
+#define ROLE_SYSTEM_STATUSBAR 23
+#define ROLE_SYSTEM_TABLE 24
+#define ROLE_SYSTEM_TEXT 42
+#define ROLE_SYSTEM_TITLEBAR 1
+#define ROLE_SYSTEM_TOOLBAR 22
+#define ROLE_SYSTEM_TOOLTIP 13
+#define ROLE_SYSTEM_WHITESPACE 59
+#define ROLE_SYSTEM_WINDOW 9
+
+#define STATE_SYSTEM_UNAVAILABLE 0x00000001
+#define STATE_SYSTEM_SELECTED 0x00000002
+#define STATE_SYSTEM_FOCUSED 0x00000004
+#define STATE_SYSTEM_PRESSED 0x00000008
+#define STATE_SYSTEM_CHECKED 0x00000010
+#define STATE_SYSTEM_MIXED 0x00000020
+#define STATE_SYSTEM_READONLY 0x00000040
+#define STATE_SYSTEM_HOTTRACKED 0x00000080
+#define STATE_SYSTEM_DEFAULT 0x00000100
+#define STATE_SYSTEM_EXPANDED 0x00000200
+#define STATE_SYSTEM_COLLAPSED 0x00000400
+#define STATE_SYSTEM_BUSY 0x00000800
+#define STATE_SYSTEM_FLOATING 0x00001000
+#define STATE_SYSTEM_MARQUEED 0x00002000
+#define STATE_SYSTEM_ANIMATED 0x00004000
+#define STATE_SYSTEM_INVISIBLE 0x00008000
+#define STATE_SYSTEM_OFFSCREEN 0x00010000
+#define STATE_SYSTEM_SIZEABLE 0x00020000
+#define STATE_SYSTEM_MOVEABLE 0x00040000
+#define STATE_SYSTEM_SELFVOICING 0x00080000
+#define STATE_SYSTEM_FOCUSABLE 0x00100000
+#define STATE_SYSTEM_SELECTABLE 0x00200000
+#define STATE_SYSTEM_LINKED 0x00400000
+#define STATE_SYSTEM_TRAVERSED 0x00800000
+#define STATE_SYSTEM_MULTISELECTABLE 0x01000000
+#define STATE_SYSTEM_EXTSELECTABLE 0x02000000
+#define STATE_SYSTEM_ALERT_LOW 0x04000000
+#define STATE_SYSTEM_ALERT_MEDIUM 0x08000000
+#define STATE_SYSTEM_ALERT_HIGH 0x10000000
+#define STATE_SYSTEM_VALID 0x1fffffff
+
+typedef enum tagSELFLAG 
+{
+  SELFLAG_NONE = 0,
+  SELFLAG_TAKEFOCUS = 1,
+  SELFLAG_TAKESELECTION = 2,
+  SELFLAG_EXTENDSELECTION = 4,
+  SELFLAG_ADDSELECTION = 8,
+  SELFLAG_REMOVESELECTION = 16
+} SELFLAG; 
+
+#define SELFLAG_VALID	0x0000001F
+
+/* DEFINE_GUID(LIBID_Accessibility, 0x1ea4dbf0, 0x3c3b,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */
+/* DEFINE_GUID(IID_IAccessible,     0x618736e0, 0x3c3d,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */
+EXTERN_C const IID LIBID_Accessibility;
+EXTERN_C const IID IID_IAccessible;
+
+#define INTERFACE IAccessible
+DECLARE_INTERFACE_(IAccessible, IDispatch)
+{
+    STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+    STDMETHOD(GetTypeInfoCount)(THIS_ UINT*) PURE;
+    STDMETHOD(GetTypeInfo)(THIS_ UINT,LCID,LPTYPEINFO*) PURE;
+    STDMETHOD(GetIDsOfNames)(THIS_ REFIID,LPOLESTR*,UINT,LCID,DISPID*) PURE;
+    STDMETHOD(Invoke)(THIS_ DISPID,REFIID,LCID,WORD,DISPPARAMS*,VARIANT*,EXCEPINFO*,UINT*) PURE;
+
+    STDMETHOD(get_accParent)(THIS_ IDispatch**) PURE;
+    STDMETHOD(get_accChildCount)(THIS_ long*) PURE;
+    STDMETHOD(get_accChild)(THIS_ VARIANT, IDispatch **) PURE;
+    STDMETHOD(get_accName)(THIS_ VARIANT, BSTR*) PURE;
+    STDMETHOD(get_accValue)(THIS_ VARIANT, BSTR*) PURE;
+    STDMETHOD(get_accDescription)(THIS_ VARIANT, BSTR*) PURE;
+    STDMETHOD(get_accRole)(THIS_ VARIANT, VARIANT*) PURE;
+    STDMETHOD(get_accState)(THIS_ VARIANT, VARIANT*) PURE;
+    STDMETHOD(get_accHelp)(THIS_ VARIANT, BSTR*) PURE;
+    STDMETHOD(get_accHelpTopic)(THIS_ BSTR*, VARIANT, long*) PURE;
+    STDMETHOD(get_accKeyboardShortcut)(THIS_ VARIANT, BSTR*) PURE;
+    STDMETHOD(get_accFocus)(THIS_ VARIANT*) PURE;
+    STDMETHOD(get_accSelection)(THIS_ VARIANT*) PURE;
+    STDMETHOD(get_accDefaultAction)(THIS_ VARIANT, BSTR*) PURE;
+
+    STDMETHOD(accSelect)(THIS_ long, VARIANT) PURE;
+    STDMETHOD(accLocation)(THIS_ long*, long*, long*, long*, VARIANT) PURE;
+    STDMETHOD(accNavigate)(THIS_ long, VARIANT, VARIANT*) PURE;
+    STDMETHOD(accHitTest)(THIS_ long, long, VARIANT*) PURE;
+    STDMETHOD(accDoDefaultAction)(THIS_ VARIANT) PURE;
+
+    STDMETHOD(put_accName)(THIS_ VARIANT, BSTR) PURE;
+    STDMETHOD(put_accValue)(THIS_ VARIANT, BSTR) PURE;
+};
+#undef INTERFACE
+typedef IAccessible* LPACCESSIBLE;
+
+STDAPI AccessibleChildren(IAccessible*,LONG,LONG,VARIANT*,LONG*);
+STDAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible*,VARIANT*);
+STDAPI AccessibleObjectFromPoint(POINT,IAccessible**,VARIANT*);
+STDAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void**);
+STDAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void**);
+STDAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void**);
+STDAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void**);
+void WINAPI GetOleaccVersionInfo(DWORD*,DWORD*);
+UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);
+UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);
+UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);
+UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);
+LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);
+STDAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void**);
+STDAPI WindowFromAccessibleObject(IAccessible*,HWND*);
+
+#ifdef UNICODE
+#define CreateStdAccessibleProxy CreateStdAccessibleProxyW
+#define GetRoleText GetRoleTextW
+#define GetStateText GetStateTextW
+#else
+#define CreateStdAccessibleProxy CreateStdAccessibleProxyA
+#define GetRoleText GetRoleTextA
+#define GetStateText GetStateTextA
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+#endif /* _OLEACC_H */